Player Matchup

Sol
Sol
Bronze I
 
Sol
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Hellrico
Izanami
Silver II
Level 129
God Stats
23W - 16L
1,573 SR
Queue Stats
507W - 523L
978 MMR
Solo
Mercury
Mercury
Silver IV
VolcanicTsunami
Mercury
Silver IV
Level 106
God Stats
6W - 8L
1,215 SR
Queue Stats
86W - 107L
748 MMR
Solo
Nu Wa
Nu Wa
Bronze II
Yesho
Nu Wa
Bronze II
Level 127
God Stats
7W - 7L
1,529 SR
Queue Stats
340W - 357L
259 MMR
Solo
Bacchus
Bacchus
Silver V
legend93i
Bacchus
Silver V
Level 144
God Stats
11W - 14L
1,368 SR
Queue Stats
168W - 192L
538 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,437 SR
805 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,480 SR
566 MMR
Mulan
Mulan
Bronze III
ecuasneider
Mulan
Bronze III
Level 121
God Stats
2W - 3L
1,638 SR
Queue Stats
94W - 112L
250 MMR
Party 1
Vulcan
Vulcan
Silver III
grm635
Vulcan
Silver III
Level 90
God Stats
2W - 2L
1,194 SR
Queue Stats
30W - 48L
1,056 MMR
Solo
Cernunnos
Cernunnos
Silver IV
profoundsmurf
Cernunnos
Silver IV
Level 102
God Stats
0W - 1L
1,519 SR
Queue Stats
35W - 56L
568 MMR
Solo
Eset
Eset
Bronze II
romanhn_
Eset
Bronze II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 80L
268 MMR
Solo
Thanatos
Thanatos
Silver V
shuguaperas
Thanatos
Silver V
Level 129
God Stats
17W - 13L
1,548 SR
Queue Stats
200W - 207L
690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 2
8,079
621
4,872
6,060
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Hellrico
Izanami
12
2 / 1 / 1
7,487
576
5,507
7,790
2,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 3
7,431
572
5,131
10,467
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Yesho
Nu Wa
11
2 / 1 / 1
6,646
511
5,167
4,872
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
legend93i
Bacchus
10
1 / 1 / 2
6,551
504
3,892
9,280
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ArachneKing ArthurChironLancelot

VS

Bans
GilgameshAresKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,490
499
3,596
9,461
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
grm635
Vulcan
11
0 / 2 / 2
6,355
489
4,376
5,815
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
profoundsmurf
Cernunnos
12
3 / 2 / 0
7,014
540
8,388
8,052
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
9
1 / 1 / 1
5,680
437
2,092
7,935
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
shuguaperas
Thanatos
11
1 / 1 / 1
6,328
487
2,397
12,831
5,241
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
6
6
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
W
Izanami
Hellrico
Izanami
2
1
1
2.5
W
1
2
3
1.25
W
Nu Wa
Yesho
Nu Wa
2
1
1
2.5
L
1
1
0
1
L
Vulcan
grm635
Vulcan
0
2
2
0.5
W
Bacchus
legend93i
Bacchus
1
1
2
2
L
Cernunnos
profoundsmurf
Cernunnos
3
2
0
1.5
L
Eset
1
1
1
1.5
L
Thanatos
shuguaperas
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
20,849
38,469
Taken
44,094
18,536
Mitigated
20,238
13,081
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,872
1,744
0
3,552
6,060
2,789
1,346
304
5,756
57,497
8,723
W
Izanami
Hellrico
Izanami
5,507
3,770
0
4,084
7,790
2,589
1,410
772
7,018
0
60,361
W
5,131
2,796
0
1,482
10,467
3,764
0
1,209
9,258
0
54,860
W
Nu Wa
Yesho
Nu Wa
5,167
1,353
0
1,330
4,872
1,860
0
2,329
2,543
47,180
0
L
3,596
198
0
3,927
9,461
6,040
0
3,957
5,504
0
41,872
L
Vulcan
grm635
Vulcan
4,376
633
0
1,353
5,815
2,447
0
3,908
1,907
60,097
0
W
Bacchus
legend93i
Bacchus
3,892
770
0
2,633
9,280
7,534
0
1,854
7,426
17,868
0
L
Cernunnos
profoundsmurf
Cernunnos
8,388
3,972
0
1,408
8,052
2,772
0
1,421
6,631
0
50,416
L
Eset
2,092
499
0
2,040
7,935
3,738
0
2,876
5,059
15,486
0
L
Thanatos
shuguaperas
Thanatos
2,397
341
0
10,328
12,831
5,241
0
1,285
11,546
0
48,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
31,867
417
Minions Killed
395
0
Camps Cleared
0
1,190,944
Distance Traveled
1,162,017
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,079
621
111
9
0
208,863
3
W
Izanami
7,487
576
108
8
0
212,077
4
W
Mercury
7,431
572
107
8
0
286,143
2
W
Nu Wa
6,646
511
75
6
0
229,048
4
L
Mulan
6,490
499
89
7
0
210,461
6
L
Vulcan
6,355
489
105
8
0
229,087
1
W
Bacchus
6,551
504
16
1
0
254,813
4
L
Cernunnos
7,014
540
89
7
0
223,202
6
L
Eset
5,680
437
26
2
0
218,012
4
L
Thanatos
6,328
487
86
7
0
281,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role