Player Matchup

Cernunnos
Cernunnos
Silver I
AK2Cupz187
Cernunnos
Silver I
Level 125
God Stats
3W - 0L
1,495 SR
Queue Stats
37W - 42L
1,301 MMR
Party 2
Sol
Sol
Gold V
ShadtheSouless
Sol
Gold V
Level 126
God Stats
16W - 18L
1,504 SR
Queue Stats
413W - 485L
1,318 MMR
Solo
Serqet
Serqet
Silver I
x-Juiceman
Serqet
Silver I
Level 127
God Stats
6W - 1L
1,616 SR
Queue Stats
39W - 42L
1,329 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,538 SR
1,316 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,349 SR
1,267 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
BlakeFeeds
Ah Muzen Cab
Gold IV
Level 128
God Stats
10W - 11L
1,542 SR
Queue Stats
153W - 165L
1,374 MMR
Solo
Thoth
Thoth
Bronze IV
EastonRider1995
Thoth
Bronze IV
Level 51
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 7L
1,213 MMR
Party 1
Sobek
Sobek
Bronze IV
SteIioK0NT0S
Sobek
Bronze IV
Level 57
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 7L
1,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK2Cupz187
Cernunnos
17
6 / 5 / 12
12,027
752
14,597
16,143
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 0 / 8
13,352
835
22,310
13,756
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
x-Juiceman
Serqet
16
5 / 2 / 14
12,668
792
14,966
19,918
31,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
GilgameshLancelotCthulhuAtlasBastet

VS

Bans
CabrakanKukulkanAresVulcanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlakeFeeds
Ah Muzen Cab
16
6 / 4 / 1
11,453
716
20,172
22,114
11,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 11 / 1
9,080
568
4,483
15,197
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 2
8,961
560
6,638
21,791
24,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
7
7
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AK2Cupz187
Cernunnos
6
5
12
2.4
L
Ah Muzen Cab
BlakeFeeds
Ah Muzen Cab
6
4
1
1.63
L
0
11
1
0.05
W
11
0
8
15
L
1
7
2
0.29
W
Serqet
x-Juiceman
Serqet
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,873
Damage
31,293
49,817
Taken
59,102
46,527
Mitigated
41,156
17,009
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AK2Cupz187
Cernunnos
14,597
6,392
0
3,979
16,143
8,363
1,424
3,437
12,476
0
58,739
L
Ah Muzen Cab
BlakeFeeds
Ah Muzen Cab
20,172
8,854
0
5,472
22,114
11,065
0
6,983
14,475
0
66,200
L
4,483
791
0
756
15,197
5,685
0
4,151
10,528
26,512
0
W
22,310
7,592
0
9,660
13,756
6,343
1,931
3,067
10,369
56,534
5,328
L
6,638
807
0
2,005
21,791
24,406
0
9,283
12,406
13,351
0
W
Serqet
x-Juiceman
Serqet
14,966
3,183
0
3,370
19,918
31,821
96
3,946
14,536
0
21,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
29,494
193
Minions Killed
148
4
Camps Cleared
6
915,403
Distance Traveled
839,502
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,027
752
86
5
2
275,783
3
L
Ah Muzen Cab
11,453
716
91
6
5
319,603
4
L
Thoth
9,080
568
45
3
1
248,193
0
W
Sol
13,352
835
90
6
2
298,387
1
L
Sobek
8,961
560
12
1
0
271,706
0
W
Serqet
12,668
792
17
1
0
341,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role