Player Matchup

Ullr
Ullr
CamGoesHam18
Ullr
Level 88
God Stats
4W - 7L
1,435 SR
Queue Stats
132W - 123L
1,511 Elo+
Party 1
Lancelot
Lancelot
HugePapiHugeTime
Lancelot
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,503 Elo+
Party 2
Horus
Horus
NerdRebel
Horus
Level 17
God Stats
8W - 4L
1,707 SR
Queue Stats
28W - 32L
1,559 Elo+
Party 1
Zeus
Zeus
O-man0615
Zeus
Level 124
God Stats
0W - 3L
1,225 SR
Queue Stats
307W - 311L
1,486 Elo+
Party 2
Shiva
Shiva
cTcSolenya
Shiva
Level 69
God Stats
8W - 6L
1,635 SR
Queue Stats
108W - 99L
1,448 Elo+
Solo
Team Averages
Level 61
1,501 SR
1,501 Elo+

VS

Team Averages
Level 67
1,477 SR
1,552 Elo+
Janus
Janus
GotUrGrandpa
Janus
Level 53
God Stats
1W - 2L
1,210 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 3
Ymir
Ymir
NoobBlaster99
Ymir
Level 15
God Stats
6W - 1L
1,493 SR
Queue Stats
40W - 21L
1,619 Elo+
Party 3
Chernobog
Chernobog
Reaper209
Chernobog
Level 157
God Stats
15W - 5L
1,626 SR
Queue Stats
61W - 49L
1,603 Elo+
Party 3
Bakasura
Bakasura
TooEasy247EZ
Bakasura
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 156L
1,426 Elo+
Solo
Chaac
Chaac
WiLLLLLL v2
Chaac
Level 48
God Stats
4W - 2L
1,556 SR
Queue Stats
53W - 35L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,468
423
8,887
20,276
7,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 1
8,696
435
7,548
12,309
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
NerdRebel
Horus
14
1 / 4 / 0
8,346
417
7,520
16,620
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
14
0 / 5 / 3
8,935
447
12,933
12,669
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
12
2 / 7 / 4
7,638
382
8,042
19,181
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
10,640
532
15,403
9,188
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 11
9,479
474
6,689
17,544
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Reaper209
Chernobog
17
6 / 3 / 10
11,050
553
18,489
14,067
6,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
TooEasy247EZ
Bakasura
16
4 / 4 / 5
10,160
508
9,995
18,297
9,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 5
10,810
541
9,233
10,763
12,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
27
28
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
11
0
4
13
L
3
3
1
1.17
L
Horus
NerdRebel
Horus
1
4
0
0.25
W
4
3
11
3.17
L
Zeus
0
5
3
0.3
W
Chernobog
Reaper209
Chernobog
6
3
10
3.67
W
Bakasura
TooEasy247EZ
Bakasura
4
4
5
1.63
W
2
0
5
4.5
L
Shiva
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
59,809
81,055
Taken
69,859
47,200
Mitigated
52,070
19,247
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,887
3,051
0
2,606
20,276
7,983
965
5,977
14,019
0
59,372
W
15,403
1,105
0
1,700
9,188
4,454
448
1,945
7,001
86,297
0
L
7,548
2,282
0
4,456
12,309
5,877
0
2,483
9,826
0
64,139
L
Horus
NerdRebel
Horus
7,520
3,513
552
6,318
16,620
13,182
0
3,532
12,998
0
51,490
W
6,689
1,430
879
3,120
17,544
19,937
135
3,511
13,411
22,454
0
L
Zeus
12,933
1,276
0
1,989
12,669
4,879
0
3,497
8,194
78,847
0
W
Chernobog
Reaper209
Chernobog
18,489
12,672
0
3,784
14,067
6,105
821
685
13,101
0
97,513
W
Bakasura
TooEasy247EZ
Bakasura
9,995
6,437
0
4,650
18,297
9,379
0
5,239
12,666
0
76,116
W
9,233
372
0
4,630
10,763
12,195
0
1,589
8,723
0
87,264
L
Shiva
8,042
1,972
1,034
2,292
19,181
15,279
0
6,603
12,228
0
37,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
52,139
481
Minions Killed
566
0
Camps Cleared
0
1,860,024
Distance Traveled
2,005,472
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,468
423
79
4
0
319,379
3
W
Janus
10,640
532
120
6
0
419,046
4
L
Lancelot
8,696
435
102
5
0
463,464
4
L
Horus
8,346
417
86
4
0
380,053
1
W
Ymir
9,479
474
29
1
0
380,063
15
L
Zeus
8,935
447
150
8
0
350,967
5
W
Chernobog
11,050
553
147
7
0
372,174
3
W
Bakasura
10,160
508
133
7
0
447,678
1
W
Chaac
10,810
541
137
7
0
386,511
3
L
Shiva
7,638
382
64
3
0
346,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role