Player Matchup

Ymir
Ymir
Argyros Tiger
Ymir
Level 157
God Stats
0W - 7L
1,286 SR
Queue Stats
202W - 226L
1,628 Elo+
Solo
Ra
Ra
DarkZZZeus
Ra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
JF The Kidd
Cu Chulainn
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Láxus
Hun Batz
Level 160
God Stats
5W - 6L
1,769 SR
Queue Stats
97W - 65L
1,660 Elo+
Party 1
Izanami
Izanami
Xenaboo
Izanami
Level 103
God Stats
26W - 19L
1,732 SR
Queue Stats
122W - 86L
1,631 Elo+
Party 1
Team Averages
Level 144
1,557 SR
1,595 Elo+

VS

Team Averages
Level 109
1,588 SR
1,567 Elo+
Chiron
Chiron
EDez23
Chiron
Level 81
God Stats
17W - 13L
1,655 SR
Queue Stats
327W - 247L
1,623 Elo+
Party 2
Chang'e
Chang'e
Fallen_LnD_Angel
Chang'e
Level 126
God Stats
3W - 1L
1,505 SR
Queue Stats
117W - 88L
1,572 Elo+
Party 2
Athena
Athena
JessiePanda92
Athena
Level 159
God Stats
8W - 7L
1,726 SR
Queue Stats
194W - 162L
1,568 Elo+
Party 2
Hades
Hades
LokiAtomic
Hades
Level 71
God Stats
2W - 2L
1,252 SR
Queue Stats
144W - 150L
1,555 Elo+
Solo
Horus
Horus
NomNomGoesPewPew
Horus
Level 107
God Stats
4W - 1L
1,802 SR
Queue Stats
219W - 180L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
10,631
709
7,658
26,130
31,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 0 / 2
10,306
687
15,611
6,487
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
JF The Kidd
Cu Chulainn
15
0 / 5 / 2
9,154
610
12,160
19,139
16,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Láxus
Hun Batz
15
0 / 2 / 1
9,182
612
7,571
10,812
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Xenaboo
Izanami
18
2 / 3 / 1
10,463
698
12,490
19,223
7,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EDez23
Chiron
19
4 / 0 / 5
12,092
806
19,667
11,756
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 7
11,035
736
13,031
16,479
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 1 / 10
11,879
792
8,219
16,141
23,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
19
4 / 0 / 9
11,884
792
18,426
15,826
10,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 1 / 9
10,772
718
13,257
22,158
24,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
4
Kills
15
15
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
0
2
2
W
Chiron
EDez23
Chiron
4
0
5
6.5
W
2
2
7
2.75
L
Cu Chulainn
JF The Kidd
Cu Chulainn
0
5
2
0.2
W
3
1
10
8
W
Hades
4
0
9
8.5
L
Hun Batz
Láxus
Hun Batz
0
2
1
0.25
W
2
1
9
6.5
L
Izanami
Xenaboo
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,490
Damage
72,600
81,791
Taken
82,360
63,030
Mitigated
73,564
9,142
Healing
40,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,658
1,104
0
1,228
26,130
31,426
0
12,388
13,055
28,533
0
L
15,611
1,644
2,129
2,192
6,487
3,116
0
3,272
3,155
59,144
0
W
Chiron
EDez23
Chiron
19,667
7,605
1,731
3,661
11,756
6,451
7,066
3,403
8,313
0
76,750
W
13,031
1,079
5,645
6,094
16,479
7,748
754
4,014
12,345
53,117
0
L
Cu Chulainn
JF The Kidd
Cu Chulainn
12,160
1,564
0
1,299
19,139
16,646
0
9,310
9,663
5,273
20,304
W
8,219
2,277
641
3,551
16,141
23,997
160
5,509
10,467
17,046
0
W
Hades
18,426
2,684
998
7,600
15,826
10,657
3,350
5,727
9,882
62,798
0
L
Hun Batz
Láxus
Hun Batz
7,571
847
0
382
10,812
4,190
0
4,643
6,169
0
25,287
W
13,257
4,990
2,540
8,363
22,158
24,711
1,169
6,785
15,070
0
23,118
L
Izanami
Xenaboo
Izanami
12,490
8,008
0
1,912
19,223
7,652
0
9,418
9,715
0
62,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,736
Gold Earned
57,662
306
Minions Killed
295
0
Camps Cleared
0
1,442,475
Distance Traveled
1,655,681
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,631
709
40
3
0
276,605
3
L
Ra
10,306
687
98
7
0
350,014
3
W
Chiron
12,092
806
99
7
0
317,524
1
W
Chang'e
11,035
736
72
5
0
309,688
3
L
Cu Chulainn
9,154
610
31
2
0
287,049
0
W
Athena
11,879
792
16
1
0
358,285
7
W
Hades
11,884
792
91
6
0
338,720
4
L
Hun Batz
9,182
612
45
3
0
225,837
1
W
Horus
10,772
718
17
1
0
331,464
2
L
Izanami
10,463
698
92
6
0
302,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role