Player Matchup

Anhur
Anhur
JaypeaceOnPC
Anhur
Level 106
God Stats
9W - 4L
1,667 SR
Queue Stats
299W - 227L
1,640 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LemonDraco
Ah Muzen Cab
Level 129
God Stats
9W - 4L
1,518 SR
Queue Stats
183W - 185L
1,422 Elo+
Party 2
Chaac
Chaac
bannedfor1week
Chaac
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
199W - 101L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
nelsonmundella
Sylvanus
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
375W - 206L
1,690 Elo+
Party 4
Shiva
Shiva
skelatongang
Shiva
Level 124
God Stats
7W - 1L
1,874 SR
Queue Stats
203W - 189L
1,453 Elo+
Party 2
Team Averages
Level 94
1,612 SR
1,541 Elo+

VS

Team Averages
Level 85
1,423 SR
1,484 Elo+
Yemoja
Yemoja
Jaquiliousbarkk
Yemoja
Level 136
God Stats
7W - 6L
1,546 SR
Queue Stats
33W - 41L
1,456 Elo+
Party 3
Skadi
Skadi
Jerrica0530
Skadi
Level 122
God Stats
6W - 5L
1,627 SR
Queue Stats
80W - 68L
1,486 Elo+
Solo
Mulan
Mulan
Jessee3437
Mulan
Level 39
God Stats
0W - 3L
1,327 SR
Queue Stats
41W - 44L
1,487 Elo+
Party 1
Da Ji
Da Ji
Maggot_Moshpit
Da Ji
Level 8
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
ReddishXY
Zhong Kui
Level 120
God Stats
2W - 3L
1,325 SR
Queue Stats
373W - 340L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
9,711
607
12,004
11,492
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
LemonDraco
Ah Muzen Cab
15
2 / 0 / 2
9,325
583
5,905
8,261
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 3 / 4
9,222
576
10,021
12,387
11,021
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
15
5 / 0 / 6
9,451
591
11,382
11,997
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 5
8,677
542
6,761
17,079
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
6,308
394
1,202
6,707
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 0
7,028
439
6,188
11,853
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
14
3 / 3 / 0
8,744
547
8,927
19,246
12,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 1
5,955
372
3,061
11,882
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ReddishXY
Zhong Kui
12
1 / 6 / 0
7,355
460
11,714
15,203
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
4
4
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
10
0
4
12
L
0
4
0
0
L
Mulan
3
3
0
1
W
Ah Muzen Cab
LemonDraco
Ah Muzen Cab
2
0
2
3
L
0
7
1
0.07
L
Zhong Kui
ReddishXY
Zhong Kui
1
6
0
0.17
W
1
3
4
1
W
Sylvanus
5
0
6
8
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
31,092
61,216
Taken
64,891
37,914
Mitigated
30,810
23,193
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,202
482
555
1,552
6,707
3,697
0
1,169
5,538
19,984
0
W
12,004
7,581
0
3,422
11,492
6,013
430
3,107
8,385
0
70,498
L
6,188
3,047
0
638
11,853
3,213
110
445
11,408
0
53,856
L
Mulan
8,927
2,347
0
10,095
19,246
12,088
0
1,963
17,283
0
66,642
W
Ah Muzen Cab
LemonDraco
Ah Muzen Cab
5,905
1,729
0
1,746
8,261
3,538
225
191
8,070
0
85,165
L
3,061
1,061
0
1,906
11,882
2,898
0
1,931
9,951
0
24,377
L
Zhong Kui
ReddishXY
Zhong Kui
11,714
893
0
5,848
15,203
8,914
0
4,668
10,535
68,591
0
W
10,021
2,518
0
2,742
12,387
11,021
0
668
11,719
0
61,126
W
Sylvanus
11,382
3,887
3,183
5,982
11,997
7,479
0
5,484
6,513
66,163
16,045
W
6,761
1,303
2,812
3,306
17,079
9,863
188
4,016
13,063
0
35,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
35,390
508
Minions Killed
424
0
Camps Cleared
0
1,618,675
Distance Traveled
1,368,621
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,308
394
36
2
0
233,919
3
W
Anhur
9,711
607
82
5
0
321,015
2
L
Skadi
7,028
439
94
6
0
273,080
1
L
Mulan
8,744
547
137
9
0
261,088
2
W
Ah Muzen Cab
9,325
583
136
9
0
319,308
0
L
Da Ji
5,955
372
39
2
0
332,327
0
L
Zhong Kui
7,355
460
118
7
0
268,207
2
W
Chaac
9,222
576
113
7
0
336,158
0
W
Sylvanus
9,451
591
132
8
0
301,406
1
W
Shiva
8,677
542
45
3
0
340,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role