Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Castellari
Eset
Level 148
God Stats
3W - 7L
1,130 SR
Queue Stats
539W - 590L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
Kuzuri18
Cabrakan
Level 49
God Stats
20W - 25L
1,507 SR
Queue Stats
207W - 228L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Mdomingo
Baron Samedi
Level 126
God Stats
27W - 28L
1,519 SR
Queue Stats
431W - 462L
1,544 Elo+
Party 2
Loki
Loki
fullseka
Loki
Level 68
God Stats
148W - 171L
1,416 SR
Queue Stats
156W - 175L
1,390 Elo+
Solo
Team Averages
Level 99
1,414 SR
1,481 Elo+

VS

Team Averages
Level 57
1,473 SR
1,406 Elo+
Lancelot
Lancelot
FeedeiNaProva
Lancelot
Level 56
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Long_Huang_
Cthulhu
Level 68
God Stats
21W - 22L
1,396 SR
Queue Stats
43W - 51L
1,423 Elo+
Party 1
Izanami
Izanami
Missift
Izanami
Level 58
God Stats
7W - 7L
1,450 SR
Queue Stats
19W - 29L
1,323 Elo+
Party 1
Chaac
Chaac
Satori_Yussa
Chaac
Level 60
God Stats
6W - 14L
1,333 SR
Queue Stats
20W - 36L
1,338 Elo+
Party 1
Discordia
Discordia
mick32
Discordia
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
494W - 532L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 7
10,995
1,100
11,132
9,459
5,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 3 / 12
11,263
1,126
17,957
10,518
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Kuzuri18
Cabrakan
17
2 / 1 / 16
10,639
1,064
10,472
16,040
27,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Mdomingo
Baron Samedi
17
9 / 0 / 8
11,854
1,185
13,541
8,478
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
0 / 0 / 13
10,209
1,021
4,375
5,627
2,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FeedeiNaProva
Lancelot
15
1 / 7 / 3
9,630
963
6,540
16,947
8,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Long_Huang_
Cthulhu
15
2 / 3 / 4
10,098
1,010
10,367
12,444
14,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Missift
Izanami
15
4 / 3 / 2
10,430
1,043
11,726
10,461
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 5
9,384
938
4,516
13,502
12,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
mick32
Discordia
15
0 / 1 / 5
9,880
988
12,503
8,744
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
19
Kills
7
7
Deaths
19
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
7
2.17
W
5
3
12
3.67
L
Lancelot
FeedeiNaProva
Lancelot
1
7
3
0.36
W
Cabrakan
Kuzuri18
Cabrakan
2
1
16
10
L
Cthulhu
Long_Huang_
Cthulhu
2
3
4
1.33
W
Baron Samedi
Mdomingo
Baron Samedi
9
0
8
13
L
Izanami
Missift
Izanami
4
3
2
1.67
L
0
5
5
0.5
W
Loki
0
0
13
6.5
L
Discordia
mick32
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
45,652
50,122
Taken
62,098
46,203
Mitigated
44,938
12,514
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,132
6,655
0
957
9,459
5,024
0
5,673
3,786
0
36,083
W
17,957
745
2,698
2,829
10,518
5,933
0
4,203
6,315
42,415
0
L
Lancelot
FeedeiNaProva
Lancelot
6,540
988
0
707
16,947
8,677
0
12,727
4,220
0
18,623
W
Cabrakan
Kuzuri18
Cabrakan
10,472
825
0
0
16,040
27,291
0
7,093
8,947
14,040
0
L
Cthulhu
Long_Huang_
Cthulhu
10,367
151
1,191
0
12,444
14,638
0
8,030
4,414
28,996
0
W
Baron Samedi
Mdomingo
Baron Samedi
13,541
839
3,453
1,503
8,478
5,298
0
3,981
4,497
35,465
0
L
Izanami
Missift
Izanami
11,726
9,090
0
1,007
10,461
5,421
0
8,192
2,269
0
25,717
L
4,516
415
0
1,569
13,502
12,547
0
10,530
2,972
0
14,661
W
Loki
4,375
431
0
1,074
5,627
2,657
0
1,920
3,707
0
19,334
L
Discordia
mick32
Discordia
12,503
36
75
328
8,744
3,655
0
2,491
6,253
38,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
49,422
211
Minions Killed
180
11
Camps Cleared
5
1,056,330
Distance Traveled
1,008,953
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,995
1,100
64
6
3
194,687
2
W
Eset
11,263
1,126
63
6
3
200,967
2
L
Lancelot
9,630
963
32
3
3
197,135
0
W
Cabrakan
10,639
1,064
3
0
0
216,167
0
L
Cthulhu
10,098
1,010
36
4
0
225,856
0
W
Baron Samedi
11,854
1,185
43
4
2
222,507
0
L
Izanami
10,430
1,043
33
3
0
202,993
2
L
Chaac
9,384
938
17
2
0
190,978
1
W
Loki
10,209
1,021
38
4
3
222,002
0
L
Discordia
9,880
988
62
6
2
191,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role