Player Matchup

He Bo
He Bo
Gold III
Tramik96
He Bo
Gold III
Level 97
God Stats
3W - 2L
1,597 SR
Queue Stats
147W - 164L
1,282 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,597 SR
1,282 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 44
1,086 SR
790 MMR
Ymir
Ymir
Bronze V
Billcarsons
Ymir
Bronze V
Level 44
God Stats
0W - 7L
1,086 SR
Queue Stats
0W - 21L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Tramik96
He Bo
16
3 / 0 / 0
9,610
961
8,651
9,499
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BastetKukulkanKaliFreyaBakasura

VS

Bans
NeithSkadiArtemisHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,959
696
4,411
11,889
12,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
He Bo
Tramik96
He Bo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,651
Damage
4,411
9,499
Taken
11,889
5,843
Mitigated
12,110
3,108
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
1,105
0
250
11,889
12,110
0
8,651
3,238
28,377
0
W
He Bo
Tramik96
He Bo
8,651
713
0
3,108
9,499
5,843
1,174
4,815
4,684
56,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,610
Gold Earned
6,959
117
Minions Killed
53
7
Camps Cleared
1
163,848
Distance Traveled
157,585
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,959
696
53
5
1
157,585
0
W
He Bo
9,610
961
117
12
7
163,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role