Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
A77MB
King Arthur
Level 127
God Stats
0W - 4L
1,150 SR
Queue Stats
209W - 214L
1,477 Elo+
Solo
Atlas
Atlas
DEOXXYS
Atlas
Level 121
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
GDaly
Hun Batz
Level 67
God Stats
0W - 3L
1,565 SR
Queue Stats
13W - 19L
1,497 Elo+
Solo
Charybdis
Charybdis
Oreipk
Charybdis
Level 56
God Stats
9W - 7L
1,582 SR
Queue Stats
78W - 77L
1,484 Elo+
Solo
Team Averages
Level 100
1,449 SR
1,466 Elo+

VS

Team Averages
Level 89
1,484 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
IxDaGoNxI
Danzaburou
Level 88
God Stats
6W - 4L
1,385 SR
Queue Stats
52W - 46L
1,457 Elo+
Solo
Bastet
Bastet
ShadowMinxxx
Bastet
Level 69
God Stats
53W - 22L
1,771 SR
Queue Stats
304W - 198L
1,631 Elo+
Party 2
Hades
Hades
Vogur
Hades
Level 109
God Stats
2W - 1L
1,263 SR
Queue Stats
74W - 75L
1,491 Elo+
Solo
Thoth
Thoth
joaquinrobles
Thoth
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
3 / 2 / 0
4,558
651
3,106
4,624
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
A77MB
King Arthur
6
0 / 3 / 0
4,066
581
3,352
7,444
3,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
DEOXXYS
Atlas
3
0 / 2 / 0
3,285
469
1,239
3,292
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
GDaly
Hun Batz
8
2 / 0 / 0
4,526
647
2,719
5,614
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Oreipk
Charybdis
7
0 / 2 / 0
3,941
563
2,571
5,496
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 0 / 3
4,086
584
1,012
3,291
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IxDaGoNxI
Danzaburou
7
3 / 0 / 0
4,509
644
4,259
4,455
1,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
3 / 1 / 0
4,741
677
2,968
5,803
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Vogur
Hades
9
2 / 1 / 2
5,210
744
5,101
6,204
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,500
643
2,502
3,757
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
5
Kills
9
9
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
0
1.5
W
Aphrodite
 
Aphrodite
0
0
3
1.5
L
King Arthur
A77MB
King Arthur
0
3
0
0
L
Atlas
DEOXXYS
Atlas
0
2
0
0
L
Hun Batz
GDaly
Hun Batz
2
0
0
2
W
Danzaburou
IxDaGoNxI
Danzaburou
3
0
0
3
L
Charybdis
Oreipk
Charybdis
0
2
0
0
W
Bastet
3
1
0
3
W
Hades
Vogur
Hades
2
1
2
3
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,987
Damage
15,842
26,470
Taken
23,510
9,570
Mitigated
7,728
7,438
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,106
1,336
73
1,256
4,624
1,748
0
1,283
3,113
0
16,610
W
Aphrodite
 
Aphrodite
1,012
576
1,061
1,868
3,291
1,069
404
576
2,715
9,824
0
L
King Arthur
A77MB
King Arthur
3,352
1,137
0
1,510
7,444
3,150
0
4,119
3,325
0
26,319
L
Atlas
DEOXXYS
Atlas
1,239
719
0
757
3,292
1,588
0
482
2,748
4,323
0
L
Hun Batz
GDaly
Hun Batz
2,719
1,044
0
1,754
5,614
1,840
0
1,771
3,687
0
18,666
W
Danzaburou
IxDaGoNxI
Danzaburou
4,259
2,742
0
1,174
4,455
1,303
826
382
4,073
0
25,218
L
Charybdis
Oreipk
Charybdis
2,571
1,582
0
2,088
5,496
1,244
531
474
4,982
0
19,577
W
Bastet
2,968
346
0
2,144
5,803
1,585
0
35
5,768
0
19,331
W
Hades
Vogur
Hades
5,101
1,306
70
3,914
6,204
2,940
0
246
5,958
31,579
0
W
2,502
305
0
470
3,757
831
0
0
3,757
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
23,046
144
Minions Killed
193
0
Camps Cleared
0
669,202
Distance Traveled
716,022
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,558
651
29
4
0
153,905
0
W
Aphrodite
4,086
584
19
3
0
129,651
1
L
King Arthur
4,066
581
41
6
0
146,333
1
L
Atlas
3,285
469
7
1
0
77,222
0
L
Hun Batz
4,526
647
33
5
0
157,864
0
W
Danzaburou
4,509
644
44
6
0
131,024
1
L
Charybdis
3,941
563
34
5
0
133,878
2
W
Bastet
4,741
677
31
4
0
186,264
0
W
Hades
5,210
744
54
8
0
129,226
1
W
Thoth
4,500
643
45
6
0
139,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role