Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
aspeciallion
Rama
Level 29
God Stats
3W - 7L
1,238 SR
Queue Stats
58W - 251L
1,103 Elo+
Party 2
Ymir
Ymir
richardr1290
Ymir
Level 29
God Stats
7W - 11L
1,461 SR
Queue Stats
66W - 298L
1,115 Elo+
Party 2
Team Averages
Level 41
1,400 SR
1,239 Elo+

VS

Team Averages
Level 77
1,395 SR
1,436 Elo+
Ah Puch
Ah Puch
BuBu-126
Ah Puch
Level 111
God Stats
7W - 10L
1,428 SR
Queue Stats
24W - 43L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
Dc5 Jord
Gilgamesh
Level 103
God Stats
16W - 20L
1,259 SR
Queue Stats
277W - 241L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
UnBanLucolss
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 5 / 2
8,476
605
12,216
11,064
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 1
7,903
565
5,609
13,353
5,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 2
9,791
699
3,350
16,831
16,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuBu-126
Ah Puch
15
3 / 0 / 12
10,362
740
16,695
5,583
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dc5 Jord
Gilgamesh
15
7 / 3 / 8
11,182
799
10,313
14,489
13,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
UnBanLucolss
Cthulhu
15
6 / 2 / 7
10,176
727
11,131
19,253
17,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
2
0.4
W
Ah Puch
BuBu-126
Ah Puch
3
0
12
9
W
Gilgamesh
Dc5 Jord
Gilgamesh
7
3
8
3.67
W
Cthulhu
UnBanLucolss
Cthulhu
6
2
7
4.75
L
0
5
1
0.1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
38,139
41,248
Taken
39,325
27,371
Mitigated
32,958
3,181
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,216
3,809
453
1,647
11,064
4,962
0
7,204
3,860
0
48,977
W
Ah Puch
BuBu-126
Ah Puch
16,695
145
771
3,739
5,583
2,428
1,186
608
4,975
49,295
0
W
Gilgamesh
Dc5 Jord
Gilgamesh
10,313
2,868
518
4,507
14,489
13,185
402
1,549
12,940
0
38,892
W
Cthulhu
UnBanLucolss
Cthulhu
11,131
696
289
4,615
19,253
17,345
310
1,761
17,492
35,637
0
L
5,609
4,692
246
550
13,353
5,951
0
8,802
4,551
0
17,641
L
3,350
299
96
189
16,831
16,458
0
12,145
4,686
9,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
31,720
124
Minions Killed
191
2
Camps Cleared
10
739,191
Distance Traveled
852,330
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,476
605
65
5
0
258,977
3
W
Ah Puch
10,362
740
84
6
2
275,849
6
W
Gilgamesh
11,182
799
52
4
6
288,655
0
W
Cthulhu
10,176
727
55
4
2
287,826
4
L
Rama
7,903
565
47
3
2
243,219
4
L
Ymir
9,791
699
12
1
0
236,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role