Player Matchup

Neith
Neith
DefineKappa
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,356 Elo+
Party 1
Cerberus
Cerberus
DexScythe
Cerberus
Level 42
God Stats
0W - 2L
1,080 SR
Queue Stats
28W - 27L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
Moofie21
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,370 Elo+
Party 1
Team Averages
Level 58
1,360 SR
1,365 Elo+

VS

Team Averages
Level 98
1,325 SR
1,391 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aurayo
Medusa
Level 129
God Stats
1W - 3L
1,212 SR
Queue Stats
9W - 17L
1,384 Elo+
Solo
Nox
Nox
RonoroaZoroo
Nox
Level 40
God Stats
5W - 7L
1,262 SR
Queue Stats
6W - 13L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,883
688
9,144
7,305
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DexScythe
Cerberus
10
0 / 4 / 1
6,449
645
3,714
12,830
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Moofie21
Nu Wa
9
0 / 6 / 1
6,066
607
4,659
7,292
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 12
7,475
748
5,593
12,180
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Aurayo
Medusa
12
4 / 1 / 8
7,655
766
10,832
6,733
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
9 / 0 / 5
8,472
847
7,584
5,856
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
12
7
W
Medusa
Aurayo
Medusa
4
1
8
8
L
2
4
0
0.5
L
Cerberus
DexScythe
Cerberus
0
4
1
0.13
L
Nu Wa
Moofie21
Nu Wa
0
6
1
0.08
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
24,009
27,427
Taken
24,769
16,246
Mitigated
17,992
2,564
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,593
131
0
3,529
12,180
12,459
470
4,030
8,150
10,401
0
W
Medusa
Aurayo
Medusa
10,832
4,118
0
235
6,733
2,983
1,088
1,968
4,765
0
42,195
L
9,144
3,036
0
1,056
7,305
3,543
370
3,658
3,647
0
31,799
L
Cerberus
DexScythe
Cerberus
3,714
56
0
1,508
12,830
9,818
0
5,857
6,973
9,014
0
L
Nu Wa
Moofie21
Nu Wa
4,659
1,567
0
0
7,292
2,885
108
3,855
3,437
14,973
0
W
7,584
382
320
1,294
5,856
2,550
540
2,569
3,287
21,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,398
Gold Earned
23,602
101
Minions Killed
116
4
Camps Cleared
3
502,798
Distance Traveled
541,346
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,475
748
9
1
0
191,105
0
W
Medusa
7,655
766
61
6
1
165,784
2
L
Neith
6,883
688
59
6
4
168,051
5
L
Cerberus
6,449
645
16
2
0
182,596
4
L
Nu Wa
6,066
607
26
3
0
152,151
1
W
Nox
8,472
847
46
5
2
184,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role