Player Matchup

Chang'e
Chang'e
Silver III
Philthekril
Chang'e
Silver III
Level 125
God Stats
1W - 2L
1,902 SR
Queue Stats
40W - 30L
1,348 MMR
Party 2
Chiron
Chiron
Silver III
VxG3TxxR3KTxV
Chiron
Silver III
Level 82
God Stats
20W - 9L
1,692 SR
Queue Stats
38W - 31L
1,301 MMR
Party 2
Sobek
Sobek
Silver IV
hb151
Sobek
Silver IV
Level 88
God Stats
26W - 15L
1,618 SR
Queue Stats
40W - 30L
1,348 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,737 SR
1,332 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,490 SR
1,455 MMR
Olorun
Olorun
Bronze I
 
Olorun
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Petesports
Hun Batz
Bronze III
Level 108
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Sacks242
Xing Tian
Bronze III
Level 151
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 4L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Philthekril
Chang'e
15
5 / 0 / 6
9,352
779
14,378
7,920
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 1 / 8
8,732
728
11,934
8,417
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
hb151
Sobek
14
3 / 0 / 8
9,699
808
5,049
13,169
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothAtlasNeithPoseidonAh Puch

VS

Bans
ZeusMorgan Le FayMedusaVulcanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 3 / 1
7,002
584
7,907
9,586
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Petesports
Hun Batz
12
1 / 6 / 0
7,461
622
6,797
12,444
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Sacks242
Xing Tian
11
0 / 2 / 1
6,825
569
5,715
14,312
15,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
L
Hun Batz
Petesports
Hun Batz
1
6
0
0.17
W
Chang'e
Philthekril
Chang'e
5
0
6
8
L
Xing Tian
Sacks242
Xing Tian
0
2
1
0.25
W
3
1
8
7
W
Sobek
hb151
Sobek
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
20,419
29,506
Taken
36,342
25,977
Mitigated
25,954
16,041
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,907
3,697
433
2,381
9,586
4,980
0
5,193
4,393
22,832
2,156
L
Hun Batz
Petesports
Hun Batz
6,797
1,181
0
1,268
12,444
5,872
0
8,224
4,220
0
25,727
W
Chang'e
Philthekril
Chang'e
14,378
1,264
2,801
5,179
7,920
3,615
414
2,829
5,091
47,926
0
L
Xing Tian
Sacks242
Xing Tian
5,715
752
0
1,796
14,312
15,102
0
6,379
7,933
15,324
0
W
11,934
4,133
1,354
1,780
8,417
4,051
731
4,163
4,218
0
38,906
W
Sobek
hb151
Sobek
5,049
514
177
4,750
13,169
18,311
75
5,841
7,328
11,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
21,288
154
Minions Killed
97
7
Camps Cleared
4
683,215
Distance Traveled
631,359
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,002
584
37
3
1
178,500
1
L
Hun Batz
7,461
622
48
4
3
212,658
4
W
Chang'e
9,352
779
70
6
3
243,523
4
L
Xing Tian
6,825
569
12
1
0
240,201
4
W
Chiron
8,732
728
61
5
3
215,228
1
W
Sobek
9,699
808
23
2
1
224,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role