Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Biene_Mara_
Tiamat
Level 156
God Stats
13W - 22L
1,529 SR
Queue Stats
149W - 149L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Meister_Jalapeno
Kukulkan
Level 67
God Stats
1W - 2L
1,648 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
VxExNxDxExTTxA
Xbalanque
Level 117
God Stats
3W - 2L
1,260 SR
Queue Stats
40W - 31L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
x_CH_xGuardian
Sun Wukong
Level 127
God Stats
3W - 2L
1,575 SR
Queue Stats
423W - 326L
1,499 Elo+
Party 1
Team Averages
Level 118
1,502 SR
1,501 Elo+

VS

Team Averages
Level 84
1,577 SR
1,500 Elo+
Tyr
Tyr
DanoZeQ0
Tyr
Level 107
God Stats
5W - 4L
1,421 SR
Queue Stats
246W - 224L
1,579 Elo+
Party 2
Eset
Eset
Pitbull2703
Eset
Level 36
God Stats
5W - 1L
1,935 SR
Queue Stats
83W - 74L
1,545 Elo+
Solo
Atlas
Atlas
Vortigorical
Atlas
Level 125
God Stats
5W - 3L
1,575 SR
Queue Stats
192W - 199L
1,510 Elo+
Solo
Loki
Loki
arlagi
Loki
Level 88
God Stats
14W - 9L
1,603 SR
Queue Stats
167W - 157L
1,439 Elo+
Solo
Heimdallr
Heimdallr
kayan_MUFC
Heimdallr
Level 64
God Stats
3W - 4L
1,349 SR
Queue Stats
241W - 228L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 0 / 0
4,396
440
697
4,271
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
0 / 1 / 0
4,836
484
4,358
5,123
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,459
446
1,122
4,772
1,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
VxExNxDxExTTxA
Xbalanque
9
0 / 1 / 1
5,130
513
2,323
4,402
1,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
x_CH_xGuardian
Sun Wukong
7
0 / 1 / 1
4,664
466
3,354
8,609
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,937
594
3,467
5,471
2,877
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 0
5,217
522
6,646
4,881
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,495
450
3,902
7,129
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
arlagi
Loki
10
1 / 1 / 1
5,425
543
1,119
7,152
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
kayan_MUFC
Heimdallr
10
0 / 0 / 1
5,676
568
3,104
4,439
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Tiamat
0
1
0
0
W
1
0
1
1.5
L
1
2
0
0.5
W
3
1
0
3
W
0
0
1
0.5
L
Xbalanque
VxExNxDxExTTxA
Xbalanque
0
1
1
0.5
W
Loki
arlagi
Loki
1
1
1
1.5
W
Heimdallr
kayan_MUFC
Heimdallr
0
0
1
0.5
L
Sun Wukong
x_CH_xGuardian
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,854
Damage
18,238
27,177
Taken
29,072
12,251
Mitigated
12,318
7,725
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
697
252
0
728
4,271
1,584
0
1,380
2,751
0
21,187
L
Tiamat
4,358
491
0
1,133
5,123
2,513
0
1,332
3,716
25,769
0
W
3,467
608
0
1,888
5,471
2,877
0
1,564
3,651
0
29,834
L
1,122
183
99
481
4,772
1,793
21
2,700
1,896
19,487
0
W
6,646
1,429
31
2,127
4,881
1,608
0
1,295
3,546
30,250
0
W
3,902
1,317
474
1,706
7,129
3,893
0
1,788
5,243
19,793
0
L
Xbalanque
VxExNxDxExTTxA
Xbalanque
2,323
1,125
0
2,217
4,402
1,410
0
448
3,954
0
29,096
W
Loki
arlagi
Loki
1,119
403
0
3,764
7,152
2,366
0
415
6,713
0
38,311
W
Heimdallr
kayan_MUFC
Heimdallr
3,104
1,467
0
1,379
4,439
1,574
1,272
0
4,439
0
38,297
L
Sun Wukong
x_CH_xGuardian
Sun Wukong
3,354
836
263
2,804
8,609
4,951
0
4,097
4,312
0
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
26,750
219
Minions Killed
291
0
Camps Cleared
0
872,807
Distance Traveled
953,465
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,396
440
44
4
0
203,621
3
L
Tiamat
4,836
484
53
5
0
159,098
4
W
Tyr
5,937
594
67
7
0
213,543
2
L
Kukulkan
4,459
446
37
4
0
178,516
0
W
Eset
5,217
522
50
5
0
183,036
3
W
Atlas
4,495
450
26
3
0
187,651
3
L
Xbalanque
5,130
513
66
7
0
127,211
2
W
Loki
5,425
543
75
8
0
196,846
1
W
Heimdallr
5,676
568
73
7
0
172,389
0
L
Sun Wukong
4,664
466
19
2
0
204,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role