Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DainIronfoot98
Merlin
Level 70
God Stats
1W - 0L
1,335 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Monkey_boy2014
Ah Muzen Cab
Level 153
God Stats
6W - 1L
1,671 SR
Queue Stats
101W - 115L
1,533 Elo+
Party 1
Cerberus
Cerberus
Oklouat
Cerberus
Level 122
God Stats
47W - 33L
1,559 SR
Queue Stats
302W - 303L
1,422 Elo+
Solo
Arachne
Arachne
XshovieX
Arachne
Level 60
God Stats
19W - 10L
1,654 SR
Queue Stats
128W - 123L
1,425 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,500 Elo+

VS

Team Averages
Level 106
1,414 SR
1,402 Elo+
Chaac
Chaac
Alvar-06K
Chaac
Level 67
God Stats
6W - 8L
1,518 SR
Queue Stats
436W - 559L
1,330 Elo+
Solo
Cliodhna
Cliodhna
Choco Dandy
Cliodhna
Level 123
God Stats
22W - 11L
1,616 SR
Queue Stats
179W - 183L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
EL HOMBRE SHH
Kukulkan
Level 129
God Stats
16W - 12L
1,651 SR
Queue Stats
579W - 573L
1,432 Elo+
Party 2
Hercules
Hercules
Kvg Bender
Hercules
Level 144
God Stats
1W - 9L
1,106 SR
Queue Stats
519W - 492L
1,445 Elo+
Party 2
Neith
Neith
The_coshi_Man
Neith
Level 66
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 3
10,415
579
10,498
17,039
18,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
8,765
487
7,895
9,296
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Monkey_boy2014
Ah Muzen Cab
18
7 / 0 / 3
12,059
670
11,705
9,797
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Oklouat
Cerberus
15
5 / 2 / 8
10,585
588
8,569
20,535
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
XshovieX
Arachne
15
5 / 2 / 4
10,012
556
9,009
11,999
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alvar-06K
Chaac
13
1 / 2 / 1
7,963
442
9,243
15,304
9,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Choco Dandy
Cliodhna
15
6 / 4 / 3
9,336
519
12,014
16,928
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
EL HOMBRE SHH
Kukulkan
15
2 / 2 / 2
9,212
512
6,665
9,660
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kvg Bender
Hercules
11
1 / 5 / 2
7,849
436
5,120
20,184
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 5 / 2
6,221
346
3,225
7,090
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
10
11
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
3
0.5
L
Chaac
Alvar-06K
Chaac
1
2
1
0.75
L
Cliodhna
Choco Dandy
Cliodhna
6
4
3
1.88
W
1
4
5
0.88
L
Kukulkan
EL HOMBRE SHH
Kukulkan
2
2
2
1.5
L
Hercules
Kvg Bender
Hercules
1
5
2
0.4
W
Ah Muzen Cab
Monkey_boy2014
Ah Muzen Cab
7
0
3
8.5
W
Cerberus
Oklouat
Cerberus
5
2
8
4.5
L
0
5
2
0.2
W
Arachne
XshovieX
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
36,267
68,666
Taken
69,166
54,093
Mitigated
39,827
22,289
Healing
23,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,498
5,558
0
5,762
17,039
18,764
2,758
0
17,039
0
73,746
L
Chaac
Alvar-06K
Chaac
9,243
3,114
0
6,420
15,304
9,974
0
255
15,049
0
52,711
L
Cliodhna
Choco Dandy
Cliodhna
12,014
2,254
0
8,339
16,928
7,282
0
3,863
13,065
0
64,558
W
7,895
1,608
27
931
9,296
4,279
504
2,096
7,200
48,440
0
L
Kukulkan
EL HOMBRE SHH
Kukulkan
6,665
185
0
925
9,660
4,513
0
4,293
5,367
78,070
0
L
Hercules
Kvg Bender
Hercules
5,120
1,498
467
5,991
20,184
15,349
0
6,943
13,241
0
27,052
W
Ah Muzen Cab
Monkey_boy2014
Ah Muzen Cab
11,705
5,063
0
6,786
9,797
4,023
9,889
1,429
8,368
0
108,800
W
Cerberus
Oklouat
Cerberus
8,569
875
0
5,630
20,535
20,636
211
2,769
17,766
50,311
0
L
3,225
1,397
83
1,060
7,090
2,709
0
1,110
5,980
0
22,978
W
Arachne
XshovieX
Arachne
9,009
6,057
0
3,153
11,999
6,391
2,103
840
11,159
0
61,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
40,581
561
Minions Killed
401
0
Camps Cleared
0
1,814,866
Distance Traveled
1,446,793
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,415
579
150
8
0
336,093
6
L
Chaac
7,963
442
85
5
0
263,668
1
L
Cliodhna
9,336
519
96
5
0
365,512
3
W
Merlin
8,765
487
78
4
0
335,403
2
L
Kukulkan
9,212
512
136
8
0
325,595
3
L
Hercules
7,849
436
44
2
0
317,603
8
W
Ah Muzen Cab
12,059
670
176
10
0
356,023
3
W
Cerberus
10,585
588
68
4
0
368,476
8
L
Neith
6,221
346
40
2
0
174,415
1
W
Arachne
10,012
556
89
5
0
418,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role