Player Matchup

Tsukuyomi
Tsukuyomi
Papitoide76
Tsukuyomi
Level 105
God Stats
3W - 1L
1,651 SR
Queue Stats
297W - 267L
1,610 Elo+
Party 2
Neith
Neith
Scxmmy666Guy
Neith
Level 28
God Stats
3W - 0L
1,535 SR
Queue Stats
47W - 43L
1,536 Elo+
Party 1
Bellona
Bellona
Tubbz98
Bellona
Level 110
God Stats
13W - 5L
1,761 SR
Queue Stats
243W - 215L
1,578 Elo+
Party 1
Vamana
Vamana
TumoralWolf691
Vamana
Level 118
God Stats
12W - 13L
1,688 SR
Queue Stats
294W - 272L
1,586 Elo+
Party 2
Olorun
Olorun
Unear Games9423
Olorun
Level 118
God Stats
5W - 6L
1,646 SR
Queue Stats
284W - 253L
1,591 Elo+
Party 2
Team Averages
Level 96
1,656 SR
1,580 Elo+

VS

Team Averages
Level 71
1,538 SR
1,428 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
EHBreezy
Chaac
Level 24
God Stats
4W - 5L
1,427 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 3
Sol
Sol
EmilieRK
Sol
Level 55
God Stats
85W - 95L
1,472 SR
Queue Stats
99W - 119L
1,373 Elo+
Party 3
Neith
Neith
SwageusGodOfDrip
Neith
Level 69
God Stats
13W - 16L
1,376 SR
Queue Stats
131W - 130L
1,462 Elo+
Party 3
Khepri
Khepri
helpme412
Khepri
Level 104
God Stats
3W - 2L
1,914 SR
Queue Stats
151W - 156L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Papitoide76
Tsukuyomi
13
4 / 0 / 1
7,362
566
6,140
9,167
5,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 1
6,829
525
5,221
7,837
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Tubbz98
Bellona
11
0 / 0 / 6
6,769
521
6,515
11,993
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 7
7,476
575
11,096
10,337
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 0 / 5
8,410
647
10,754
9,076
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 5 / 1
5,956
458
8,934
15,773
9,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
EHBreezy
Chaac
11
0 / 2 / 0
6,129
471
5,323
9,542
5,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 0
5,462
420
4,350
11,952
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
6,331
487
6,517
5,942
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
helpme412
Khepri
8
0 / 3 / 1
5,472
421
2,826
11,996
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
1
0.3
L
Chaac
EHBreezy
Chaac
0
2
0
0
L
0
6
0
0
W
Tsukuyomi
Papitoide76
Tsukuyomi
4
0
1
4.5
W
0
1
1
0.5
L
1
0
0
1
W
Bellona
Tubbz98
Bellona
0
0
6
3
W
4
1
7
7.5
W
8
0
5
10.5
L
Khepri
helpme412
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,726
Damage
27,950
48,410
Taken
55,205
27,792
Mitigated
31,153
17,721
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,934
4,033
0
3,651
15,773
9,410
0
2,985
12,788
0
44,695
L
Chaac
EHBreezy
Chaac
5,323
874
0
1,441
9,542
5,787
303
0
9,542
0
40,690
L
4,350
1,302
0
4,185
11,952
4,578
0
4,132
7,820
36,828
0
W
Tsukuyomi
Papitoide76
Tsukuyomi
6,140
2,094
0
3,332
9,167
5,964
28
0
9,167
0
46,000
W
5,221
2,495
0
3,134
7,837
2,849
416
570
7,267
0
50,795
L
6,517
2,058
0
1,805
5,942
2,177
0
0
5,942
0
46,777
W
Bellona
Tubbz98
Bellona
6,515
2,022
1,450
3,398
11,993
9,480
25
1,507
10,486
0
41,511
W
11,096
6,492
0
2,023
10,337
4,901
923
1,231
9,106
0
54,483
W
10,754
5,890
237
4,147
9,076
4,598
0
3,868
5,208
61,590
0
L
Khepri
helpme412
Khepri
2,826
394
0
1,364
11,996
9,201
0
3,637
8,359
17,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
29,350
406
Minions Killed
308
0
Camps Cleared
0
1,302,000
Distance Traveled
1,154,520
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,956
458
66
5
0
259,387
3
L
Chaac
6,129
471
71
5
0
239,457
0
L
Sol
5,462
420
64
5
0
214,625
5
W
Tsukuyomi
7,362
566
60
5
0
276,850
2
W
Neith
6,829
525
105
8
0
222,155
2
L
Neith
6,331
487
86
7
0
208,344
0
W
Bellona
6,769
521
47
4
0
249,077
1
W
Vamana
7,476
575
93
7
0
308,410
3
W
Olorun
8,410
647
101
8
0
245,508
2
L
Khepri
5,472
421
21
2
0
232,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role