Player Matchup

Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Acidknight
Eset
Level 119
God Stats
10W - 6L
1,609 SR
Queue Stats
243W - 244L
1,528 Elo+
Party 3
Athena
Athena
CHUKETUBE
Athena
Level 106
God Stats
12W - 9L
1,614 SR
Queue Stats
229W - 236L
1,530 Elo+
Party 3
Chaac
Chaac
FTW384
Chaac
Level 153
God Stats
10W - 2L
1,698 SR
Queue Stats
149W - 172L
1,501 Elo+
Solo
Neith
Neith
MOB0793
Neith
Level 94
God Stats
6W - 7L
1,553 SR
Queue Stats
123W - 119L
1,533 Elo+
Party 3
Team Averages
Level 121
1,595 SR
1,518 Elo+

VS

Team Averages
Level 107
1,584 SR
1,499 Elo+
Mulan
Mulan
BR kingfish225
Mulan
Level 108
God Stats
0W - 3L
1,494 SR
Queue Stats
131W - 140L
1,486 Elo+
Party 2
King Arthur
King Arthur
Europska
King Arthur
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
238W - 231L
1,477 Elo+
Party 1
Izanami
Izanami
Wackkjob
Izanami
Level 111
God Stats
7W - 3L
1,766 SR
Queue Stats
386W - 348L
1,559 Elo+
Party 2
Sobek
Sobek
jur5
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,483 Elo+
Solo
Xbalanque
Xbalanque
xHesy
Xbalanque
Level 143
God Stats
5W - 4L
1,661 SR
Queue Stats
176W - 178L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 14
8,435
844
10,079
8,623
3,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 16
9,074
907
11,526
10,228
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
CHUKETUBE
Athena
13
3 / 4 / 15
8,203
820
4,796
17,284
24,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
FTW384
Chaac
15
3 / 2 / 23
9,345
935
12,836
26,353
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MOB0793
Neith
16
12 / 2 / 13
9,829
983
23,526
14,533
8,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,507
651
6,873
14,483
15,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Europska
King Arthur
14
4 / 5 / 8
8,282
828
11,610
15,584
13,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wackkjob
Izanami
15
5 / 2 / 6
8,265
827
15,267
7,130
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
jur5
Sobek
13
2 / 7 / 8
7,632
763
7,858
18,927
25,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
xHesy
Xbalanque
10
0 / 6 / 5
6,561
656
9,038
10,970
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
27
Kills
12
14
Deaths
27
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
14
3.33
W
6
3
16
4.67
L
1
7
2
0.29
W
Athena
CHUKETUBE
Athena
3
4
15
2.63
L
King Arthur
Europska
King Arthur
4
5
8
1.6
W
Chaac
FTW384
Chaac
3
2
23
7.25
W
Neith
MOB0793
Neith
12
2
13
9.25
L
Izanami
Wackkjob
Izanami
5
2
6
4
L
Sobek
jur5
Sobek
2
7
8
0.86
L
Xbalanque
xHesy
Xbalanque
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,763
Damage
50,646
77,021
Taken
67,094
62,087
Mitigated
61,787
31,954
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,079
1,074
814
816
8,623
3,955
1,453
651
7,972
20,772
0
W
11,526
1,529
4,261
2,198
10,228
5,298
1,106
1,181
9,047
23,257
0
L
6,873
1,534
739
1,481
14,483
15,282
0
6,246
8,237
0
8,709
W
Athena
CHUKETUBE
Athena
4,796
1,397
809
1,738
17,284
24,112
680
2,074
15,210
10,807
0
L
King Arthur
Europska
King Arthur
11,610
1,542
616
3,663
15,584
13,105
0
6,041
9,543
0
17,940
W
Chaac
FTW384
Chaac
12,836
2,237
1,568
13,280
26,353
20,126
718
1,961
23,622
0
21,828
W
Neith
MOB0793
Neith
23,526
14,193
1,042
5,428
14,533
8,596
3,594
1,991
12,542
0
34,841
L
Izanami
Wackkjob
Izanami
15,267
10,037
978
2,204
7,130
3,550
0
2,999
4,131
0
32,572
L
Sobek
jur5
Sobek
7,858
608
483
2,356
18,927
25,127
0
7,586
11,341
11,659
0
L
Xbalanque
xHesy
Xbalanque
9,038
3,605
402
2,118
10,970
4,723
0
3,529
7,441
0
13,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
37,247
98
Minions Killed
66
0
Camps Cleared
0
1,010,839
Distance Traveled
772,852
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,435
844
23
2
0
203,588
0
W
Eset
9,074
907
23
2
0
175,818
1
L
Mulan
6,507
651
7
1
0
153,696
0
W
Athena
8,203
820
7
1
0
226,850
3
L
King Arthur
8,282
828
13
1
0
162,645
0
W
Chaac
9,345
935
20
2
0
218,689
0
W
Neith
9,829
983
25
3
0
185,894
1
L
Izanami
8,265
827
32
3
0
193,959
0
L
Sobek
7,632
763
5
1
0
149,001
0
L
Xbalanque
6,561
656
9
1
0
113,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role