Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
Bathyxx
Charybdis
Silver III
Level 104
God Stats
2W - 1L
1,523 SR
Queue Stats
37W - 33L
1,117 MMR
Party 2
Thor
Thor
Gold V
Kisumih
Thor
Gold V
Level 156
God Stats
7W - 5L
1,490 SR
Queue Stats
97W - 100L
1,226 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Wetean
Morgan Le Fay
Gold V
Level 103
God Stats
17W - 15L
1,476 SR
Queue Stats
146W - 153L
1,149 MMR
Solo
Lancelot
Lancelot
Silver III
bomboallanutella
Lancelot
Silver III
Level 114
God Stats
2W - 0L
1,519 SR
Queue Stats
28W - 31L
1,117 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,501 SR
1,222 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,411 SR
1,216 MMR
Athena
Athena
Silver V
 
Athena
Silver V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
Jeppaz
Bakasura
Silver III
Level 101
God Stats
13W - 25L
1,484 SR
Queue Stats
91W - 103L
950 MMR
Party 1
Hou Yi
Hou Yi
Silver II
MasterWrys
Hou Yi
Silver II
Level 73
God Stats
5W - 7L
1,583 SR
Queue Stats
44W - 55L
1,272 MMR
Solo
Anubis
Anubis
Bronze IV
Pfannkuchen96810
Anubis
Bronze IV
Level 48
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 14L
1,124 MMR
Solo
Sobek
Sobek
Silver I
QzickTwo
Sobek
Silver I
Level 68
God Stats
3W - 5L
1,248 SR
Queue Stats
41W - 48L
1,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 4 / 16
11,674
486
13,516
24,879
31,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Bathyxx
Charybdis
20
2 / 2 / 8
14,114
588
11,930
11,183
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Kisumih
Thor
20
10 / 3 / 13
13,994
583
13,424
19,477
9,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Wetean
Morgan Le Fay
20
17 / 1 / 8
14,563
607
25,091
10,361
5,322
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 17
13,095
546
20,302
23,250
19,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CamazotzMercuryRatatoskrAwilix

VS

Bans
KhepriArachnePoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 6 / 1
10,329
430
5,830
24,641
23,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Jeppaz
Bakasura
16
1 / 9 / 3
10,410
434
6,686
25,720
12,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
MasterWrys
Hou Yi
20
7 / 5 / 0
13,380
558
16,378
21,023
8,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 1
10,391
433
9,516
21,909
13,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
QzickTwo
Sobek
15
0 / 5 / 3
9,408
392
4,649
22,421
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
34
Kills
11
11
Deaths
34
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
4
16
2.25
L
Athena
 
Athena
1
6
1
0.25
W
Charybdis
Bathyxx
Charybdis
2
2
8
3
L
Bakasura
Jeppaz
Bakasura
1
9
3
0.28
W
Thor
Kisumih
Thor
10
3
13
5.5
L
Hou Yi
MasterWrys
Hou Yi
7
5
0
1.4
L
2
9
1
0.28
L
Sobek
QzickTwo
Sobek
0
5
3
0.3
W
Morgan Le Fay
Wetean
Morgan Le Fay
17
1
8
21
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,263
Damage
43,059
89,150
Taken
115,714
70,748
Mitigated
85,516
23,366
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,516
1,824
0
2,310
24,879
31,203
510
5,939
18,757
46,604
0
L
Athena
 
Athena
5,830
1,421
0
1,261
24,641
23,158
35
5,897
18,744
54,939
0
W
Charybdis
Bathyxx
Charybdis
11,930
7,107
0
4,188
11,183
4,880
3,712
786
10,397
0
135,472
L
Bakasura
Jeppaz
Bakasura
6,686
4,207
0
2,395
25,720
12,485
212
6,174
19,546
0
75,900
W
Thor
Kisumih
Thor
13,424
3,909
0
5,715
19,477
9,438
3,107
3,471
15,874
0
111,242
L
Hou Yi
MasterWrys
Hou Yi
16,378
8,813
0
6,243
21,023
8,735
0
3,040
17,983
0
121,732
L
9,516
956
0
7,280
21,909
13,405
0
15,477
6,432
82,508
0
L
Sobek
QzickTwo
Sobek
4,649
427
0
5,299
22,421
27,733
0
8,019
14,402
35,935
0
W
Morgan Le Fay
Wetean
Morgan Le Fay
25,091
1,680
0
2,445
10,361
5,322
2,680
2,497
7,706
144,766
0
W
20,302
2,483
0
8,708
23,250
19,905
803
7,217
14,622
0
103,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,440
Gold Earned
53,918
756
Minions Killed
598
0
Camps Cleared
0
2,345,497
Distance Traveled
2,080,447
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,674
486
47
2
0
416,856
6
L
Athena
10,329
430
126
5
0
429,495
2
W
Charybdis
14,114
588
215
9
0
472,983
6
L
Bakasura
10,410
434
121
5
0
427,700
3
W
Thor
13,994
583
134
6
0
474,572
8
L
Hou Yi
13,380
558
189
8
0
416,803
12
L
Anubis
10,391
433
123
5
0
360,439
4
L
Sobek
9,408
392
39
2
0
446,010
11
W
Morgan Le Fay
14,563
607
188
8
0
476,305
7
W
Lancelot
13,095
546
172
7
0
504,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role