Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Sauer900chy
Atlas
Level 100
God Stats
6W - 5L
1,559 SR
Queue Stats
29W - 38L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
parcible94
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,449 Elo+

VS

Team Averages
Level 77
1,502 SR
1,247 Elo+
Gilgamesh
Gilgamesh
DR_JAY_2012
Gilgamesh
Level 152
God Stats
18W - 18L
1,467 SR
Queue Stats
688W - 1,031L
1,343 Elo+
Party 2
Ra
Ra
ItyBtyWtyTty
Ra
Level 74
God Stats
20W - 30L
1,368 SR
Queue Stats
117W - 153L
1,209 Elo+
Solo
Ymir
Ymir
Thorgaltue
Ymir
Level 4
God Stats
3W - 0L
1,672 SR
Queue Stats
3W - 3L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 0
7,437
620
6,954
9,255
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,806
567
9,760
11,794
8,215
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
parcible94
Baron Samedi
11
0 / 3 / 0
6,881
573
4,404
8,395
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DR_JAY_2012
Gilgamesh
13
5 / 0 / 5
8,847
737
14,460
13,262
7,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 4
9,705
809
8,999
6,412
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 8
8,642
720
1,591
9,281
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Gilgamesh
DR_JAY_2012
Gilgamesh
5
0
5
7.5
W
5
0
4
7
L
0
3
0
0
W
0
0
8
4
L
Baron Samedi
parcible94
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
25,050
29,444
Taken
28,955
14,615
Mitigated
20,099
5,197
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,954
2,692
0
1,744
9,255
3,421
0
3,848
5,085
0
30,058
W
Gilgamesh
DR_JAY_2012
Gilgamesh
14,460
4,333
0
1,698
13,262
7,967
1,255
6,142
7,120
0
34,700
W
8,999
1,031
447
2,204
6,412
2,998
987
2,907
3,505
35,104
0
L
9,760
3,787
311
2,382
11,794
8,215
0
3,694
7,756
23,536
0
W
1,591
232
0
1,400
9,281
9,134
200
6,040
3,241
10,087
0
L
Baron Samedi
parcible94
Baron Samedi
4,404
813
229
531
8,395
2,979
0
2,506
5,623
12,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
27,194
102
Minions Killed
127
5
Camps Cleared
5
618,267
Distance Traveled
621,460
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,437
620
61
5
3
202,600
7
W
Gilgamesh
8,847
737
32
3
2
210,295
1
W
Ra
9,705
809
84
7
3
196,776
0
L
Atlas
6,806
567
22
2
1
211,925
6
W
Ymir
8,642
720
11
1
0
214,389
0
L
Baron Samedi
6,881
573
19
2
1
203,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role