Player Matchup

Neith
Neith
Oorix123
Neith
Level 3
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
SpearowForce
Anubis
Level 47
God Stats
5W - 8L
1,440 SR
Queue Stats
20W - 22L
1,549 Elo+
Solo
Cerberus
Cerberus
Tessierr
Cerberus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 51
1,582 SR
1,516 Elo+

VS

Team Averages
Level 38
1,302 SR
1,290 Elo+
Sol
Sol
Burrito3231
Sol
Level 67
God Stats
0W - 4L
1,145 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 2
Achilles
Achilles
Madara9483
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Thor
Thor
Rawded
Thor
Level 42
God Stats
0W - 1L
1,260 SR
Queue Stats
23W - 39L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oorix123
Neith
14
5 / 0 / 8
9,558
735
11,275
7,760
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
6 / 1 / 7
9,756
750
12,758
10,288
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tessierr
Cerberus
13
3 / 1 / 9
9,909
762
8,701
13,710
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,003
616
8,989
11,154
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Madara9483
Achilles
8
0 / 6 / 1
6,756
520
3,242
14,674
9,117
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Rawded
Thor
13
1 / 4 / 1
8,090
622
8,524
14,115
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Achilles
Madara9483
Achilles
0
6
1
0.08
W
Neith
Oorix123
Neith
5
0
8
9
L
Thor
Rawded
Thor
1
4
1
0.38
W
Anubis
6
1
7
9.5
W
Cerberus
Tessierr
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
20,755
31,758
Taken
39,943
23,075
Mitigated
18,210
11,230
Healing
926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,989
2,450
0
245
11,154
3,834
0
5,823
5,331
30,749
2,337
L
Achilles
Madara9483
Achilles
3,242
602
0
298
14,674
9,117
0
8,284
6,390
0
9,404
W
Neith
Oorix123
Neith
11,275
4,550
0
1,269
7,760
3,216
1,653
1,947
5,631
0
32,702
L
Thor
Rawded
Thor
8,524
1,831
0
383
14,115
5,259
0
7,564
6,551
0
32,258
W
Anubis
12,758
485
13
4,004
10,288
5,493
713
3,583
6,522
38,650
0
W
Cerberus
Tessierr
Cerberus
8,701
840
168
5,776
13,710
14,366
473
3,348
10,128
29,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
22,849
142
Minions Killed
110
6
Camps Cleared
5
688,839
Distance Traveled
587,368
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,003
616
36
3
1
196,512
1
L
Achilles
6,756
520
12
1
1
162,066
1
W
Neith
9,558
735
48
4
3
223,635
2
L
Thor
8,090
622
62
5
3
228,790
3
W
Anubis
9,756
750
56
4
1
225,084
2
W
Cerberus
9,909
762
38
3
2
240,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role