Player Matchup

Da Ji
Da Ji
GoatMentality___
Da Ji
Level 137
God Stats
28W - 28L
1,487 SR
Queue Stats
80W - 90L
1,372 Elo+
Solo
Shiva
Shiva
scorpion874gaudy
Shiva
Level 37
God Stats
1W - 1L
1,282 SR
Queue Stats
63W - 108L
1,172 Elo+
Party 1
Hades
Hades
uncanny230yam
Hades
Level 29
God Stats
3W - 5L
1,368 SR
Queue Stats
53W - 92L
1,154 Elo+
Party 1
Team Averages
Level 68
1,379 SR
1,233 Elo+

VS

Team Averages
Level 58
1,242 SR
1,174 Elo+
Mulan
Mulan
NerdHawgJr
Mulan
Level 41
God Stats
5W - 14L
1,288 SR
Queue Stats
46W - 71L
1,263 Elo+
Party 2
Hel
Hel
Rose721
Hel
Level 8
God Stats
1W - 8L
1,234 SR
Queue Stats
1W - 8L
869 Elo+
Party 2
Susano
Susano
xxBloodywolf23xx
Susano
Level 124
God Stats
0W - 2L
1,205 SR
Queue Stats
284W - 362L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 7
12,663
844
14,787
9,496
5,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 13
9,668
645
6,282
5,910
2,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 1 / 13
10,965
731
14,208
11,845
7,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 7 / 0
8,912
594
5,376
19,149
17,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
11
0 / 7 / 0
8,027
535
2,171
10,575
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 9 / 0
8,099
540
8,053
14,437
5,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
23
Kills
1
1
Deaths
23
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
16
0
7
19.5
L
Mulan
1
7
0
0.14
L
Hel
0
7
0
0
W
1
0
13
7.5
W
6
1
13
12.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
15,600
27,251
Taken
44,161
14,757
Mitigated
25,337
7,634
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,787
5,330
0
2,518
9,496
5,225
2,526
1,357
8,139
0
57,744
L
Mulan
5,376
628
13
2,116
19,149
17,058
182
5,691
13,458
0
27,054
L
Hel
2,171
779
514
238
10,575
3,038
0
3,976
6,599
11,036
0
W
6,282
1,622
387
842
5,910
2,270
73
729
4,461
0
17,727
W
14,208
1,242
163
3,724
11,845
7,262
349
489
11,356
29,043
0
L
8,053
753
0
125
14,437
5,241
0
5,163
9,274
0
28,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
25,038
124
Minions Killed
106
6
Camps Cleared
4
727,133
Distance Traveled
686,250
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,663
844
82
5
6
303,665
1
L
Mulan
8,912
594
52
3
2
257,268
5
L
Hel
8,027
535
17
1
0
194,510
0
W
Shiva
9,668
645
17
1
0
196,391
0
W
Hades
10,965
731
25
2
0
227,077
0
L
Susano
8,099
540
37
2
2
234,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role