Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Playerover1000
Fafnir
Level 65
God Stats
1W - 5L
1,208 SR
Queue Stats
18W - 16L
1,647 Elo+
Party 2
Chaac
Chaac
SpeediHaste
Chaac
Level 4
God Stats
1W - 0L
1,304 SR
Queue Stats
59W - 54L
1,671 Elo+
Party 2
Pele
Pele
TheKing_alpha7
Pele
Level 43
God Stats
15W - 19L
1,451 SR
Queue Stats
159W - 180L
1,433 Elo+
Solo
Charybdis
Charybdis
Tyrquoise
Charybdis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,682 Elo+
Party 2
Team Averages
Level 56
1,393 SR
1,587 Elo+

VS

Team Averages
Level 75
1,544 SR
1,427 Elo+
Jormungandr
Jormungandr
HonoraryPanda69
Jormungandr
Level 126
God Stats
14W - 14L
1,511 SR
Queue Stats
569W - 663L
1,401 Elo+
Party 1
Nike
Nike
Kulxhe
Nike
Level 84
God Stats
7W - 3L
1,723 SR
Queue Stats
97W - 100L
1,413 Elo+
Party 3
Rama
Rama
MrHappyMan55
Rama
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Mufasa19Kilo
Kukulkan
Level 100
God Stats
16W - 20L
1,528 SR
Queue Stats
638W - 741L
1,477 Elo+
Party 1
Bakasura
Bakasura
NRG_VOID79
Bakasura
Level 28
God Stats
9W - 11L
1,457 SR
Queue Stats
21W - 23L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 11
9,904
495
9,272
8,203
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 10
10,043
502
3,639
17,918
20,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 4
10,502
525
9,128
13,573
9,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 0 / 8
10,147
507
10,319
14,147
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Tyrquoise
Charybdis
18
13 / 1 / 0
11,784
589
19,945
13,796
5,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HonoraryPanda69
Jormungandr
12
1 / 3 / 1
7,677
384
7,560
18,938
20,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Kulxhe
Nike
15
1 / 2 / 0
9,515
476
7,490
16,594
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 0
8,552
428
5,071
16,807
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mufasa19Kilo
Kukulkan
16
0 / 3 / 1
9,783
489
11,795
14,897
6,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NRG_VOID79
Bakasura
13
0 / 6 / 2
8,318
416
2,984
19,607
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
3
3
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
11
7.5
L
Jormungandr
HonoraryPanda69
Jormungandr
1
3
1
0.5
L
Nike
Kulxhe
Nike
1
2
0
0.5
L
1
8
0
0.13
L
Kukulkan
Mufasa19Kilo
Kukulkan
0
3
1
0.17
L
Bakasura
NRG_VOID79
Bakasura
0
6
2
0.17
W
1
2
10
3
W
3
0
4
5
W
3
0
8
7
W
Charybdis
Tyrquoise
Charybdis
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,303
Damage
34,900
67,637
Taken
86,843
46,139
Mitigated
61,068
23,341
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,272
1,901
102
2,438
8,203
3,726
1,590
4,830
3,373
66,207
0
L
Jormungandr
HonoraryPanda69
Jormungandr
7,560
1,588
696
2,083
18,938
20,989
0
4,639
14,073
47,555
0
L
Nike
Kulxhe
Nike
7,490
342
0
3,032
16,594
17,817
0
1,937
14,527
0
63,112
L
5,071
3,880
0
3,666
16,807
6,254
775
2,509
14,238
0
55,100
L
Kukulkan
Mufasa19Kilo
Kukulkan
11,795
571
0
2,532
14,897
6,874
312
5,578
9,021
111,063
0
L
Bakasura
NRG_VOID79
Bakasura
2,984
2,275
0
3,520
19,607
9,134
0
3,263
16,134
0
46,541
W
3,639
932
2,892
5,412
17,918
20,841
104
7,825
9,933
18,190
0
W
9,128
1,263
0
4,574
13,573
9,345
1,585
2,646
10,232
0
71,743
W
10,319
2,359
0
5,230
14,147
6,478
2,597
2,306
11,459
0
93,756
W
Charybdis
Tyrquoise
Charybdis
19,945
10,170
0
2,693
13,796
5,749
3,532
3,527
10,241
0
116,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
43,845
561
Minions Killed
529
0
Camps Cleared
0
1,947,797
Distance Traveled
1,819,184
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,904
495
122
6
0
349,262
2
L
Jormungandr
7,677
384
50
3
0
379,982
5
L
Nike
9,515
476
129
6
0
348,820
3
L
Rama
8,552
428
85
4
0
316,111
0
L
Kukulkan
9,783
489
179
9
0
372,939
4
L
Bakasura
8,318
416
86
4
0
401,332
1
W
Fafnir
10,043
502
13
1
0
381,159
0
W
Chaac
10,502
525
115
6
0
388,963
0
W
Pele
10,147
507
145
7
0
465,115
7
W
Charybdis
11,784
589
166
8
0
363,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role