Player Matchup

Terra
Terra
DarkKairos
Terra
Level 129
God Stats
7W - 8L
1,491 SR
Queue Stats
312W - 307L
1,484 Elo+
Party 2
Lancelot
Lancelot
Darkliuss
Lancelot
Level 137
God Stats
2W - 2L
1,393 SR
Queue Stats
98W - 99L
1,515 Elo+
Party 2
Chaac
Chaac
Frozide
Chaac
Level 17
God Stats
5W - 4L
1,534 SR
Queue Stats
79W - 67L
1,420 Elo+
Party 3
Izanami
Izanami
VENMFREEZE
Izanami
Level 43
God Stats
8W - 4L
1,788 SR
Queue Stats
142W - 122L
1,524 Elo+
Party 3
Freya
Freya
darkbling
Freya
Level 24
God Stats
16W - 12L
1,538 SR
Queue Stats
43W - 43L
1,344 Elo+
Party 2
Team Averages
Level 70
1,549 SR
1,457 Elo+

VS

Team Averages
Level 78
1,540 SR
1,457 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 121
God Stats
70W - 85L
1,420 SR
Queue Stats
410W - 453L
1,356 Elo+
Solo
Pele
Pele
HairyCanada
Pele
Level 69
God Stats
4W - 4L
1,449 SR
Queue Stats
381W - 382L
1,452 Elo+
Party 1
Ymir
Ymir
HairyMexican454
Ymir
Level 68
God Stats
63W - 46L
1,611 SR
Queue Stats
86W - 78L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
rSpiderShark
Ao Kuang
Level 6
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
3 / 1 / 8
10,255
570
6,133
19,346
19,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Darkliuss
Lancelot
15
2 / 4 / 4
9,394
522
9,833
14,730
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Frozide
Chaac
18
6 / 2 / 3
11,910
662
17,318
16,215
16,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
VENMFREEZE
Izanami
18
4 / 2 / 3
11,577
643
12,992
16,019
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
darkbling
Freya
16
5 / 4 / 4
10,111
562
15,271
15,714
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 3 / 0
10,477
582
14,033
15,473
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
DetsukaJ
Thanatos
14
6 / 3 / 3
9,503
528
12,202
17,177
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 6
9,179
510
12,954
21,024
10,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 8
8,828
490
7,832
16,503
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
rSpiderShark
Ao Kuang
15
0 / 6 / 2
8,277
460
1,125
16,738
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
13
13
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
3
0
1.33
W
Terra
3
1
8
7
W
Lancelot
Darkliuss
Lancelot
2
4
4
1
L
Thanatos
DetsukaJ
Thanatos
6
3
3
2.5
W
Chaac
Frozide
Chaac
6
2
3
3.75
L
3
6
6
1
L
0
2
8
2
W
Izanami
VENMFREEZE
Izanami
4
2
3
2.75
W
Freya
darkbling
Freya
5
4
4
1.75
L
Ao Kuang
rSpiderShark
Ao Kuang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
48,146
82,024
Taken
86,915
56,274
Mitigated
49,939
33,281
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,033
6,173
551
7,250
15,473
6,080
1,404
3,083
12,326
95,743
0
W
Terra
6,133
2,027
5,510
6,699
19,346
19,368
28
7,510
11,250
31,246
0
W
Lancelot
Darkliuss
Lancelot
9,833
2,725
0
4,341
14,730
6,569
0
3,405
11,325
0
61,670
L
Thanatos
DetsukaJ
Thanatos
12,202
2,832
342
11,252
17,177
8,549
362
2,494
14,513
0
59,938
W
Chaac
Frozide
Chaac
17,318
1,365
0
4,029
16,215
16,981
1,862
3,681
12,534
0
91,155
L
12,954
3,185
0
5,983
21,024
10,542
308
7,827
12,702
0
76,578
L
7,832
2,050
368
2,212
16,503
17,977
81
4,899
11,367
34,369
0
W
Izanami
VENMFREEZE
Izanami
12,992
8,411
0
5,692
16,019
6,912
7,084
5,698
10,321
0
117,017
W
Freya
darkbling
Freya
15,271
4,998
0
7,010
15,714
6,444
100
2,696
13,018
61,597
0
L
Ao Kuang
rSpiderShark
Ao Kuang
1,125
325
0
5,288
16,738
6,791
966
2,045
14,603
37,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
46,264
585
Minions Killed
447
0
Camps Cleared
0
1,782,031
Distance Traveled
1,610,369
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,477
582
147
8
0
325,883
1
W
Terra
10,255
570
36
2
0
350,026
6
W
Lancelot
9,394
522
90
5
0
369,285
4
L
Thanatos
9,503
528
82
5
0
362,866
2
W
Chaac
11,910
662
158
9
0
381,836
2
L
Pele
9,179
510
107
6
0
308,056
0
L
Ymir
8,828
490
53
3
0
326,612
2
W
Izanami
11,577
643
192
11
0
318,269
3
W
Freya
10,111
562
109
6
0
362,615
3
L
Ao Kuang
8,277
460
58
3
0
286,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role