Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KaySaysHey
Ares
Level 48
God Stats
9W - 4L
1,619 SR
Queue Stats
137W - 134L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
PansGaming
Ne Zha
Level 119
God Stats
3W - 0L
1,664 SR
Queue Stats
166W - 142L
1,540 Elo+
Party 1
Ullr
Ullr
ZukkuM
Ullr
Level 28
God Stats
2W - 1L
1,254 SR
Queue Stats
37W - 38L
1,527 Elo+
Solo
Horus
Horus
slickworm
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,519 Elo+
Party 1
Team Averages
Level 64
1,507 SR
1,522 Elo+

VS

Team Averages
Level 47
1,505 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Danpro786
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Eset
Eset
EXQwerBz
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
dragonnoir1998
Sylvanus
Level 128
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 7L
1,535 Elo+
Party 2
Nemesis
Nemesis
misterhcold
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 12
10,079
775
20,689
7,865
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 15
9,941
765
7,510
11,404
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
PansGaming
Ne Zha
17
8 / 1 / 5
10,328
794
16,011
10,575
6,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ullr
ZukkuM
Ullr
17
4 / 1 / 13
10,153
781
12,970
11,577
6,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
slickworm
Horus
16
1 / 1 / 11
10,243
788
3,399
9,814
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 5 / 0
9,400
723
15,802
16,055
13,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
13
0 / 7 / 1
7,861
605
4,143
13,445
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
17
2 / 4 / 2
9,536
734
7,046
13,664
8,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
12
0 / 0 / 0
8,041
619
4,876
8,492
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
misterhcold
Nemesis
15
1 / 3 / 1
8,489
653
7,701
15,542
14,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
19
Kills
5
5
Deaths
19
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
12
11
L
Zhong Kui
 
Zhong Kui
2
5
0
0.4
L
Kali
0
7
1
0.07
L
Eset
2
4
2
0.75
W
1
1
15
8.5
W
Ne Zha
PansGaming
Ne Zha
8
1
5
10.5
W
Ullr
ZukkuM
Ullr
4
1
13
10.5
L
Sylvanus
0
0
0
0
L
Nemesis
misterhcold
Nemesis
1
3
1
0.5
W
Horus
slickworm
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
39,568
51,235
Taken
67,198
41,443
Mitigated
52,256
28,021
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,689
2,273
2,489
1,228
7,865
4,211
1,955
3,852
3,867
36,999
0
L
Zhong Kui
 
Zhong Kui
15,802
886
1,347
2,511
16,055
13,809
1,150
8,121
7,934
30,480
0
L
Kali
4,143
307
1,231
1,167
13,445
6,322
0
5,516
7,929
0
7,201
L
Eset
7,046
523
1,843
1,250
13,664
8,159
0
5,928
7,736
30,858
0
W
7,510
514
353
1,437
11,404
12,879
948
6,211
5,131
9,975
0
W
Ne Zha
PansGaming
Ne Zha
16,011
3,177
3,222
2,550
10,575
6,416
2,047
5,892
4,511
0
34,981
W
Ullr
ZukkuM
Ullr
12,970
4,278
3,947
2,831
11,577
6,648
2,848
6,956
4,390
0
33,340
L
Sylvanus
4,876
1,121
5,386
4,069
8,492
9,013
0
3,777
4,715
7,578
0
L
Nemesis
misterhcold
Nemesis
7,701
1,349
311
1,628
15,542
14,953
432
4,857
10,685
0
13,390
W
Horus
slickworm
Horus
3,399
1,506
5,451
4,513
9,814
11,289
421
4,813
4,758
0
8,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
43,327
145
Minions Killed
111
0
Camps Cleared
0
1,302,381
Distance Traveled
1,049,769
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,079
775
56
4
0
242,499
1
L
Zhong Kui
9,400
723
30
2
0
218,613
3
L
Kali
7,861
605
3
0
0
207,751
3
L
Eset
9,536
734
51
4
0
231,669
5
W
Ares
9,941
765
4
0
0
267,516
1
W
Ne Zha
10,328
794
18
1
0
268,495
0
W
Ullr
10,153
781
57
4
0
255,284
5
L
Sylvanus
8,041
619
6
0
0
152,051
0
L
Nemesis
8,489
653
21
2
0
239,685
0
W
Horus
10,243
788
10
1
0
268,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role