Player Matchup

Arachne
Arachne
HowDoYouDo2
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
I Markoh I
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,660 Elo+
Party 1
Agni
Agni
Jonnybro5602
Agni
Level 137
God Stats
0W - 1L
1,896 SR
Queue Stats
33W - 22L
1,677 Elo+
Party 1
Team Averages
Level 143
1,632 SR
1,601 Elo+

VS

Team Averages
Level 100
1,789 SR
1,663 Elo+
Ah Puch
Ah Puch
Raindrop4141
Ah Puch
Level 105
God Stats
2W - 0L
1,812 SR
Queue Stats
129W - 93L
1,672 Elo+
Party 2
Charybdis
Charybdis
elcucas
Charybdis
Level 111
God Stats
4W - 2L
1,926 SR
Queue Stats
128W - 100L
1,672 Elo+
Party 2
Chaac
Chaac
millerkiller323
Chaac
Level 84
God Stats
4W - 1L
1,630 SR
Queue Stats
60W - 38L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HowDoYouDo2
Arachne
13
0 / 5 / 3
8,549
611
4,564
11,523
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
I Markoh I
Kuzenbo
14
3 / 3 / 2
9,263
662
10,011
16,458
24,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 1
9,117
651
9,269
12,072
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Raindrop4141
Ah Puch
15
2 / 1 / 7
9,689
692
11,521
7,453
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
elcucas
Charybdis
16
7 / 0 / 4
10,853
775
13,929
9,753
4,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 9
9,991
714
10,823
15,386
12,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
HowDoYouDo2
Arachne
0
5
3
0.3
L
Kuzenbo
I Markoh I
Kuzenbo
3
3
2
1.33
L
2
4
1
0.63
W
Ah Puch
Raindrop4141
Ah Puch
2
1
7
5.5
W
Charybdis
elcucas
Charybdis
7
0
4
9
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
36,273
40,053
Taken
32,592
37,955
Mitigated
20,293
4,358
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HowDoYouDo2
Arachne
4,564
2,916
0
1,658
11,523
7,859
0
3,110
8,413
0
19,106
L
Kuzenbo
I Markoh I
Kuzenbo
10,011
2,804
225
398
16,458
24,698
18
4,369
12,089
27,104
0
L
9,269
857
0
2,077
12,072
5,398
0
4,486
7,586
36,817
0
W
Ah Puch
Raindrop4141
Ah Puch
11,521
210
0
3,189
7,453
3,368
72
5,275
2,178
47,160
0
W
Charybdis
elcucas
Charybdis
13,929
6,638
0
4,635
9,753
4,181
843
6,345
3,408
0
38,062
W
10,823
1,398
0
3,935
15,386
12,744
51
7,825
7,561
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
30,533
148
Minions Killed
197
8
Camps Cleared
4
756,546
Distance Traveled
748,833
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,549
611
48
3
4
257,166
1
L
Kuzenbo
9,263
662
29
2
2
256,107
3
L
Agni
9,117
651
71
5
2
243,273
1
W
Ah Puch
9,689
692
76
5
2
273,995
2
W
Charybdis
10,853
775
73
5
2
237,172
3
W
Chaac
9,991
714
48
3
0
237,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role