Player Matchup

Sol
Sol
Dixie_1998
Sol
Level 160
God Stats
3W - 1L
1,592 SR
Queue Stats
354W - 87L
1,777 Elo+
Party 1
Artio
Artio
XD_DVD1112_DX
Artio
Level 99
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 5L
1,682 Elo+
Party 1
Shiva
Shiva
scfcsam
Shiva
Level 154
God Stats
16W - 2L
2,004 SR
Queue Stats
310W - 81L
1,769 Elo+
Party 1
Team Averages
Level 138
1,775 SR
1,743 Elo+

VS

Team Averages
Level 90
1,461 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
JJ_291
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
indiosalvaje
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 26L
1,654 Elo+
Party 2
Hercules
Hercules
liquor softly
Hercules
Level 36
God Stats
1W - 3L
1,382 SR
Queue Stats
3W - 5L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 3
9,889
989
13,586
10,661
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 12
8,428
843
1,975
14,010
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
scfcsam
Shiva
14
5 / 1 / 11
8,848
885
13,248
8,742
5,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JJ_291
Morgan Le Fay
10
3 / 8 / 1
6,983
698
7,482
12,629
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
indiosalvaje
Cernunnos
8
0 / 9 / 3
6,115
612
3,244
13,686
6,051
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
liquor softly
Hercules
11
1 / 0 / 1
6,543
654
1,815
6,688
6,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Morgan Le Fay
JJ_291
Morgan Le Fay
3
8
1
0.44
W
0
3
12
2
L
Cernunnos
indiosalvaje
Cernunnos
0
9
3
0.17
L
Hercules
liquor softly
Hercules
1
0
1
1.5
W
Shiva
scfcsam
Shiva
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
12,541
33,413
Taken
33,003
25,142
Mitigated
17,870
13,048
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,586
5,731
0
7,339
10,661
4,797
2,517
3,005
7,656
48,712
5,105
L
Morgan Le Fay
JJ_291
Morgan Le Fay
7,482
716
0
665
12,629
5,408
0
5,163
7,466
22,060
0
W
1,975
89
276
2,629
14,010
14,608
0
1,729
10,488
5,168
0
L
Cernunnos
indiosalvaje
Cernunnos
3,244
1,344
0
513
13,686
6,051
0
6,442
7,244
0
11,684
L
Hercules
liquor softly
Hercules
1,815
275
0
1,383
6,688
6,411
0
2,525
4,163
0
10,497
W
Shiva
scfcsam
Shiva
13,248
1,865
820
1,984
8,742
5,737
49
3,055
5,544
0
32,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
19,641
131
Minions Killed
51
10
Camps Cleared
0
617,411
Distance Traveled
404,053
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,889
989
89
9
8
195,137
1
L
Morgan Le Fay
6,983
698
20
2
0
110,110
1
W
Artio
8,428
843
3
0
0
199,117
0
L
Cernunnos
6,115
612
9
1
0
117,175
0
L
Hercules
6,543
654
22
2
0
176,768
0
W
Shiva
8,848
885
39
4
2
223,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role