Player Matchup

Chronos
Chronos
LEdfs
Chronos
Level 145
God Stats
14W - 12L
1,736 SR
Queue Stats
111W - 81L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
StarrGaming515
Danzaburou
Level 41
God Stats
6W - 0L
1,920 SR
Queue Stats
11W - 5L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
Toskr
Guan Yu
Level 28
God Stats
1W - 5L
1,336 SR
Queue Stats
21W - 19L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Zertq
Cthulhu
Level 103
God Stats
5W - 1L
1,741 SR
Queue Stats
18W - 11L
1,513 Elo+
Party 2
Osiris
Osiris
xMRDRMEDICx
Osiris
Level 130
God Stats
10W - 5L
1,689 SR
Queue Stats
96W - 76L
1,609 Elo+
Party 2
Team Averages
Level 89
1,684 SR
1,564 Elo+

VS

Team Averages
Level 52
1,537 SR
1,550 Elo+
Ares
Ares
AbyssGamer921
Ares
Level 46
God Stats
0W - 2L
1,561 SR
Queue Stats
11W - 10L
1,743 Elo+
Solo
Persephone
Persephone
AuroraF1re
Persephone
Level 25
God Stats
72W - 63L
1,544 SR
Queue Stats
186W - 181L
1,462 Elo+
Party 1
Anhur
Anhur
Donpireso
Anhur
Level 69
God Stats
2W - 7L
1,478 SR
Queue Stats
290W - 273L
1,465 Elo+
Party 1
Chronos
Chronos
GodKazius
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 285L
1,464 Elo+
Party 1
Shiva
Shiva
SnaggySummer7
Shiva
Level 42
God Stats
16W - 6L
1,602 SR
Queue Stats
30W - 13L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LEdfs
Chronos
12
4 / 0 / 1
7,127
648
6,300
7,448
3,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
StarrGaming515
Danzaburou
10
0 / 0 / 1
5,524
502
1,749
2,477
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Toskr
Guan Yu
12
1 / 0 / 3
7,010
637
7,057
9,268
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Zertq
Cthulhu
9
0 / 1 / 3
5,777
525
3,256
6,214
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
2 / 1 / 2
6,548
595
3,812
8,131
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,399
491
1,927
7,485
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
AuroraF1re
Persephone
10
0 / 1 / 0
5,984
544
4,069
5,744
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Donpireso
Anhur
10
1 / 1 / 0
5,826
530
2,984
5,119
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
GodKazius
Chronos
9
0 / 2 / 1
5,213
474
3,517
9,379
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
6,129
557
7,179
9,914
4,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Persephone
AuroraF1re
Persephone
0
1
0
0
L
Anhur
Donpireso
Anhur
1
1
0
1
L
Chronos
GodKazius
Chronos
0
2
1
0.25
W
Chronos
LEdfs
Chronos
4
0
1
4.5
L
1
2
0
0.5
W
Danzaburou
StarrGaming515
Danzaburou
0
0
1
0.5
W
Guan Yu
Toskr
Guan Yu
1
0
3
2.5
W
Cthulhu
Zertq
Cthulhu
0
1
3
1.5
W
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
19,676
33,538
Taken
37,641
17,907
Mitigated
16,227
12,485
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,927
152
0
1,252
7,485
4,217
0
2,504
4,981
10,614
0
L
Persephone
AuroraF1re
Persephone
4,069
477
0
2,279
5,744
1,982
0
1,847
3,896
42,274
0
L
Anhur
Donpireso
Anhur
2,984
1,306
0
2,060
5,119
2,084
0
362
4,757
0
45,224
L
Chronos
GodKazius
Chronos
3,517
1,463
0
2,442
9,379
3,216
0
3,018
6,361
34,703
0
W
Chronos
LEdfs
Chronos
6,300
2,523
0
2,877
7,448
3,210
1,110
3,957
3,491
57,415
0
L
7,179
1,461
110
2,273
9,914
4,728
0
1,824
8,090
0
45,845
W
Danzaburou
StarrGaming515
Danzaburou
1,749
548
205
1,281
2,477
723
0
314
2,163
0
27,011
W
Guan Yu
Toskr
Guan Yu
7,057
1,344
492
3,506
9,268
5,146
0
1,179
8,089
0
56,472
W
Cthulhu
Zertq
Cthulhu
3,256
264
281
1,333
6,214
3,646
0
1,652
4,562
20,927
0
W
Osiris
3,812
1,675
0
2,510
8,131
5,182
0
2,411
5,720
0
47,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
28,551
360
Minions Killed
300
0
Camps Cleared
0
1,132,189
Distance Traveled
1,019,470
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,399
491
14
1
0
198,956
0
L
Persephone
5,984
544
71
6
0
214,967
0
L
Anhur
5,826
530
74
7
0
184,189
3
L
Chronos
5,213
474
62
6
0
215,204
1
W
Chronos
7,127
648
100
9
0
231,444
1
L
Shiva
6,129
557
79
7
0
206,154
2
W
Danzaburou
5,524
502
49
4
0
212,957
1
W
Guan Yu
7,010
637
109
10
0
226,234
0
W
Cthulhu
5,777
525
19
2
0
209,290
1
W
Osiris
6,548
595
83
8
0
252,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role