Player Matchup

Charybdis
Charybdis
FN PrawnKiller
Charybdis
Level 129
God Stats
3W - 2L
1,389 SR
Queue Stats
211W - 222L
1,363 Elo+
Party 1
Freya
Freya
FN Psyko Kid
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,398 Elo+
Party 1
Chiron
Chiron
FNTUBZZZY
Chiron
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 77L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
Hampter77
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,447 Elo+
Party 3
Hou Yi
Hou Yi
Noar963
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 31L
1,472 Elo+
Party 3
Team Averages
Level 79
1,478 SR
1,410 Elo+

VS

Team Averages
Level 96
1,472 SR
1,245 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CHRONICBLOWBACK
Yu Huang
Level 55
God Stats
2W - 2L
1,736 SR
Queue Stats
82W - 83L
1,233 Elo+
Party 2
Zeus
Zeus
DHO1025
Zeus
Level 61
God Stats
1W - 1L
1,360 SR
Queue Stats
3W - 13L
1,108 Elo+
Party 2
Artio
Artio
ftf Defiant
Artio
Level 108
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 2
Hera
Hera
oOiKi11MiS3LFOo
Hera
Level 100
God Stats
1W - 1L
1,501 SR
Queue Stats
6W - 15L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FN PrawnKiller
Charybdis
17
6 / 8 / 9
9,381
782
10,668
16,241
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 10 / 7
8,885
740
8,501
16,454
6,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
FNTUBZZZY
Chiron
5
0 / 1 / 0
6,000
500
217
1,059
410
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Erlang Shen
Hampter77
Erlang Shen
17
9 / 9 / 6
10,653
888
9,040
22,694
16,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Noar963
Hou Yi
20
7 / 5 / 11
10,545
879
13,142
15,380
7,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
9 / 3 / 21
12,171
1,014
17,735
11,526
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
16
4 / 7 / 14
9,853
821
11,969
11,742
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
DHO1025
Zeus
17
4 / 6 / 15
10,246
854
16,642
9,313
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 17
10,737
895
6,960
22,442
23,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
10 / 6 / 12
11,328
944
12,186
11,851
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
26
Kills
33
33
Deaths
27
33
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
3
21
6.5
W
Yu Huang
4
7
14
1.57
W
Zeus
DHO1025
Zeus
4
6
15
1.92
L
Charybdis
FN PrawnKiller
Charybdis
6
8
9
1.31
L
4
10
7
0.75
L
Chiron
FNTUBZZZY
Chiron
0
1
0
0
L
Erlang Shen
Hampter77
Erlang Shen
9
9
6
1.33
L
Hou Yi
Noar963
Hou Yi
7
5
11
2.5
W
6
5
17
2.9
W
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
65,492
71,828
Taken
66,874
38,705
Mitigated
44,372
14,962
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,735
8,285
93
3,575
11,526
6,252
3,991
863
10,663
0
37,910
W
Yu Huang
11,969
1,236
0
258
11,742
6,111
425
3,405
8,337
20,352
0
W
Zeus
DHO1025
Zeus
16,642
3,454
14
275
9,313
3,648
967
358
8,955
33,383
0
L
Charybdis
FN PrawnKiller
Charybdis
10,668
4,392
108
2,192
16,241
7,273
0
11,496
4,745
0
23,972
L
8,501
2,457
0
1,880
16,454
6,985
300
10,950
5,504
21,640
0
L
Chiron
FNTUBZZZY
Chiron
217
0
55
0
1,059
410
0
1,059
0
0
217
L
Erlang Shen
Hampter77
Erlang Shen
9,040
4,158
1,741
3,428
22,694
16,691
319
12,009
10,685
0
12,138
L
Hou Yi
Noar963
Hou Yi
13,142
5,997
844
4,714
15,380
7,346
284
12,243
3,137
0
29,231
W
6,960
572
1,770
7,614
22,442
23,150
186
3,011
19,431
15,053
0
W
12,186
3,654
570
1,972
11,851
5,211
1,027
864
10,987
25,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
54,335
111
Minions Killed
131
0
Camps Cleared
0
725,473
Distance Traveled
1,032,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,171
1,014
45
4
0
220,654
0
W
Yu Huang
9,853
821
14
1
0
199,908
0
W
Zeus
10,246
854
31
3
0
185,542
0
L
Charybdis
9,381
782
38
3
0
174,315
0
L
Freya
8,885
740
36
3
0
138,005
0
L
Chiron
6,000
500
0
0
0
27,035
0
L
Erlang Shen
10,653
888
2
0
0
168,174
1
L
Hou Yi
10,545
879
35
3
0
217,944
0
W
Artio
10,737
895
11
1
0
225,081
0
W
Hera
11,328
944
30
3
0
200,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role