Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AndreiSantos
Gilgamesh
Level 137
God Stats
3W - 4L
1,505 SR
Queue Stats
21W - 20L
1,480 Elo+
Party 2
Scylla
Scylla
DanFC
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 2
Cupid
Cupid
Percy200012
Cupid
Level 88
God Stats
9W - 9L
1,694 SR
Queue Stats
180W - 191L
1,495 Elo+
Solo
Lancelot
Lancelot
Tadanokun
Lancelot
Level 89
God Stats
3W - 0L
1,725 SR
Queue Stats
123W - 109L
1,569 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,484 Elo+

VS

Team Averages
Level 62
1,534 SR
1,438 Elo+
Janus
Janus
ByeBach
Janus
Level 67
God Stats
5W - 10L
1,399 SR
Queue Stats
307W - 329L
1,531 Elo+
Solo
Charybdis
Charybdis
FeedeiNaProva
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Long_Huang_
Cthulhu
Level 68
God Stats
21W - 22L
1,446 SR
Queue Stats
43W - 51L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
Missift
Ratatoskr
Level 58
God Stats
2W - 2L
1,745 SR
Queue Stats
19W - 29L
1,355 Elo+
Party 1
Agni
Agni
Satori_Yussa
Agni
Level 60
God Stats
8W - 8L
1,581 SR
Queue Stats
20W - 36L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 0 / 10
10,903
1,090
6,625
5,100
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
AndreiSantos
Gilgamesh
17
4 / 0 / 9
10,747
1,075
14,300
12,086
11,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
DanFC
Scylla
17
5 / 0 / 8
11,724
1,172
12,669
4,982
2,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 8
10,066
1,007
6,555
3,263
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Tadanokun
Lancelot
16
3 / 2 / 7
10,798
1,080
11,301
13,335
7,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

273

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByeBach
Janus
15
1 / 3 / 0
10,174
1,017
15,138
13,204
5,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
FeedeiNaProva
Charybdis
15
0 / 5 / 0
9,716
972
4,408
15,644
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Long_Huang_
Cthulhu
15
0 / 1 / 2
9,670
967
6,879
7,794
10,012
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Missift
Ratatoskr
15
1 / 3 / 1
9,349
935
4,020
7,920
3,631
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 0
9,258
926
3,915
8,927
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
15
Kills
2
2
Deaths
15
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
10
7
W
Gilgamesh
AndreiSantos
Gilgamesh
4
0
9
8.5
L
Janus
ByeBach
Janus
1
3
0
0.33
W
Scylla
DanFC
Scylla
5
0
8
9
L
Charybdis
FeedeiNaProva
Charybdis
0
5
0
0
L
Cthulhu
Long_Huang_
Cthulhu
0
1
2
1
L
Ratatoskr
Missift
Ratatoskr
1
3
1
0.5
W
1
0
8
5
L
0
3
0
0
W
Lancelot
Tadanokun
Lancelot
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
34,360
38,766
Taken
53,489
29,286
Mitigated
29,664
7,235
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,625
678
0
2,177
5,100
6,113
0
4,004
998
41,642
0
W
Gilgamesh
AndreiSantos
Gilgamesh
14,300
3,788
0
265
12,086
11,910
0
8,552
3,212
0
22,360
L
Janus
ByeBach
Janus
15,138
666
0
0
13,204
5,098
0
3,071
10,133
44,815
0
W
Scylla
DanFC
Scylla
12,669
1,539
0
547
4,982
2,596
0
3,254
1,728
32,707
0
L
Charybdis
FeedeiNaProva
Charybdis
4,408
2,539
0
1,671
15,644
6,923
0
5,867
9,777
0
29,170
L
Cthulhu
Long_Huang_
Cthulhu
6,879
39
822
0
7,794
10,012
0
3,650
4,144
20,516
0
L
Ratatoskr
Missift
Ratatoskr
4,020
369
0
0
7,920
3,631
0
2,773
5,147
0
6,706
W
6,555
2,700
326
1,251
3,263
1,601
0
2,261
924
0
20,951
L
3,915
484
0
0
8,927
4,000
0
3,933
4,994
14,934
0
W
Lancelot
Tadanokun
Lancelot
11,301
1,735
0
2,669
13,335
7,066
0
7,243
5,258
0
28,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,238
Gold Earned
48,167
229
Minions Killed
230
13
Camps Cleared
5
1,078,168
Distance Traveled
1,017,003
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,903
1,090
68
7
4
212,965
0
W
Gilgamesh
10,747
1,075
21
2
0
230,484
0
L
Janus
10,174
1,017
82
8
3
221,814
1
W
Scylla
11,724
1,172
60
6
0
203,939
0
L
Charybdis
9,716
972
56
6
2
173,147
0
L
Cthulhu
9,670
967
47
5
0
223,853
0
L
Ratatoskr
9,349
935
2
0
0
228,325
1
W
Cupid
10,066
1,007
42
4
4
203,747
3
L
Agni
9,258
926
43
4
0
169,864
0
W
Lancelot
10,798
1,080
38
4
5
227,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role