Player Matchup

Cupid
Cupid
Beastgaming7918
Cupid
Level 82
God Stats
1W - 2L
1,492 SR
Queue Stats
57W - 80L
1,256 Elo+
Solo
Cthulhu
Cthulhu
Big x Soulja
Cthulhu
Level 60
God Stats
9W - 6L
1,697 SR
Queue Stats
68W - 104L
1,601 Elo+
Solo
Ah Puch
Ah Puch
OUTLAW_QC92
Ah Puch
Level 125
God Stats
11W - 9L
1,591 SR
Queue Stats
312W - 372L
1,491 Elo+
Solo
Team Averages
Level 89
1,593 SR
1,450 Elo+

VS

Team Averages
Level 59
1,331 SR
1,392 Elo+
Da Ji
Da Ji
A_W_Antle
Da Ji
Level 68
God Stats
2W - 5L
1,444 SR
Queue Stats
15W - 25L
1,423 Elo+
Solo
Odin
Odin
Jp3HawkUwU
Odin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 114L
1,448 Elo+
Party 1
Janus
Janus
TheeMillerLite
Janus
Level 42
God Stats
3W - 7L
1,049 SR
Queue Stats
21W - 27L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,740
553
2,906
13,561
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Big x Soulja
Cthulhu
14
1 / 2 / 0
8,758
626
9,446
17,102
20,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
OUTLAW_QC92
Ah Puch
9
0 / 3 / 0
7,585
542
4,743
7,561
2,615
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A_W_Antle
Da Ji
13
1 / 1 / 10
9,067
648
13,368
10,113
4,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
5 / 0 / 6
11,080
791
10,756
10,574
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 5
10,598
757
10,570
5,789
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
11
11
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
A_W_Antle
Da Ji
1
1
10
6
L
0
6
0
0
L
Cthulhu
Big x Soulja
Cthulhu
1
2
0
0.5
W
5
0
6
8
L
Ah Puch
OUTLAW_QC92
Ah Puch
0
3
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
34,694
38,224
Taken
26,476
28,122
Mitigated
14,074
6,805
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
A_W_Antle
Da Ji
13,368
2,561
0
0
10,113
4,877
152
4,085
6,028
0
33,438
L
2,906
832
205
3,245
13,561
4,870
0
2,605
10,956
0
14,149
L
Cthulhu
Big x Soulja
Cthulhu
9,446
765
195
310
17,102
20,637
0
7,238
9,864
31,814
0
W
10,756
2,346
0
1,481
10,574
6,659
1,334
6,902
3,672
0
24,682
L
Ah Puch
OUTLAW_QC92
Ah Puch
4,743
280
166
2,684
7,561
2,615
0
1,335
6,226
22,922
0
W
10,570
859
922
2,302
5,789
2,538
997
3,763
2,026
55,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
30,745
130
Minions Killed
164
6
Camps Cleared
7
651,578
Distance Traveled
804,553
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,067
648
20
1
1
267,493
0
L
Cupid
7,740
553
21
2
2
219,172
0
L
Cthulhu
8,758
626
65
5
1
278,824
0
W
Odin
11,080
791
27
2
2
267,398
2
L
Ah Puch
7,585
542
44
3
3
153,582
2
W
Janus
10,598
757
117
8
4
269,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role