Player Matchup

Artemis
Artemis
Bronze II
 
Artemis
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver IV
Petesports
Arachne
Silver IV
Level 108
God Stats
19W - 10L
1,649 SR
Queue Stats
147W - 144L
725 MMR
Solo
Odin
Odin
Bronze II
Sacks242
Odin
Bronze II
Level 151
God Stats
26W - 27L
1,518 SR
Queue Stats
307W - 318L
270 MMR
Party 1
Hades
Hades
Bronze I
Viczin_-
Hades
Bronze I
Level 84
God Stats
2W - 2L
1,049 SR
Queue Stats
114W - 148L
433 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
omyglob
Zhong Kui
Bronze I
Level 74
God Stats
32W - 51L
1,410 SR
Queue Stats
99W - 129L
405 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,425 SR
667 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,470 SR
413 MMR
Chang'e
Chang'e
Bronze III
Jesuluck
Chang'e
Bronze III
Level 134
God Stats
101W - 110L
1,494 SR
Queue Stats
458W - 486L
207 MMR
Solo
Chaac
Chaac
Bronze I
Jonimtycu
Chaac
Bronze I
Level 107
God Stats
9W - 10L
1,458 SR
Queue Stats
314W - 341L
229 MMR
Solo
Nu Wa
Nu Wa
Bronze V
alec8000
Nu Wa
Bronze V
Level 85
God Stats
0W - 4L
1,347 SR
Queue Stats
23W - 59L
127 MMR
Solo
Jing Wei
Jing Wei
Silver III
qp parrot
Jing Wei
Silver III
Level 108
God Stats
16W - 14L
1,500 SR
Queue Stats
209W - 215L
765 MMR
Solo
Bastet
Bastet
Silver V
vGoatedAl
Bastet
Silver V
Level 122
God Stats
1W - 2L
1,550 SR
Queue Stats
73W - 70L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 0 / 5
8,703
435
7,376
8,788
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Petesports
Arachne
17
7 / 2 / 1
10,889
544
8,476
21,493
9,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
14
3 / 1 / 4
9,219
461
7,339
21,471
11,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Viczin_-
Hades
16
3 / 4 / 2
9,556
478
10,615
17,542
11,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
omyglob
Zhong Kui
17
3 / 2 / 2
10,634
532
19,818
18,619
14,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasKaliMedusaYemojaThoth

VS

Bans
BellonaPeleBakasuraCliodhnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jesuluck
Chang'e
13
1 / 4 / 3
8,543
427
8,572
15,855
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Jonimtycu
Chaac
16
3 / 2 / 2
10,642
532
16,109
18,700
14,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
alec8000
Nu Wa
11
0 / 2 / 2
7,452
373
6,483
6,332
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
qp parrot
Jing Wei
14
0 / 6 / 3
8,760
438
10,639
18,330
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
vGoatedAl
Bastet
17
5 / 2 / 3
10,300
515
16,479
21,121
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
9
9
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
5
2.5
L
Chang'e
Jesuluck
Chang'e
1
4
3
0.63
L
Chaac
Jonimtycu
Chaac
3
2
2
2
W
Arachne
Petesports
Arachne
7
2
1
3.75
W
Odin
3
1
4
5
W
Hades
Viczin_-
Hades
3
4
2
1
L
Nu Wa
alec8000
Nu Wa
0
2
2
0.5
W
Zhong Kui
omyglob
Zhong Kui
3
2
2
2
L
Jing Wei
qp parrot
Jing Wei
0
6
3
0.25
L
Bastet
vGoatedAl
Bastet
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
58,282
87,913
Taken
80,338
51,509
Mitigated
41,116
34,921
Healing
28,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,376
4,310
0
3,533
8,788
3,869
896
2,144
6,644
0
49,664
L
Chang'e
Jesuluck
Chang'e
8,572
468
1,189
4,689
15,855
7,293
606
10,696
5,159
58,627
0
L
Chaac
Jonimtycu
Chaac
16,109
4,282
0
6,373
18,700
14,697
0
9,555
9,145
0
95,568
W
Arachne
Petesports
Arachne
8,476
5,843
0
6,980
21,493
9,602
0
2,046
19,447
0
89,822
W
Odin
7,339
1,218
0
7,025
21,471
11,489
406
3,882
17,589
160
54,028
W
Hades
Viczin_-
Hades
10,615
1,409
34
7,299
17,542
11,990
0
1,495
16,047
67,663
0
L
Nu Wa
alec8000
Nu Wa
6,483
1,653
219
203
6,332
1,876
341
1,545
4,787
38,478
0
W
Zhong Kui
omyglob
Zhong Kui
19,818
968
103
9,947
18,619
14,559
188
5,957
12,662
99,188
0
L
Jing Wei
qp parrot
Jing Wei
10,639
8,289
0
5,518
18,330
7,648
717
2,924
15,406
0
66,163
L
Bastet
vGoatedAl
Bastet
16,479
5,322
0
10,396
21,121
9,602
1,031
5,730
15,391
0
84,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
45,697
559
Minions Killed
584
0
Camps Cleared
0
1,828,493
Distance Traveled
1,753,789
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,703
435
86
4
0
337,733
0
L
Chang'e
8,543
427
99
5
0
324,745
4
L
Chaac
10,642
532
188
9
0
402,618
1
W
Arachne
10,889
544
115
6
0
437,439
10
W
Odin
9,219
461
77
4
0
379,434
5
W
Hades
9,556
478
122
6
0
313,049
3
L
Nu Wa
7,452
373
61
3
0
279,202
1
W
Zhong Kui
10,634
532
159
8
0
360,838
5
L
Jing Wei
8,760
438
108
5
0
348,384
0
L
Bastet
10,300
515
128
6
0
398,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role