Player Matchup

Bellona
Bellona
Broke Legacy
Bellona
Level 127
God Stats
2W - 4L
1,061 SR
Queue Stats
454W - 456L
1,490 Elo+
Solo
Xbalanque
Xbalanque
NinjaAssassiny
Xbalanque
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 176L
1,494 Elo+
Solo
Mulan
Mulan
Slayinttv3485
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
THEWOKER6940
Cabrakan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 357L
1,480 Elo+
Solo
Ah Puch
Ah Puch
woozyhorse
Ah Puch
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 150L
1,554 Elo+
Solo
Team Averages
Level 112
1,412 SR
1,504 Elo+

VS

Team Averages
Level 88
1,356 SR
1,489 Elo+
Sol
Sol
DesR88
Sol
Level 159
God Stats
3W - 8L
1,455 SR
Queue Stats
637W - 628L
1,439 Elo+
Party 1
He Bo
He Bo
Lopez198534
He Bo
Level 144
God Stats
1W - 4L
1,384 SR
Queue Stats
220W - 262L
1,447 Elo+
Party 1
Charybdis
Charybdis
PalmarDesert865
Charybdis
Level 84
God Stats
0W - 4L
1,156 SR
Queue Stats
181W - 207L
1,489 Elo+
Party 1
Nox
Nox
StrmTruprAim
Nox
Level 33
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 22L
1,635 Elo+
Party 1
Awilix
Awilix
Xmcxjokerjr5875
Awilix
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broke Legacy
Bellona
18
7 / 3 / 19
11,643
896
8,823
16,614
16,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
NinjaAssassiny
Xbalanque
19
12 / 2 / 10
11,753
904
16,087
10,702
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 4 / 10
10,279
791
6,287
13,073
12,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
THEWOKER6940
Cabrakan
17
1 / 4 / 24
10,730
825
10,577
16,301
23,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
woozyhorse
Ah Puch
19
9 / 3 / 14
11,276
867
16,058
11,640
6,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DesR88
Sol
16
4 / 4 / 3
9,126
702
10,836
10,158
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 11 / 8
9,217
709
7,794
16,367
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
PalmarDesert865
Charybdis
16
3 / 9 / 5
9,414
724
7,518
14,165
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
1 / 4 / 10
9,939
765
7,438
7,573
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 8 / 5
9,035
695
9,272
14,554
6,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
36
Kills
13
16
Deaths
36
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Broke Legacy
Bellona
7
3
19
5.5
L
Sol
DesR88
Sol
4
4
3
1.38
L
2
11
8
0.55
W
Xbalanque
NinjaAssassiny
Xbalanque
12
2
10
8.5
L
Charybdis
PalmarDesert865
Charybdis
3
9
5
0.61
W
7
4
10
3
L
1
4
10
1.5
W
Cabrakan
THEWOKER6940
Cabrakan
1
4
24
3.25
L
3
8
5
0.69
W
Ah Puch
woozyhorse
Ah Puch
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,832
Damage
42,858
68,330
Taken
62,817
65,974
Mitigated
29,033
21,348
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Broke Legacy
Bellona
8,823
3,694
4,497
4,542
16,614
16,936
554
4,716
11,898
0
21,285
L
Sol
DesR88
Sol
10,836
4,048
1,227
2,544
10,158
4,824
567
6,072
4,086
21,307
0
L
7,794
352
525
865
16,367
7,350
114
6,061
10,306
16,522
0
W
Xbalanque
NinjaAssassiny
Xbalanque
16,087
3,130
231
2,427
10,702
6,031
5,770
3,353
7,349
0
39,076
L
Charybdis
PalmarDesert865
Charybdis
7,518
3,171
337
584
14,165
6,460
1,307
4,699
9,466
0
15,657
W
6,287
1,083
1,037
1,047
13,073
12,564
517
6,226
6,847
0
14,504
L
7,438
404
114
694
7,573
3,779
0
4,595
2,978
27,983
0
W
Cabrakan
THEWOKER6940
Cabrakan
10,577
1,501
2,115
2,366
16,301
23,660
35
6,596
9,705
17,602
0
L
9,272
3,386
209
668
14,554
6,620
0
5,208
9,346
0
12,258
W
Ah Puch
woozyhorse
Ah Puch
16,058
561
0
3,086
11,640
6,783
876
5,177
6,463
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
46,731
133
Minions Killed
129
0
Camps Cleared
0
1,155,766
Distance Traveled
1,015,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,643
896
18
1
0
219,775
0
L
Sol
9,126
702
33
3
0
200,369
0
L
He Bo
9,217
709
21
2
0
182,626
0
W
Xbalanque
11,753
904
51
4
0
254,450
0
L
Charybdis
9,414
724
23
2
0
209,437
1
W
Mulan
10,279
791
12
1
0
228,759
0
L
Nox
9,939
765
48
4
0
214,563
1
W
Cabrakan
10,730
825
18
1
0
225,785
2
L
Awilix
9,035
695
4
0
0
208,365
0
W
Ah Puch
11,276
867
34
3
0
226,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role