Player Matchup

Poseidon
Poseidon
DON7SHOO7
Poseidon
Level 125
God Stats
2W - 4L
1,587 SR
Queue Stats
20W - 21L
1,416 Elo+
Party 2
Ymir
Ymir
DanceWitSterben
Ymir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Neith
Neith
YoungSaV814
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,195 Elo+
Party 2
Team Averages
Level 86
1,529 SR
1,370 Elo+

VS

Team Averages
Level 48
1,300 SR
1,248 Elo+
Horus
Horus
HurricaneJon7
Horus
Level 59
God Stats
5W - 6L
1,196 SR
Queue Stats
40W - 42L
1,319 Elo+
Solo
Medusa
Medusa
SirWook906
Medusa
Level 17
God Stats
20W - 26L
1,284 SR
Queue Stats
29W - 52L
1,153 Elo+
Party 1
Sol
Sol
StealinF4ces
Sol
Level 68
God Stats
29W - 34L
1,420 SR
Queue Stats
348W - 458L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DON7SHOO7
Poseidon
16
5 / 6 / 1
11,134
655
20,823
16,488
6,826
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 10 / 2
9,918
583
10,705
22,101
14,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 2 / 4
10,409
612
15,675
11,372
5,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 12
13,268
780
12,636
21,062
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SirWook906
Medusa
15
4 / 5 / 11
11,142
655
10,375
16,201
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 1 / 7
12,838
755
22,705
23,513
11,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
18
18
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DON7SHOO7
Poseidon
5
6
1
0.92
L
1
10
2
0.2
W
4
1
12
10
W
Medusa
SirWook906
Medusa
4
5
11
1.9
W
10
1
7
13.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
45,716
49,961
Taken
60,776
27,074
Mitigated
42,406
6,989
Healing
36,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DON7SHOO7
Poseidon
20,823
2,517
0
4,071
16,488
6,826
32
8,027
8,461
56,243
0
L
10,705
1,490
0
772
22,101
14,988
0
7,305
14,796
19,110
0
W
12,636
5,408
5,364
13,708
21,062
22,189
692
9,103
11,959
0
30,864
W
Medusa
SirWook906
Medusa
10,375
6,001
0
1,448
16,201
8,327
254
8,969
7,232
0
35,092
W
22,705
9,186
0
16,424
23,513
11,890
2,294
13,979
9,534
70,161
8,247
L
15,675
3,598
0
2,146
11,372
5,260
90
4,858
6,514
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
37,248
151
Minions Killed
180
3
Camps Cleared
7
730,551
Distance Traveled
820,188
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,134
655
83
5
2
269,383
2
L
Ymir
9,918
583
14
1
0
190,131
1
W
Horus
13,268
780
32
2
0
302,495
0
W
Medusa
11,142
655
43
3
1
272,022
2
W
Sol
12,838
755
105
6
6
245,671
2
L
Neith
10,409
612
54
3
1
271,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role