Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
B7doc
Discordia
Level 95
God Stats
9W - 4L
1,676 SR
Queue Stats
35W - 30L
1,439 Elo+
Party 1
Medusa
Medusa
martianodeli
Medusa
Level 69
God Stats
8W - 4L
1,513 SR
Queue Stats
164W - 180L
1,472 Elo+
Solo
Team Averages
Level 94
1,563 SR
1,470 Elo+

VS

Team Averages
Level 105
1,434 SR
1,365 Elo+
Baron Samedi
Baron Samedi
Dracu1axb0ii
Baron Samedi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,441 Elo+
Solo
Cliodhna
Cliodhna
Mïnerva
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSit2Peee
Cu Chulainn
Level 102
God Stats
7W - 18L
1,302 SR
Queue Stats
148W - 195L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 3 / 13
9,064
824
8,078
9,961
11,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
B7doc
Discordia
15
9 / 2 / 11
9,990
908
13,153
6,005
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
9 / 5 / 11
9,698
882
11,407
11,044
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dracu1axb0ii
Baron Samedi
12
2 / 10 / 6
8,613
783
7,858
15,316
10,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mïnerva
Cliodhna
13
6 / 7 / 2
8,953
814
8,208
11,744
5,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
iSit2Peee
Cu Chulainn
11
1 / 5 / 4
7,575
689
4,300
14,308
8,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
21
Kills
9
10
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
13
3.17
W
Discordia
B7doc
Discordia
9
2
11
7.25
L
Baron Samedi
Dracu1axb0ii
Baron Samedi
2
10
6
0.5
L
Cliodhna
Mïnerva
Cliodhna
6
7
2
1
L
Cu Chulainn
iSit2Peee
Cu Chulainn
1
5
4
0.6
W
Medusa
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
20,366
27,010
Taken
41,368
18,024
Mitigated
23,844
4,505
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,078
1,175
0
2,425
9,961
11,111
792
3,049
6,912
0
23,895
W
Discordia
B7doc
Discordia
13,153
774
608
492
6,005
2,439
1,533
2,089
3,916
32,763
0
L
Baron Samedi
Dracu1axb0ii
Baron Samedi
7,858
645
384
1,559
15,316
10,072
517
4,242
11,074
30,359
0
L
Cliodhna
Mïnerva
Cliodhna
8,208
1,685
0
1,079
11,744
5,064
971
4,149
7,595
0
17,432
L
Cu Chulainn
iSit2Peee
Cu Chulainn
4,300
1,433
0
1,935
14,308
8,708
30
5,147
9,161
0
13,134
W
Medusa
11,407
4,794
0
980
11,044
4,474
493
2,981
8,063
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
25,141
129
Minions Killed
82
7
Camps Cleared
3
564,869
Distance Traveled
569,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,064
824
35
3
1
198,137
1
W
Discordia
9,990
908
57
5
3
195,155
1
L
Baron Samedi
8,613
783
51
5
2
163,761
4
L
Cliodhna
8,953
814
11
1
0
181,933
3
L
Cu Chulainn
7,575
689
20
2
1
223,975
0
W
Medusa
9,698
882
37
3
3
171,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role