Player Matchup

Athena
Athena
Evilynvon
Athena
Level 16
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 2
Ravana
Ravana
OMGTopher
Ravana
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 238L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
ShiddingTiddies
Baron Samedi
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
182W - 110L
1,574 Elo+
Party 1
Bellona
Bellona
deepsdoGG
Bellona
Level 143
God Stats
3W - 0L
1,925 SR
Queue Stats
324W - 224L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
itshavoc15
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,407 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,480 Elo+

VS

Team Averages
Level 95
1,525 SR
1,538 Elo+
Raijin
Raijin
 
Raijin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CasimirFelca
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 32L
1,571 Elo+
Party 3
Chiron
Chiron
Mushrush
Chiron
Level 125
God Stats
5W - 2L
1,613 SR
Queue Stats
190W - 121L
1,539 Elo+
Party 3
Shiva
Shiva
StormSupport
Shiva
Level 140
God Stats
1W - 3L
1,876 SR
Queue Stats
162W - 103L
1,532 Elo+
Party 3
Loki
Loki
fazingfazer
Loki
Level 86
God Stats
0W - 3L
1,135 SR
Queue Stats
141W - 87L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Evilynvon
Athena
13
1 / 3 / 12
8,372
761
2,348
16,110
22,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
OMGTopher
Ravana
15
4 / 2 / 9
8,603
782
6,167
12,257
11,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ShiddingTiddies
Baron Samedi
16
6 / 1 / 9
9,126
830
11,467
11,780
7,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
deepsdoGG
Bellona
16
5 / 2 / 11
9,307
846
13,988
10,001
9,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
itshavoc15
Cthulhu
16
2 / 2 / 14
9,614
874
9,794
12,106
17,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 5 / 8
7,635
694
10,166
8,856
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
CasimirFelca
Mercury
12
2 / 5 / 6
7,751
705
4,683
10,722
4,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Mushrush
Chiron
18
7 / 2 / 2
9,831
894
20,414
7,837
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 8
8,277
752
10,123
13,012
13,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 4
7,144
649
3,167
8,440
3,883
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
18
Kills
10
10
Deaths
18
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
8
0.8
L
Mercury
CasimirFelca
Mercury
2
5
6
1
W
Athena
Evilynvon
Athena
1
3
12
2.33
L
Chiron
Mushrush
Chiron
7
2
2
4
W
Ravana
OMGTopher
Ravana
4
2
9
4.25
W
Baron Samedi
ShiddingTiddies
Baron Samedi
6
1
9
10.5
L
1
3
8
1.67
W
Bellona
deepsdoGG
Bellona
5
2
11
5.25
L
0
3
4
0.67
W
Cthulhu
itshavoc15
Cthulhu
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
48,553
62,254
Taken
48,867
68,856
Mitigated
29,891
21,961
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,166
827
174
164
8,856
3,819
23
3,330
5,321
21,329
0
L
Mercury
CasimirFelca
Mercury
4,683
2,542
1,652
2,058
10,722
4,744
93
5,194
5,311
0
6,685
W
Athena
Evilynvon
Athena
2,348
664
0
1,029
16,110
22,721
281
2,232
13,878
5,806
0
L
Chiron
Mushrush
Chiron
20,414
3,986
2,255
1,617
7,837
4,366
256
4,823
2,862
0
44,065
W
Ravana
OMGTopher
Ravana
6,167
1,182
2,548
2,095
12,257
11,331
531
1,124
11,133
2
21,193
W
Baron Samedi
ShiddingTiddies
Baron Samedi
11,467
1,249
5,544
3,372
11,780
7,721
838
2,642
9,138
23,689
0
L
10,123
621
2,716
2,508
13,012
13,079
55
5,769
6,924
0
14,855
W
Bellona
deepsdoGG
Bellona
13,988
2,366
2,032
1,927
10,001
9,479
624
1,886
8,115
0
23,684
L
3,167
637
1,231
1,297
8,440
3,883
0
3,475
4,838
0
10,418
W
Cthulhu
itshavoc15
Cthulhu
9,794
271
2,736
678
12,106
17,604
17
2,282
9,824
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
40,638
122
Minions Killed
108
0
Camps Cleared
0
1,080,077
Distance Traveled
1,107,742
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,635
694
26
2
0
192,527
2
L
Mercury
7,751
705
4
0
0
219,531
0
W
Athena
8,372
761
7
1
0
187,061
0
L
Chiron
9,831
894
60
5
0
238,555
0
W
Ravana
8,603
782
32
3
0
220,434
3
W
Baron Samedi
9,126
830
39
4
0
230,327
0
L
Shiva
8,277
752
9
1
0
234,790
1
W
Bellona
9,307
846
21
2
0
243,312
0
L
Loki
7,144
649
9
1
0
222,339
0
W
Cthulhu
9,614
874
23
2
0
198,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role