Player Matchup

Tsukuyomi
Tsukuyomi
BL4CK ZAC
Tsukuyomi
Level 159
God Stats
12W - 14L
1,599 SR
Queue Stats
242W - 221L
1,624 Elo+
Party 1
Thoth
Thoth
BlackCats
Thoth
Level 129
God Stats
0W - 3L
1,165 SR
Queue Stats
74W - 102L
1,477 Elo+
Solo
Achilles
Achilles
tnnrhvr15
Achilles
Level 13
God Stats
3W - 4L
1,568 SR
Queue Stats
5W - 9L
1,495 Elo+
Party 1
Team Averages
Level 100
1,444 SR
1,532 Elo+

VS

Team Averages
Level 142
1,609 SR
1,832 Elo+
Cthulhu
Cthulhu
Halo1174
Cthulhu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 103L
1,866 Elo+
Party 2
Ne Zha
Ne Zha
Masterincho
Ne Zha
Level 160
God Stats
3W - 2L
1,602 SR
Queue Stats
347W - 156L
1,848 Elo+
Party 2
Ra
Ra
poliopolo11745
Ra
Level 106
God Stats
2W - 2L
1,724 SR
Queue Stats
262W - 135L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BL4CK ZAC
Tsukuyomi
16
1 / 0 / 1
10,467
582
13,178
13,114
5,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
BlackCats
Thoth
12
0 / 2 / 1
9,340
519
5,628
7,119
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
tnnrhvr15
Achilles
16
1 / 2 / 1
10,271
571
8,417
19,320
21,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halo1174
Cthulhu
15
2 / 0 / 1
11,035
613
12,880
14,724
15,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
17
2 / 1 / 2
11,827
657
14,061
14,597
6,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 4
11,040
613
3,840
8,049
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BL4CK ZAC
Tsukuyomi
1
0
1
1.5
L
Thoth
BlackCats
Thoth
0
2
1
0.25
W
Cthulhu
Halo1174
Cthulhu
2
0
1
2.5
W
Ne Zha
2
1
2
3
W
0
1
4
2
L
Achilles
tnnrhvr15
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
30,781
39,553
Taken
37,370
29,601
Mitigated
25,147
4,819
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BL4CK ZAC
Tsukuyomi
13,178
2,840
0
1,537
13,114
5,327
0
4,469
8,153
0
59,890
L
Thoth
BlackCats
Thoth
5,628
128
0
500
7,119
2,495
0
3,732
2,879
31,148
0
W
Cthulhu
Halo1174
Cthulhu
12,880
1,190
273
2,855
14,724
15,467
66
2,798
11,926
21,739
0
W
Ne Zha
14,061
2,295
0
5,730
14,597
6,395
1,816
2,056
12,541
0
55,172
W
3,840
763
2,776
4,020
8,049
3,285
841
1,178
6,871
53,828
0
L
Achilles
tnnrhvr15
Achilles
8,417
1,680
255
2,527
19,320
21,779
0
7,165
11,509
0
26,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
33,902
177
Minions Killed
214
3
Camps Cleared
9
859,629
Distance Traveled
973,392
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,467
582
79
4
1
352,777
1
L
Thoth
9,340
519
76
4
2
204,070
4
W
Cthulhu
11,035
613
39
2
1
342,879
4
W
Ne Zha
11,827
657
67
4
3
330,122
2
W
Ra
11,040
613
108
6
5
300,391
0
L
Achilles
10,271
571
22
1
0
302,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role