Player Matchup

Cabrakan
Cabrakan
BLEEDYOU
Cabrakan
Level 97
God Stats
1W - 4L
1,325 SR
Queue Stats
5W - 7L
1,377 Elo+
Solo
Scylla
Scylla
JBZecher
Scylla
Level 25
God Stats
5W - 5L
1,574 SR
Queue Stats
48W - 41L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Serant
Cu Chulainn
Level 113
God Stats
16W - 16L
1,466 SR
Queue Stats
136W - 111L
1,568 Elo+
Party 3
Olorun
Olorun
WyrmWarlord
Olorun
Level 88
God Stats
1W - 3L
1,473 SR
Queue Stats
253W - 250L
1,508 Elo+
Party 2
Thanatos
Thanatos
merryuhm
Thanatos
Level 59
God Stats
0W - 2L
1,289 SR
Queue Stats
152W - 151L
1,497 Elo+
Party 2
Team Averages
Level 76
1,425 SR
1,493 Elo+

VS

Team Averages
Level 83
1,431 SR
1,502 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FreyDracula
Charybdis
Level 65
God Stats
2W - 0L
1,734 SR
Queue Stats
10W - 7L
1,514 Elo+
Solo
Athena
Athena
KEGmasterTAY
Athena
Level 29
God Stats
2W - 1L
1,231 SR
Queue Stats
149W - 187L
1,430 Elo+
Party 1
Anubis
Anubis
TheLakeBeast
Anubis
Level 123
God Stats
4W - 2L
1,190 SR
Queue Stats
142W - 158L
1,461 Elo+
Party 1
Thoth
Thoth
monkmental
Thoth
Level 46
God Stats
15W - 7L
1,500 SR
Queue Stats
136W - 57L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLEEDYOU
Cabrakan
12
0 / 2 / 1
6,977
997
1,787
6,495
6,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
JBZecher
Scylla
13
2 / 2 / 1
8,222
1,175
4,326
5,894
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Serant
Cu Chulainn
13
0 / 3 / 2
7,449
1,064
14,705
13,209
9,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
0 / 1 / 1
7,353
1,050
2,020
7,287
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
merryuhm
Thanatos
12
1 / 6 / 1
7,465
1,066
4,501
11,686
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 1 / 7
8,162
1,166
7,896
6,279
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
FreyDracula
Charybdis
13
1 / 2 / 9
8,016
1,145
8,901
7,908
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
14
3 / 0 / 10
8,594
1,228
4,715
7,442
6,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
14
3 / 0 / 8
8,553
1,222
4,729
4,266
2,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
15
5 / 0 / 7
9,274
1,325
14,089
4,078
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
14
14
Deaths
3
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
7
5.5
L
Cabrakan
BLEEDYOU
Cabrakan
0
2
1
0.25
W
Charybdis
FreyDracula
Charybdis
1
2
9
2.75
L
Scylla
JBZecher
Scylla
2
2
1
1.25
W
Athena
3
0
10
8
L
Cu Chulainn
Serant
Cu Chulainn
0
3
2
0.33
W
Anubis
3
0
8
7
L
Olorun
0
1
1
0.5
L
Thanatos
merryuhm
Thanatos
1
6
1
0.25
W
Thoth
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
40,330
44,571
Taken
29,973
26,441
Mitigated
17,726
8,171
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,896
1,794
0
165
6,279
3,565
0
2,072
4,118
0
16,547
L
Cabrakan
BLEEDYOU
Cabrakan
1,787
76
0
0
6,495
6,834
0
3,902
2,593
4,184
0
W
Charybdis
FreyDracula
Charybdis
8,901
4,748
0
999
7,908
3,350
0
2,270
5,509
0
16,509
L
Scylla
JBZecher
Scylla
4,326
409
0
50
5,894
2,313
0
3,343
2,551
24,817
0
W
Athena
4,715
1,401
0
0
7,442
6,877
0
1,953
5,449
9,769
0
L
Cu Chulainn
Serant
Cu Chulainn
14,705
921
0
600
13,209
9,624
0
5,698
7,511
0
28,490
W
Anubis
4,729
45
0
1,678
4,266
2,131
0
699
3,549
18,807
0
L
Olorun
2,020
1,014
1,559
2,031
7,287
2,913
0
3,546
3,741
12,043
0
L
Thanatos
merryuhm
Thanatos
4,501
830
0
3,931
11,686
4,757
0
7,044
4,642
0
15,039
W
Thoth
14,089
326
0
503
4,078
1,803
0
859
3,215
38,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
42,599
134
Minions Killed
135
4
Camps Cleared
8
695,763
Distance Traveled
753,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,162
1,166
12
2
5
160,058
0
L
Cabrakan
6,977
997
4
1
0
95,422
0
W
Charybdis
8,016
1,145
16
2
0
132,332
0
L
Scylla
8,222
1,175
57
8
0
139,601
0
W
Athena
8,594
1,228
7
1
1
160,423
0
L
Cu Chulainn
7,449
1,064
28
4
0
158,414
0
W
Anubis
8,553
1,222
31
4
1
150,987
0
L
Olorun
7,353
1,050
23
3
2
150,325
0
L
Thanatos
7,465
1,066
22
3
2
152,001
0
W
Thoth
9,274
1,325
69
10
1
150,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role