Player Matchup

Freya
Freya
 
Freya
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DA DONBOT
Ares
Level 154
God Stats
11W - 6L
1,634 SR
Queue Stats
261W - 245L
1,526 Elo+
Party 1
Tyr
Tyr
FreeMyGlizzy
Tyr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 47L
1,606 Elo+
Party 3
Khepri
Khepri
WIN DAILY8547
Khepri
Level 99
God Stats
1W - 0L
1,720 SR
Queue Stats
62W - 41L
1,604 Elo+
Party 3
Hachiman
Hachiman
yo moma yo moma
Hachiman
Level 125
God Stats
3W - 2L
1,486 SR
Queue Stats
159W - 135L
1,525 Elo+
Party 1
Team Averages
Level 114
1,568 SR
1,552 Elo+

VS

Team Averages
Level 115
1,559 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BeejNdiP306
Hades
Level 126
God Stats
5W - 4L
1,618 SR
Queue Stats
202W - 232L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Lahaar97
Danzaburou
Level 143
God Stats
0W - 2L
1,678 SR
Queue Stats
97W - 103L
1,507 Elo+
Solo
Awilix
Awilix
Lumiere Zyru
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 3 / 13
8,526
775
10,987
13,778
8,181
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
14
5 / 4 / 13
9,019
820
10,789
15,998
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 15
8,342
758
7,943
21,634
21,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 2 / 18
9,840
895
6,520
18,511
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
17
11 / 2 / 11
10,128
921
22,895
11,449
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 4 / 6
8,689
790
11,768
13,614
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
 
Sun Wukong
15
2 / 5 / 11
8,143
740
7,588
14,186
13,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 5 / 10
8,545
777
15,535
13,180
12,630
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lahaar97
Danzaburou
15
3 / 3 / 9
8,615
783
14,771
11,277
6,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 6 / 9
7,588
690
6,749
11,340
5,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
23
Kills
15
15
Deaths
23
70
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
3
13
3.17
L
Thanatos
 
Thanatos
6
4
6
2.25
L
Sun Wukong
 
Sun Wukong
2
5
11
1.5
L
2
5
10
1.4
W
Ares
5
4
13
2.88
W
2
4
15
2.38
L
Danzaburou
Lahaar97
Danzaburou
3
3
9
2.5
L
Awilix
2
6
9
1.08
W
2
2
18
5.5
W
Hachiman
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,134
Damage
56,411
81,370
Taken
63,597
73,289
Mitigated
44,403
29,050
Healing
27,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,987
4,412
631
5,008
13,778
8,181
1,058
2,912
10,866
20,824
0
L
Thanatos
 
Thanatos
11,768
2,317
3,122
9,001
13,614
7,119
0
5,109
8,505
0
17,827
L
Sun Wukong
 
Sun Wukong
7,588
1,388
1,568
2,902
14,186
13,007
0
7,974
6,212
0
19,080
L
15,535
904
2,789
3,842
13,180
12,630
0
5,286
7,894
22,792
0
W
Ares
10,789
827
198
1,996
15,998
18,221
396
3,761
12,237
18,157
0
W
7,943
682
831
6,236
21,634
21,186
672
3,129
18,505
0
15,018
L
Danzaburou
Lahaar97
Danzaburou
14,771
5,615
204
3,004
11,277
6,017
58
4,287
6,990
0
29,348
L
Awilix
6,749
2,066
0
1,151
11,340
5,630
0
5,640
5,700
0
9,207
W
6,520
751
451
5,140
18,511
18,672
1,000
3,759
14,752
15,166
0
W
Hachiman
22,895
13,164
4,248
4,311
11,449
7,029
4,053
1,974
9,475
0
45,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
41,580
104
Minions Killed
89
0
Camps Cleared
0
911,137
Distance Traveled
924,093
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,526
775
14
1
0
169,049
2
L
Thanatos
8,689
790
15
1
0
194,903
0
L
Sun Wukong
8,143
740
13
1
0
198,300
0
L
Hades
8,545
777
25
2
0
164,384
0
W
Ares
9,019
820
12
1
0
158,518
0
W
Tyr
8,342
758
19
2
0
184,124
0
L
Danzaburou
8,615
783
33
3
0
178,100
0
L
Awilix
7,588
690
3
0
0
188,406
0
W
Khepri
9,840
895
26
2
0
195,570
0
W
Hachiman
10,128
921
33
3
0
203,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role