Player Matchup

Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum II
DeceitfulDucky
Shiva
Platinum II
Level 136
God Stats
9W - 6L
1,657 SR
Queue Stats
148W - 127L
1,916 MMR
Solo
Khepri
Khepri
Platinum I
Procookieivan
Khepri
Platinum I
Level 156
God Stats
21W - 14L
1,670 SR
Queue Stats
178W - 175L
1,915 MMR
Solo
Charybdis
Charybdis
Diamond V
WaifuExploiter
Charybdis
Diamond V
Level 129
God Stats
2W - 3L
1,516 SR
Queue Stats
139W - 119L
1,909 MMR
Solo
Da Ji
Da Ji
Platinum III
micmar0
Da Ji
Platinum III
Level 108
God Stats
3W - 6L
1,554 SR
Queue Stats
231W - 222L
1,886 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,580 SR
1,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,650 SR
1,902 MMR
Chang'e
Chang'e
Platinum IV
AnimeBoopsYT
Chang'e
Platinum IV
Level 99
God Stats
4W - 4L
1,645 SR
Queue Stats
271W - 267L
1,879 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
BiggReggiee
Ao Kuang
Platinum III
Level 63
God Stats
0W - 1L
1,779 SR
Queue Stats
75W - 65L
1,840 MMR
Party 1
Horus
Horus
Platinum I
Psych96
Horus
Platinum I
Level 160
God Stats
6W - 6L
1,722 SR
Queue Stats
289W - 284L
1,872 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Rayqweeezy
Heimdallr
Platinum I
Level 145
God Stats
12W - 13L
1,573 SR
Queue Stats
454W - 434L
1,899 MMR
Solo
King Arthur
King Arthur
Platinum I
happycrayons
King Arthur
Platinum I
Level 82
God Stats
1W - 3L
1,532 SR
Queue Stats
44W - 34L
2,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
2 / 2 / 4
11,379
495
18,779
14,226
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 2 / 1
12,457
542
19,915
34,227
36,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 6
10,680
464
4,270
7,349
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
WaifuExploiter
Charybdis
20
5 / 2 / 2
12,770
555
18,739
20,227
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
micmar0
Da Ji
18
1 / 1 / 3
11,334
493
10,853
20,775
11,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliCabrakanYu HuangLancelot

VS

Bans
NemesisArtioMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnimeBoopsYT
Chang'e
18
3 / 2 / 1
11,995
522
12,794
19,730
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
BiggReggiee
Ao Kuang
19
2 / 2 / 0
11,565
503
5,543
22,387
10,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Psych96
Horus
12
0 / 1 / 3
9,273
403
8,163
18,674
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Rayqweeezy
Heimdallr
19
1 / 5 / 1
11,760
511
15,301
21,848
10,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
happycrayons
King Arthur
18
1 / 0 / 0
12,064
525
25,123
26,687
36,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
7
7
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
4
2
L
Chang'e
AnimeBoopsYT
Chang'e
3
2
1
1.75
L
Ao Kuang
BiggReggiee
Ao Kuang
2
2
0
1
W
1
2
1
0.75
W
1
0
6
4
L
Horus
Psych96
Horus
0
1
3
1.5
L
Heimdallr
Rayqweeezy
Heimdallr
1
5
1
0.3
W
Charybdis
WaifuExploiter
Charybdis
5
2
2
3
L
King Arthur
happycrayons
King Arthur
1
0
0
1
W
Da Ji
micmar0
Da Ji
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,556
Damage
66,924
96,804
Taken
109,326
71,466
Mitigated
78,276
38,712
Healing
36,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,779
4,018
0
3,754
14,226
7,081
0
6,097
8,129
103,219
0
L
Chang'e
AnimeBoopsYT
Chang'e
12,794
1,334
2,509
7,920
19,730
8,563
924
6,430
12,922
105,025
0
L
Ao Kuang
BiggReggiee
Ao Kuang
5,543
1,864
0
9,439
22,387
10,672
0
3,854
18,409
126,172
0
W
19,915
5,011
61
15,797
34,227
36,882
941
4,542
29,685
0
124,636
W
4,270
213
0
1,592
7,349
6,327
0
1,537
5,812
34,372
0
L
Horus
Psych96
Horus
8,163
4,264
1,772
5,259
18,674
11,991
26
6,640
11,708
0
23,429
L
Heimdallr
Rayqweeezy
Heimdallr
15,301
6,197
0
4,152
21,848
10,103
1,969
2,122
19,712
0
115,795
W
Charybdis
WaifuExploiter
Charybdis
18,739
9,337
0
9,095
20,227
9,911
2,578
2,425
17,802
0
130,244
L
King Arthur
happycrayons
King Arthur
25,123
4,067
0
5,168
26,687
36,947
0
3,058
23,526
0
123,889
W
Da Ji
micmar0
Da Ji
10,853
3,588
0
8,413
20,775
11,265
0
3,915
16,860
0
115,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,620
Gold Earned
56,657
777
Minions Killed
756
0
Camps Cleared
0
2,351,793
Distance Traveled
2,120,773
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,379
495
171
7
0
421,223
7
L
Chang'e
11,995
522
179
8
0
444,489
0
L
Ao Kuang
11,565
503
179
8
0
507,296
5
W
Shiva
12,457
542
202
9
0
427,773
5
W
Khepri
10,680
464
41
2
0
497,057
11
L
Horus
9,273
403
28
1
0
326,541
0
L
Heimdallr
11,760
511
172
7
0
395,321
8
W
Charybdis
12,770
555
209
9
0
447,518
4
L
King Arthur
12,064
525
198
9
0
447,126
2
W
Da Ji
11,334
493
154
7
0
558,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role