Player Matchup

Zhong Kui
Zhong Kui
Bronze V
Acrili
Zhong Kui
Bronze V
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 8L
1,497 MMR
Party 1
Nox
Nox
Bronze III
Dramua
Nox
Bronze III
Level 129
God Stats
1W - 1L
1,587 SR
Queue Stats
2W - 4L
1,497 MMR
Party 1
Mulan
Mulan
Bronze V
Recklious
Mulan
Bronze V
Level 146
God Stats
2W - 2L
1,579 SR
Queue Stats
4W - 8L
1,497 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 135
1,629 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,596 SR
1,487 MMR
Persephone
Persephone
Gold IV
SIMPLE MONKEY 1
Persephone
Gold IV
Level 87
God Stats
55W - 49L
1,606 SR
Queue Stats
274W - 289L
1,476 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
SIMPLE WOLF 6
Xing Tian
Gold IV
Level 123
God Stats
33W - 36L
1,549 SR
Queue Stats
231W - 245L
1,526 MMR
Party 2
Bastet
Bastet
Gold I
dhenriq
Bastet
Gold I
Level 153
God Stats
11W - 7L
1,632 SR
Queue Stats
259W - 235L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acrili
Zhong Kui
19
4 / 6 / 12
15,126
688
20,438
28,502
26,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
Dramua
Nox
20
8 / 6 / 9
16,350
743
20,447
19,083
8,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Recklious
Mulan
19
7 / 6 / 9
15,413
701
20,189
24,316
30,968
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaAtlasTiamatAh Muzen CabLancelot

VS

Bans
ShivaKumbhakarnaGilgameshChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SIMPLE MONKEY 1
Persephone
20
9 / 6 / 5
17,235
783
22,306
16,480
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SIMPLE WOLF 6
Xing Tian
20
4 / 6 / 11
16,104
732
18,928
31,451
47,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
dhenriq
Bastet
19
5 / 7 / 11
15,773
717
17,093
30,174
21,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
19
Kills
18
18
Deaths
19
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Acrili
Zhong Kui
4
6
12
1.67
L
Nox
Dramua
Nox
8
6
9
2.08
L
Mulan
Recklious
Mulan
7
6
9
1.92
W
Persephone
SIMPLE MONKEY 1
Persephone
9
6
5
1.92
W
Xing Tian
SIMPLE WOLF 6
Xing Tian
4
6
11
1.58
W
Bastet
dhenriq
Bastet
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,074
Damage
58,327
71,901
Taken
78,105
65,944
Mitigated
78,537
11,085
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Acrili
Zhong Kui
20,438
3,140
0
4,646
28,502
26,409
1,100
17,682
10,820
69,899
0
L
Nox
Dramua
Nox
20,447
1,541
0
1,967
19,083
8,567
644
10,896
8,187
58,299
0
L
Mulan
Recklious
Mulan
20,189
2,477
0
4,472
24,316
30,968
294
13,234
11,082
0
53,775
W
Persephone
SIMPLE MONKEY 1
Persephone
22,306
341
0
856
16,480
9,340
1,472
10,354
5,964
74,302
0
W
Xing Tian
SIMPLE WOLF 6
Xing Tian
18,928
1,633
775
3,602
31,451
47,868
175
14,195
16,858
44,480
0
W
Bastet
dhenriq
Bastet
17,093
2,708
0
6,988
30,174
21,329
869
16,304
13,536
0
42,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
49,112
271
Minions Killed
182
12
Camps Cleared
4
1,045,616
Distance Traveled
1,164,560
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,126
688
111
5
5
339,614
2
L
Nox
16,350
743
91
4
5
347,125
3
L
Mulan
15,413
701
69
3
2
358,877
2
W
Persephone
17,235
783
97
4
2
360,011
10
W
Xing Tian
16,104
732
42
2
1
390,626
2
W
Bastet
15,773
717
43
2
1
413,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role