Player Matchup

Baron Samedi
Baron Samedi
Beezy RTL
Baron Samedi
Level 102
God Stats
9W - 2L
1,977 SR
Queue Stats
98W - 33L
1,789 Elo+
Party 2
Arachne
Arachne
MikeyG II
Arachne
Level 46
God Stats
6W - 1L
1,614 SR
Queue Stats
164W - 64L
1,733 Elo+
Party 2
Ullr
Ullr
OofahLoompa
Ullr
Level 146
God Stats
2W - 1L
1,510 SR
Queue Stats
101W - 33L
1,784 Elo+
Party 2
Sol
Sol
TheCutePrince
Sol
Level 32
God Stats
3W - 14L
1,500 SR
Queue Stats
168W - 188L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Tubsker
Kukulkan
Level 40
God Stats
5W - 1L
2,082 SR
Queue Stats
185W - 65L
1,777 Elo+
Party 2
Team Averages
Level 73
1,737 SR
1,710 Elo+

VS

Team Averages
Level 108
1,582 SR
1,651 Elo+
Lancelot
Lancelot
 
Lancelot
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AssassinMario21
Xing Tian
Level 149
God Stats
2W - 3L
1,495 SR
Queue Stats
466W - 412L
1,543 Elo+
Party 1
Cupid
Cupid
BornToMeme
Cupid
Level 46
God Stats
11W - 2L
1,741 SR
Queue Stats
208W - 112L
1,835 Elo+
Party 1
Baron Samedi
Baron Samedi
IIISquidIII
Baron Samedi
Level 149
God Stats
0W - 1L
1,683 SR
Queue Stats
159W - 93L
1,719 Elo+
Party 1
Merlin
Merlin
pestnews101
Merlin
Level 157
God Stats
4W - 7L
1,490 SR
Queue Stats
337W - 274L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beezy RTL
Baron Samedi
13
1 / 3 / 5
7,872
525
6,166
11,335
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MikeyG II
Arachne
14
8 / 1 / 6
8,990
599
13,056
13,655
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 3
8,159
544
6,783
11,837
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 4
7,774
518
5,387
11,855
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tubsker
Kukulkan
17
6 / 2 / 2
10,243
683
11,710
8,187
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 6 / 1
6,501
433
6,692
14,929
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
AssassinMario21
Xing Tian
13
4 / 1 / 2
8,717
581
6,601
15,203
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
15
1 / 3 / 2
8,517
568
8,060
11,386
4,703
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
IIISquidIII
Baron Samedi
14
1 / 4 / 0
8,130
542
5,403
11,863
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
1 / 4 / 2
7,673
512
7,293
9,376
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
9
9
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
1
0.42
L
Xing Tian
AssassinMario21
Xing Tian
4
1
2
5
W
Baron Samedi
Beezy RTL
Baron Samedi
1
3
5
1.17
L
Cupid
1
3
2
0.67
L
Baron Samedi
IIISquidIII
Baron Samedi
1
4
0
0.25
W
Arachne
MikeyG II
Arachne
8
1
6
11
W
1
2
3
1.25
W
2
1
4
4
W
Kukulkan
Tubsker
Kukulkan
6
2
2
3.5
L
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
34,049
56,869
Taken
62,757
24,946
Mitigated
34,308
19,634
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,692
858
0
3,419
14,929
6,165
0
5,417
9,512
0
36,944
L
Xing Tian
AssassinMario21
Xing Tian
6,601
869
0
1,728
15,203
12,931
0
5,568
9,635
22,573
0
W
Baron Samedi
Beezy RTL
Baron Samedi
6,166
298
422
4,334
11,335
5,524
435
4,083
7,252
57,945
0
L
Cupid
8,060
5,624
0
4,180
11,386
4,703
0
839
10,547
0
77,386
L
Baron Samedi
IIISquidIII
Baron Samedi
5,403
260
0
2,964
11,863
6,523
0
7,640
4,223
63,304
0
W
Arachne
MikeyG II
Arachne
13,056
9,944
0
4,596
13,655
5,713
0
4,171
9,484
0
61,151
W
6,783
3,486
0
2,573
11,837
4,960
0
2,334
9,503
0
70,632
W
5,387
2,172
0
6,477
11,855
4,949
745
3,542
8,313
36,156
0
W
Kukulkan
Tubsker
Kukulkan
11,710
2,072
0
1,232
8,187
3,800
0
5,167
3,020
90,412
0
L
Merlin
7,293
150
0
1,829
9,376
3,986
0
3,799
5,577
69,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
39,538
525
Minions Killed
476
0
Camps Cleared
0
1,413,073
Distance Traveled
1,441,212
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,501
433
62
4
0
339,559
5
L
Xing Tian
8,717
581
31
2
0
322,000
6
W
Baron Samedi
7,872
525
94
6
0
254,879
5
L
Cupid
8,517
568
136
9
0
262,892
1
L
Baron Samedi
8,130
542
122
8
0
238,900
3
W
Arachne
8,990
599
98
7
0
369,357
4
W
Ullr
8,159
544
115
8
0
272,075
4
W
Sol
7,774
518
48
3
0
259,361
0
W
Kukulkan
10,243
683
170
11
0
257,401
2
L
Merlin
7,673
512
125
8
0
277,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role