Player Matchup

Baron Samedi
Baron Samedi
D_beat00
Baron Samedi
Level 77
God Stats
114W - 91L
1,600 SR
Queue Stats
696W - 737L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Danny7182954
Guan Yu
Level 28
God Stats
3W - 1L
1,235 SR
Queue Stats
223W - 201L
1,520 Elo+
Party 1
Charybdis
Charybdis
ElCompaFluffy
Charybdis
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 142L
1,442 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,493 Elo+

VS

Team Averages
Level 47
1,303 SR
1,117 Elo+
Fenrir
Fenrir
SassyKing9577
Fenrir
Level 25
God Stats
3W - 5L
1,120 SR
Queue Stats
9W - 25L
1,100 Elo+
Party 2
Xing Tian
Xing Tian
Weeman2000
Xing Tian
Level 29
God Stats
0W - 3L
1,288 SR
Queue Stats
9W - 25L
1,100 Elo+
Party 2
Chang'e
Chang'e
manga master 10
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D_beat00
Baron Samedi
14
3 / 2 / 14
9,395
723
9,560
11,157
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Danny7182954
Guan Yu
15
5 / 1 / 12
10,734
826
12,291
13,368
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ElCompaFluffy
Charybdis
16
9 / 2 / 6
10,449
804
18,366
10,536
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,462
651
6,233
13,846
5,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Weeman2000
Xing Tian
11
0 / 5 / 4
7,505
577
4,935
17,534
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 6 / 2
8,622
663
15,236
15,413
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
5
5
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D_beat00
Baron Samedi
3
2
14
5
W
Guan Yu
Danny7182954
Guan Yu
5
1
12
11
W
Charybdis
ElCompaFluffy
Charybdis
9
2
6
6
L
3
6
2
0.67
L
Xing Tian
Weeman2000
Xing Tian
0
5
4
0.4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
26,404
35,061
Taken
46,793
27,143
Mitigated
31,271
15,567
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D_beat00
Baron Samedi
9,560
1,585
2,254
3,708
11,157
5,657
608
6,913
4,090
33,237
0
W
Guan Yu
Danny7182954
Guan Yu
12,291
1,005
2,253
5,279
13,368
16,200
64
6,598
6,491
0
24,155
W
Charybdis
ElCompaFluffy
Charybdis
18,366
8,553
0
2,073
10,536
5,286
1,758
6,319
4,078
0
51,494
L
6,233
986
0
673
13,846
5,891
0
2,317
11,529
0
18,762
L
Xing Tian
Weeman2000
Xing Tian
4,935
621
0
540
17,534
19,752
0
4,852
12,682
10,942
0
L
15,236
44
2,622
4,459
15,413
5,628
0
2,748
12,665
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
24,589
165
Minions Killed
94
9
Camps Cleared
3
713,806
Distance Traveled
661,235
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,395
723
42
3
1
225,150
5
W
Guan Yu
10,734
826
31
2
2
276,565
3
W
Charybdis
10,449
804
92
7
6
212,091
2
L
Fenrir
8,462
651
32
2
2
225,402
4
L
Xing Tian
7,505
577
10
1
1
208,529
1
L
Chang'e
8,622
663
52
4
0
227,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role