Player Matchup

Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
 
Geb
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Masters
PsychoKilleur_00
Loki
Masters
Level 160
God Stats
13W - 11L
1,695 SR
Queue Stats
198W - 187L
2,552 MMR
Solo
Mulan
Mulan
Masters
iceQubez
Mulan
Masters
Level 160
God Stats
5W - 4L
1,662 SR
Queue Stats
298W - 276L
2,280 MMR
Solo
Medusa
Medusa
Masters
speedrunn
Medusa
Masters
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
3,187 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 122
1,572 SR
2,204 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,598 SR
2,658 MMR
Merlin
Merlin
Masters
SenorGanador
Merlin
Masters
Level 160
God Stats
10W - 5L
1,792 SR
Queue Stats
95W - 66L
3,153 MMR
Solo
Atlas
Atlas
Diamond II
StarFafouLaH
Atlas
Diamond II
Level 149
God Stats
10W - 6L
1,758 SR
Queue Stats
369W - 367L
2,248 MMR
Solo
Heimdallr
Heimdallr
Masters
alex_kidd__9
Heimdallr
Masters
Level 146
God Stats
29W - 33L
1,541 SR
Queue Stats
972W - 988L
2,517 MMR
Solo
Sun Wukong
Sun Wukong
Masters
imManiaK-_-
Sun Wukong
Masters
Level 156
God Stats
18W - 12L
1,699 SR
Queue Stats
585W - 557L
2,964 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
tr3r4
Erlang Shen
Diamond II
Level 134
God Stats
0W - 4L
1,202 SR
Queue Stats
143W - 131L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
4 / 3 / 9
12,730
553
20,008
20,507
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
 
Geb
17
0 / 3 / 12
11,931
519
7,402
22,875
24,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 8
13,494
587
15,458
22,221
11,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
iceQubez
Mulan
20
2 / 2 / 9
13,156
572
20,183
23,736
26,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
speedrunn
Medusa
20
14 / 2 / 3
15,739
684
27,260
21,983
11,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliAthenaNemesis

VS

Bans
RatatoskrUllrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
0 / 4 / 6
12,081
525
17,649
16,987
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 5
10,556
459
9,485
25,865
28,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
alex_kidd__9
Heimdallr
19
3 / 8 / 3
13,292
578
17,747
21,757
10,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
imManiaK-_-
Sun Wukong
19
2 / 4 / 7
12,449
541
18,127
24,496
18,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Erlang Shen
tr3r4
Erlang Shen
20
5 / 3 / 3
12,551
546
8,960
27,019
15,776
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
25
Kills
12
12
Deaths
25
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
3
9
2.83
W
Geb
 
Geb
0
3
12
2
W
5
2
8
4.5
L
Merlin
0
4
6
0.75
L
2
6
5
0.75
L
Heimdallr
alex_kidd__9
Heimdallr
3
8
3
0.56
W
Mulan
iceQubez
Mulan
2
2
9
3.25
L
Sun Wukong
imManiaK-_-
Sun Wukong
2
4
7
1.38
W
Medusa
speedrunn
Medusa
14
2
3
7.75
L
Erlang Shen
tr3r4
Erlang Shen
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,311
Damage
71,968
111,322
Taken
116,124
84,085
Mitigated
82,796
49,430
Healing
33,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
20,008
11,078
2,691
10,713
20,507
11,126
3,529
11,058
9,449
114,243
14,345
W
Geb
 
Geb
7,402
971
3,554
4,040
22,875
24,283
0
8,302
14,573
27,601
0
W
15,458
5,336
0
9,781
22,221
11,033
1,289
3,001
19,220
0
135,011
L
Merlin
17,649
1,091
0
1,738
16,987
8,926
0
7,514
9,473
120,122
0
L
9,485
2,912
102
4,495
25,865
28,436
0
9,431
16,434
28,070
0
L
Heimdallr
alex_kidd__9
Heimdallr
17,747
8,926
0
3,642
21,757
10,954
2,467
1,974
19,783
0
108,783
W
Mulan
iceQubez
Mulan
20,183
3,460
0
11,760
23,736
26,156
465
3,950
19,786
0
104,319
L
Sun Wukong
imManiaK-_-
Sun Wukong
18,127
4,122
0
8,768
24,496
18,704
53
3,740
20,756
0
103,368
W
Medusa
speedrunn
Medusa
27,260
13,368
0
6,891
21,983
11,487
2,896
1,993
19,990
0
168,111
L
Erlang Shen
tr3r4
Erlang Shen
8,960
4,725
0
14,274
27,019
15,776
0
3,234
23,785
0
130,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,050
Gold Earned
60,929
734
Minions Killed
749
0
Camps Cleared
0
2,361,363
Distance Traveled
2,115,693
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,730
553
171
7
0
423,601
3
W
Geb
11,931
519
36
2
0
438,240
6
W
Loki
13,494
587
161
7
0
498,796
8
L
Merlin
12,081
525
195
8
0
408,063
4
L
Atlas
10,556
459
31
1
0
374,246
8
L
Heimdallr
13,292
578
175
8
0
383,861
4
W
Mulan
13,156
572
167
7
0
488,345
7
L
Sun Wukong
12,449
541
158
7
0
456,359
6
W
Medusa
15,739
684
199
9
0
512,381
4
L
Erlang Shen
12,551
546
190
8
0
493,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role