Player Matchup

Thanatos
Thanatos
Ayan_419
Thanatos
Level 158
God Stats
138W - 160L
1,368 SR
Queue Stats
440W - 470L
1,333 Elo+
Solo
Hera
Hera
Dr-Mezcalina
Hera
Level 71
God Stats
16W - 24L
1,419 SR
Queue Stats
624W - 658L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
MarkyPolo_
Sun Wukong
Level 104
God Stats
52W - 42L
1,450 SR
Queue Stats
416W - 456L
1,400 Elo+
Solo
Bakasura
Bakasura
TheGreatNovicel
Bakasura
Level 110
God Stats
1W - 1L
1,751 SR
Queue Stats
165W - 149L
1,506 Elo+
Solo
Anhur
Anhur
borjadiez88
Anhur
Level 82
God Stats
2W - 3L
1,549 SR
Queue Stats
65W - 66L
1,393 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,428 Elo+

VS

Team Averages
Level 106
1,390 SR
1,440 Elo+
Ares
Ares
Telaranias
Ares
Level 63
God Stats
1W - 2L
1,139 SR
Queue Stats
188W - 229L
1,386 Elo+
Solo
Hun Batz
Hun Batz
YAKUP-KOC
Hun Batz
Level 155
God Stats
8W - 13L
1,394 SR
Queue Stats
43W - 42L
1,543 Elo+
Solo
Charybdis
Charybdis
aymerik37000
Charybdis
Level 96
God Stats
5W - 8L
1,370 SR
Queue Stats
119W - 119L
1,371 Elo+
Solo
Amaterasu
Amaterasu
ja2741
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 152L
1,389 Elo+
Solo
Anubis
Anubis
leventahmet540
Anubis
Level 127
God Stats
25W - 29L
1,550 SR
Queue Stats
773W - 771L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayan_419
Thanatos
12
3 / 4 / 2
8,430
444
5,600
13,832
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 1
9,832
517
10,539
6,706
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MarkyPolo_
Sun Wukong
12
2 / 3 / 6
8,301
437
9,349
19,405
11,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
15
1 / 5 / 1
9,184
483
8,511
17,192
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 3
9,567
504
10,169
12,582
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,750
513
5,854
15,429
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
YAKUP-KOC
Hun Batz
17
4 / 2 / 2
10,699
563
8,850
15,478
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
aymerik37000
Charybdis
16
3 / 3 / 2
9,697
510
8,864
12,266
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ja2741
Amaterasu
17
3 / 2 / 4
11,001
579
6,724
14,450
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 3 / 4
10,132
533
14,270
12,417
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
16
17
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayan_419
Thanatos
3
4
2
1
L
3
1
1
3.5
L
Sun Wukong
MarkyPolo_
Sun Wukong
2
3
6
1.67
W
1
2
7
2.25
L
Bakasura
1
5
1
0.3
W
Hun Batz
YAKUP-KOC
Hun Batz
4
2
2
2.5
W
Charybdis
aymerik37000
Charybdis
3
3
2
1.33
L
3
4
3
1.13
W
Amaterasu
ja2741
Amaterasu
3
2
4
2.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
44,562
69,717
Taken
70,040
29,970
Mitigated
40,080
22,538
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayan_419
Thanatos
5,600
1,145
0
10,411
13,832
5,011
0
1,680
12,064
0
53,091
L
10,539
3,057
0
358
6,706
2,262
0
2,770
3,831
84,244
0
L
Sun Wukong
MarkyPolo_
Sun Wukong
9,349
1,254
0
7,517
19,405
11,714
0
7,797
11,183
0
42,611
W
5,854
297
366
2,860
15,429
13,107
464
2,178
13,111
45,142
0
L
Bakasura
8,511
4,880
0
2,054
17,192
6,503
408
4,730
12,149
0
66,737
W
Hun Batz
YAKUP-KOC
Hun Batz
8,850
2,986
0
7,222
15,478
6,227
1,720
2,474
12,344
0
92,164
W
Charybdis
aymerik37000
Charybdis
8,864
6,113
139
4,028
12,266
3,887
3,672
0
12,056
0
64,994
L
10,169
4,029
0
2,198
12,582
4,480
768
2,214
10,366
0
72,400
W
Amaterasu
ja2741
Amaterasu
6,724
2,498
0
6,884
14,450
11,057
0
1,984
11,911
0
81,884
W
14,270
562
0
6,015
12,417
5,802
1,380
3,903
8,094
71,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
51,279
526
Minions Killed
578
0
Camps Cleared
0
1,801,906
Distance Traveled
1,782,442
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,430
444
95
5
0
395,390
6
L
Hera
9,832
517
136
7
0
351,414
3
L
Sun Wukong
8,301
437
56
3
0
362,443
1
W
Ares
9,750
513
56
3
0
383,581
0
L
Bakasura
9,184
483
117
6
0
374,324
0
W
Hun Batz
10,699
563
158
8
0
414,892
2
W
Charybdis
9,697
510
94
5
0
327,013
1
L
Anhur
9,567
504
122
6
0
318,335
0
W
Amaterasu
11,001
579
136
7
0
364,941
1
W
Anubis
10,132
533
134
7
0
292,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role