Player Matchup

Chang'e
Chang'e
Fifth Year
Chang'e
Level 88
God Stats
0W - 1L
1,290 SR
Queue Stats
62W - 45L
1,614 Elo+
Party 2
Thor
Thor
LR Grim
Thor
Level 125
God Stats
2W - 4L
1,307 SR
Queue Stats
322W - 240L
1,548 Elo+
Party 2
Neith
Neith
devinslayer8
Neith
Level 24
God Stats
30W - 26L
1,530 SR
Queue Stats
31W - 26L
1,444 Elo+
Party 2
Team Averages
Level 79
1,376 SR
1,535 Elo+

VS

Team Averages
Level 44
1,574 SR
1,524 Elo+
Scylla
Scylla
Auswistic691449
Scylla
Level 2
God Stats
2W - 0L
1,640 SR
Queue Stats
5W - 1L
1,737 Elo+
Party 1
Odin
Odin
StonyPurse63472
Odin
Level 73
God Stats
3W - 3L
1,542 SR
Queue Stats
90W - 132L
1,278 Elo+
Solo
Chiron
Chiron
Turntnomical
Chiron
Level 57
God Stats
3W - 4L
1,540 SR
Queue Stats
205W - 189L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fifth Year
Chang'e
12
3 / 5 / 4
9,004
693
9,137
14,008
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
LR Grim
Thor
14
4 / 5 / 2
9,561
735
7,682
13,596
6,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 4
8,479
652
9,712
12,566
5,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,026
771
13,307
8,084
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 11
9,987
768
6,857
14,527
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
15
7 / 3 / 4
10,017
771
11,009
12,229
6,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
14
14
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Chang'e
Fifth Year
Chang'e
3
5
4
1
L
Thor
LR Grim
Thor
4
5
2
1
W
2
1
11
7.5
W
Chiron
7
3
4
3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
31,173
40,170
Taken
34,840
16,829
Mitigated
24,968
8,852
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,307
1,402
0
2,105
8,084
3,616
776
2,497
5,587
43,563
0
L
Chang'e
Fifth Year
Chang'e
9,137
478
2,664
4,134
14,008
5,356
0
2,984
10,794
24,383
0
L
Thor
LR Grim
Thor
7,682
917
0
503
13,596
6,230
60
4,869
8,449
0
24,196
W
6,857
302
0
2,056
14,527
15,311
421
3,519
11,008
0
16,233
W
Chiron
11,009
5,007
1,686
3,440
12,229
6,041
1,376
3,790
8,439
0
40,223
L
9,712
3,644
0
1,551
12,566
5,243
0
5,114
7,150
0
33,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
30,030
136
Minions Killed
138
5
Camps Cleared
7
613,687
Distance Traveled
704,263
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,026
771
66
5
6
212,885
2
L
Chang'e
9,004
693
26
2
3
212,538
1
L
Thor
9,561
735
51
4
2
200,456
1
W
Odin
9,987
768
17
1
0
270,096
1
W
Chiron
10,017
771
55
4
1
221,282
0
L
Neith
8,479
652
59
5
0
200,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role