Player Matchup

He Bo
He Bo
TigerLite
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
strid3r114
Sylvanus
Level 88
God Stats
0W - 3L
1,176 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 1
Izanami
Izanami
tacticalinserter
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Team Averages
Level 61
1,392 SR
1,343 Elo+

VS

Team Averages
Level 94
1,572 SR
1,414 Elo+
Tyr
Tyr
GatesBannedMyGT
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 59L
1,313 Elo+
Party 2
Nemesis
Nemesis
Rymash
Nemesis
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 38L
1,294 Elo+
Party 2
Scylla
Scylla
juansanpro
Scylla
Level 142
God Stats
17W - 7L
1,716 SR
Queue Stats
378W - 367L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
TigerLite
He Bo
11
0 / 4 / 2
6,552
596
6,085
6,871
2,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
strid3r114
Sylvanus
11
1 / 3 / 1
7,455
678
4,569
11,220
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 4 / 1
6,734
612
5,512
9,701
3,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,448
677
5,577
9,875
7,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Rymash
Nemesis
13
5 / 1 / 6
8,516
774
4,672
7,686
4,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
juansanpro
Scylla
15
4 / 0 / 7
9,042
822
14,472
6,173
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Nemesis
Rymash
Nemesis
5
1
6
8
L
He Bo
TigerLite
He Bo
0
4
2
0.25
W
Scylla
juansanpro
Scylla
4
0
7
7.5
L
Sylvanus
strid3r114
Sylvanus
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
24,721
27,792
Taken
23,734
13,053
Mitigated
14,796
6,296
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,577
1,140
0
1,743
9,875
7,306
0
4,620
5,255
0
13,332
W
Nemesis
Rymash
Nemesis
4,672
2,011
375
873
7,686
4,978
54
3,017
4,669
0
14,585
L
He Bo
TigerLite
He Bo
6,085
674
0
442
6,871
2,324
0
2,580
4,113
14,792
0
W
Scylla
juansanpro
Scylla
14,472
1,021
0
746
6,173
2,512
355
3,661
2,512
49,819
0
L
Sylvanus
strid3r114
Sylvanus
4,569
1,462
1,308
3,791
11,220
7,283
0
6,603
4,173
12,240
0
L
5,512
2,816
0
755
9,701
3,446
0
4,453
4,934
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
25,006
72
Minions Killed
148
1
Camps Cleared
9
528,013
Distance Traveled
620,134
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,448
677
21
2
1
215,362
2
W
Nemesis
8,516
774
24
2
2
217,275
0
L
He Bo
6,552
596
15
1
1
181,026
4
W
Scylla
9,042
822
103
9
6
187,497
4
L
Sylvanus
7,455
678
12
1
0
157,866
2
L
Izanami
6,734
612
45
4
0
189,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role