Player Matchup

Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond V
Kiulua
Ares
Diamond V
Level 149
God Stats
11W - 5L
1,719 SR
Queue Stats
158W - 147L
1,918 MMR
Solo
Anhur
Anhur
Diamond III
KntBr0ckmann
Anhur
Diamond III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 82L
2,233 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
MarceloLynch
Ao Kuang
Diamond IV
Level 160
God Stats
4W - 3L
1,516 SR
Queue Stats
227W - 214L
2,169 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Ålghoul
Ah Muzen Cab
Diamond V
Level 107
God Stats
1W - 0L
1,254 SR
Queue Stats
156W - 131L
2,093 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,498 SR
1,983 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,488 SR
2,120 MMR
King Arthur
King Arthur
Diamond III
Cnarz
King Arthur
Diamond III
Level 96
God Stats
0W - 3L
1,253 SR
Queue Stats
67W - 54L
2,132 MMR
Solo
Ra
Ra
Gold III
ItJustWorkzz
Ra
Gold III
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,778 MMR
Solo
Ymir
Ymir
Platinum IV
LemonBan
Ymir
Platinum IV
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
173W - 179L
1,780 MMR
Solo
Apollo
Apollo
Diamond V
exe8a
Apollo
Diamond V
Level 159
God Stats
21W - 31L
1,519 SR
Queue Stats
160W - 154L
2,046 MMR
Solo
Ratatoskr
Ratatoskr
Masters
kiwiLy
Ratatoskr
Masters
Level 146
God Stats
205W - 180L
1,612 SR
Queue Stats
347W - 334L
2,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 2 / 5
10,963
548
8,210
18,309
17,692
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Kiulua
Ares
14
1 / 2 / 10
9,690
485
8,922
15,215
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 1 / 5
12,214
611
11,941
13,720
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
MarceloLynch
Ao Kuang
18
6 / 0 / 6
11,122
556
14,480
17,264
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Ålghoul
Ah Muzen Cab
18
4 / 4 / 4
11,478
574
14,234
15,969
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebKhepriNemesisYu HuangLancelot

VS

Bans
CliodhnaLokiUllrAtlasRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cnarz
King Arthur
17
3 / 3 / 1
10,886
544
12,238
17,977
23,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 3
9,324
466
9,720
14,690
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 6 / 6
8,306
415
5,252
22,118
21,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
exe8a
Apollo
15
2 / 4 / 4
9,844
492
11,469
14,589
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
kiwiLy
Ratatoskr
13
2 / 2 / 3
8,277
414
8,097
11,642
5,111
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
9
9
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
5
2.25
L
King Arthur
Cnarz
King Arthur
3
3
1
1.17
L
2
2
3
1.75
W
Ares
Kiulua
Ares
1
2
10
3
W
4
1
5
6.5
L
Ymir
0
6
6
0.5
W
Ao Kuang
MarceloLynch
Ao Kuang
6
0
6
9
L
Apollo
exe8a
Apollo
2
4
4
1
L
Ratatoskr
kiwiLy
Ratatoskr
2
2
3
1.75
W
Ah Muzen Cab
Ålghoul
Ah Muzen Cab
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
46,776
80,477
Taken
81,016
56,721
Mitigated
61,308
24,158
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,210
500
0
6,621
18,309
17,692
110
2,452
15,857
0
81,865
L
King Arthur
Cnarz
King Arthur
12,238
1,802
0
2,355
17,977
23,198
0
6,735
11,242
0
91,353
L
9,720
391
1,128
4,024
14,690
6,541
882
2,409
12,281
92,468
0
W
Ares
Kiulua
Ares
8,922
737
0
2,780
15,215
15,050
0
2,786
12,429
26,921
0
W
11,941
6,636
0
3,143
13,720
6,728
0
2,601
11,119
0
135,016
L
Ymir
5,252
890
83
3,054
22,118
21,289
0
9,430
12,688
26,843
0
W
Ao Kuang
MarceloLynch
Ao Kuang
14,480
3,259
0
8,152
17,264
9,076
0
2,912
14,352
103,945
0
L
Apollo
exe8a
Apollo
11,469
7,391
0
3,916
14,589
5,169
0
2,261
12,328
0
84,033
L
Ratatoskr
kiwiLy
Ratatoskr
8,097
2,020
0
1,237
11,642
5,111
0
2,567
9,075
0
64,084
W
Ah Muzen Cab
Ålghoul
Ah Muzen Cab
14,234
5,111
0
3,462
15,969
8,175
0
4,557
11,412
0
130,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
46,637
729
Minions Killed
622
0
Camps Cleared
0
2,011,030
Distance Traveled
1,885,534
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,963
548
144
7
0
415,656
6
L
King Arthur
10,886
544
168
8
0
386,556
5
L
Ra
9,324
466
166
8
0
385,725
13
W
Ares
9,690
485
28
1
0
412,645
7
W
Anhur
12,214
611
222
11
0
383,664
8
L
Ymir
8,306
415
42
2
0
381,586
4
W
Ao Kuang
11,122
556
134
7
0
411,046
6
L
Apollo
9,844
492
147
7
0
393,690
5
L
Ratatoskr
8,277
414
99
5
0
337,977
3
W
Ah Muzen Cab
11,478
574
201
10
0
388,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role