Player Matchup

Chang'e
Chang'e
Kirishima5501
Chang'e
Level 104
God Stats
87W - 64L
1,641 SR
Queue Stats
387W - 372L
1,512 Elo+
Solo
Neith
Neith
Rickillua
Neith
Level 146
God Stats
30W - 28L
1,520 SR
Queue Stats
318W - 314L
1,488 Elo+
Solo
Ravana
Ravana
Skullstacos
Ravana
Level 147
God Stats
8W - 5L
1,557 SR
Queue Stats
610W - 631L
1,521 Elo+
Party 2
Vamana
Vamana
SmokeyRC 21
Vamana
Level 155
God Stats
5W - 4L
1,559 SR
Queue Stats
553W - 558L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
XxMorrocoyxX
Sylvanus
Level 148
God Stats
2W - 0L
1,807 SR
Queue Stats
147W - 150L
1,499 Elo+
Solo
Team Averages
Level 140
1,617 SR
1,509 Elo+

VS

Team Averages
Level 101
1,544 SR
1,498 Elo+
Anubis
Anubis
eReN5342
Anubis
Level 65
God Stats
1W - 6L
1,256 SR
Queue Stats
40W - 44L
1,456 Elo+
Solo
Yemoja
Yemoja
gjone031
Yemoja
Level 149
God Stats
8W - 8L
1,741 SR
Queue Stats
191W - 171L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
icit
Ao Kuang
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 143L
1,524 Elo+
Solo
Chaac
Chaac
lxl0nesh0t
Chaac
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 90L
1,444 Elo+
Party 1
Izanami
Izanami
uPotatoed
Izanami
Level 112
God Stats
15W - 7L
1,725 SR
Queue Stats
24W - 22L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
3 / 3 / 5
10,536
527
12,805
18,006
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Rickillua
Neith
19
3 / 0 / 2
11,094
555
8,597
14,347
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
17
2 / 3 / 3
10,829
541
13,255
16,391
8,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
17
8 / 0 / 7
11,014
551
20,463
23,358
11,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
XxMorrocoyxX
Sylvanus
16
2 / 1 / 4
10,052
503
7,000
16,394
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
eReN5342
Anubis
17
2 / 2 / 1
10,318
516
17,105
14,945
9,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
gjone031
Yemoja
13
0 / 0 / 4
8,986
449
6,108
13,005
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
icit
Ao Kuang
14
3 / 10 / 3
9,545
477
10,666
29,107
12,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
15
1 / 3 / 2
10,167
508
12,868
15,605
19,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
uPotatoed
Izanami
16
1 / 4 / 0
10,203
510
15,963
17,035
7,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
7
7
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
3
5
1.83
W
Neith
Rickillua
Neith
3
0
2
4
W
Ravana
2
3
3
1.17
W
Vamana
8
0
7
11.5
W
Sylvanus
XxMorrocoyxX
Sylvanus
2
1
4
4
L
Anubis
eReN5342
Anubis
2
2
1
1.25
L
Yemoja
gjone031
Yemoja
0
0
4
2
L
Ao Kuang
icit
Ao Kuang
3
10
3
0.45
L
Chaac
1
3
2
0.67
L
Izanami
uPotatoed
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
62,710
88,496
Taken
89,697
47,356
Mitigated
63,682
42,357
Healing
30,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,805
521
2,057
5,806
18,006
6,899
349
10,600
7,146
87,989
0
W
Neith
Rickillua
Neith
8,597
4,349
0
7,957
14,347
6,196
1,503
1,632
12,697
0
111,184
W
Ravana
13,255
4,176
0
7,241
16,391
8,842
399
3,255
13,059
0
88,114
W
Vamana
20,463
11,530
0
6,398
23,358
11,558
266
11,086
12,068
289
90,187
W
Sylvanus
XxMorrocoyxX
Sylvanus
7,000
1,656
3,150
9,748
16,394
13,861
135
7,401
8,667
39,903
0
L
Anubis
eReN5342
Anubis
17,105
613
0
1,688
14,945
9,998
0
5,436
9,509
104,613
0
L
Yemoja
gjone031
Yemoja
6,108
1,486
5,555
4,078
13,005
13,911
108
5,957
6,761
24,772
0
L
Ao Kuang
icit
Ao Kuang
10,666
4,132
0
9,267
29,107
12,773
0
3,766
25,341
78,177
0
L
Chaac
12,868
4,902
171
3,521
15,605
19,752
1,014
847
14,758
0
84,777
L
Izanami
uPotatoed
Izanami
15,963
11,528
1
6,274
17,035
7,248
2,771
4,088
12,947
0
113,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
49,219
641
Minions Killed
621
0
Camps Cleared
0
1,835,595
Distance Traveled
1,746,841
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,536
527
148
7
0
358,227
1
W
Neith
11,094
555
175
9
0
353,431
6
W
Ravana
10,829
541
144
7
0
337,691
4
W
Vamana
11,014
551
119
6
0
467,500
6
W
Sylvanus
10,052
503
55
3
0
318,746
1
L
Anubis
10,318
516
170
9
0
354,179
5
L
Yemoja
8,986
449
39
2
0
373,282
6
L
Ao Kuang
9,545
477
90
5
0
351,502
5
L
Chaac
10,167
508
147
7
0
335,270
3
L
Izanami
10,203
510
175
9
0
332,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role