Player Matchup

Medusa
Medusa
DATA2004
Medusa
Level 46
God Stats
0W - 1L
1,319 SR
Queue Stats
157W - 182L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Diclonus
Cthulhu
Level 102
God Stats
0W - 2L
1,253 SR
Queue Stats
282W - 300L
1,392 Elo+
Party 3
Janus
Janus
DrizzyNjr
Janus
Level 57
God Stats
27W - 24L
1,328 SR
Queue Stats
190W - 230L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
Panda EH27
Hun Batz
Level 103
God Stats
15W - 8L
1,627 SR
Queue Stats
143W - 179L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rud3us
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 3
Team Averages
Level 63
1,405 SR
1,378 Elo+

VS

Team Averages
Level 71
1,512 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MarkyPolo_
Rama
Level 104
God Stats
5W - 3L
1,484 SR
Queue Stats
416W - 456L
1,389 Elo+
Solo
Hun Batz
Hun Batz
Voke_Arrow171
Hun Batz
Level 98
God Stats
5W - 2L
1,587 SR
Queue Stats
330W - 327L
1,526 Elo+
Party 1
Nemesis
Nemesis
kj888-_
Nemesis
Level 42
God Stats
1W - 1L
1,308 SR
Queue Stats
21W - 24L
1,356 Elo+
Party 1
Discordia
Discordia
pro_Pierzyk_xd
Discordia
Level 47
God Stats
8W - 4L
1,682 SR
Queue Stats
71W - 79L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DATA2004
Medusa
8
0 / 2 / 0
4,758
433
4,462
5,555
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Diclonus
Cthulhu
7
0 / 2 / 0
4,824
439
3,342
9,393
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
DrizzyNjr
Janus
10
1 / 0 / 0
5,858
533
1,802
3,066
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Panda EH27
Hun Batz
8
0 / 4 / 0
4,762
433
2,285
7,597
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
Rud3us
Cu Chulainn
10
0 / 1 / 0
5,347
486
2,867
7,050
5,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 4
5,549
504
2,519
6,719
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 1
5,714
519
5,243
4,863
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Voke_Arrow171
Hun Batz
11
4 / 0 / 2
6,603
600
5,930
7,255
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
kj888-_
Nemesis
10
2 / 0 / 1
6,052
550
4,205
6,765
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
pro_Pierzyk_xd
Discordia
10
0 / 1 / 2
5,645
513
3,530
3,334
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
4
2
L
Medusa
DATA2004
Medusa
0
2
0
0
L
Cthulhu
Diclonus
Cthulhu
0
2
0
0
L
Janus
DrizzyNjr
Janus
1
0
0
1
W
3
0
1
3.5
L
Hun Batz
Panda EH27
Hun Batz
0
4
0
0
L
Cu Chulainn
Rud3us
Cu Chulainn
0
1
0
0
W
Hun Batz
Voke_Arrow171
Hun Batz
4
0
2
5
W
Nemesis
kj888-_
Nemesis
2
0
1
2.5
W
Discordia
pro_Pierzyk_xd
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
21,427
32,661
Taken
28,936
16,027
Mitigated
13,299
6,232
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,519
723
129
1,800
6,719
4,964
0
2,468
4,233
17,296
0
L
Medusa
DATA2004
Medusa
4,462
1,743
0
1,471
5,555
1,574
0
1,249
4,306
0
30,726
L
Cthulhu
Diclonus
Cthulhu
3,342
569
277
2,031
9,393
4,834
0
2,211
7,182
21,046
0
L
Janus
DrizzyNjr
Janus
1,802
74
0
193
3,066
1,122
0
1,611
1,455
47,732
0
W
5,243
4,619
0
2,676
4,863
1,580
0
1,096
3,767
0
40,202
L
Hun Batz
Panda EH27
Hun Batz
2,285
621
74
1,944
7,597
2,883
0
978
6,619
0
25,467
L
Cu Chulainn
Rud3us
Cu Chulainn
2,867
643
0
242
7,050
5,614
0
0
7,050
0
31,303
W
Hun Batz
Voke_Arrow171
Hun Batz
5,930
2,855
0
974
7,255
2,683
0
281
6,934
0
52,300
W
Nemesis
kj888-_
Nemesis
4,205
1,576
0
2,752
6,765
2,905
0
0
6,765
0
29,879
W
Discordia
pro_Pierzyk_xd
Discordia
3,530
255
0
500
3,334
1,167
0
1,161
2,093
36,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
29,563
282
Minions Killed
317
0
Camps Cleared
0
1,010,155
Distance Traveled
1,096,337
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,549
504
27
2
0
213,487
2
L
Medusa
4,758
433
49
4
0
195,347
3
L
Cthulhu
4,824
439
40
4
0
192,715
2
L
Janus
5,858
533
84
8
0
208,564
4
W
Rama
5,714
519
72
7
0
196,895
2
L
Hun Batz
4,762
433
51
5
0
205,146
0
L
Cu Chulainn
5,347
486
58
5
0
208,383
0
W
Hun Batz
6,603
600
90
8
0
246,648
2
W
Nemesis
6,052
550
68
6
0
234,316
1
W
Discordia
5,645
513
60
5
0
204,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role