Player Matchup

Anubis
Anubis
GodwynLeDore
Anubis
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
105W - 133L
1,123 Elo+
Party 2
Lancelot
Lancelot
Ray8955
Lancelot
Level 62
God Stats
5W - 4L
1,654 SR
Queue Stats
169W - 183L
1,378 Elo+
Solo
Ymir
Ymir
Stvn_2711
Ymir
Level 87
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
eloanne18
Nu Wa
Level 107
God Stats
239W - 308L
1,323 SR
Queue Stats
248W - 316L
1,254 Elo+
Party 2
Anhur
Anhur
mrblue075
Anhur
Level 127
God Stats
1W - 1L
1,445 SR
Queue Stats
8W - 6L
1,421 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,335 Elo+

VS

Team Averages
Level 85
1,535 SR
1,238 Elo+
Athena
Athena
BornInMarinara
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,282 Elo+
Party 3
Susano
Susano
Drowsie
Susano
Level 12
God Stats
6W - 15L
1,336 SR
Queue Stats
14W - 24L
1,150 Elo+
Party 1
Tiamat
Tiamat
IrishCowGod
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,178 Elo+
Party 3
Artemis
Artemis
NUTZ_23
Artemis
Level 146
God Stats
2W - 5L
1,623 SR
Queue Stats
378W - 401L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
brewzillacutty
Kuzenbo
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
67W - 88L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 3
7,620
586
6,969
7,999
3,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Ray8955
Lancelot
12
4 / 2 / 3
7,638
588
5,448
8,402
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 0 / 3
6,860
528
1,722
7,271
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
eloanne18
Nu Wa
12
4 / 1 / 0
7,453
573
7,603
6,394
2,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
mrblue075
Anhur
11
2 / 1 / 1
6,381
491
7,109
5,768
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,190
476
2,943
13,190
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Drowsie
Susano
11
1 / 3 / 0
6,242
480
4,621
11,265
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
11
1 / 2 / 0
6,424
494
2,731
6,839
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NUTZ_23
Artemis
11
3 / 2 / 0
6,698
515
5,569
9,001
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,970
459
3,005
9,066
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Susano
Drowsie
Susano
1
3
0
0.33
W
Anubis
4
1
3
5.5
L
Tiamat
1
2
0
0.5
L
Artemis
NUTZ_23
Artemis
3
2
0
1.5
W
Lancelot
Ray8955
Lancelot
4
2
3
2.75
W
Ymir
1
0
3
2.5
L
0
3
0
0
W
Nu Wa
eloanne18
Nu Wa
4
1
0
4
W
Anhur
mrblue075
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
18,869
35,834
Taken
49,361
18,096
Mitigated
22,454
11,876
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,943
1,047
0
3,938
13,190
5,266
0
4,230
8,960
35,742
0
L
Susano
Drowsie
Susano
4,621
1,131
0
4,860
11,265
4,474
518
6,662
4,603
0
36,130
W
Anubis
6,969
925
0
3,005
7,999
3,972
275
3,034
4,965
40,195
0
L
Tiamat
2,731
557
0
1,502
6,839
3,232
120
3,295
3,544
38,820
0
L
Artemis
NUTZ_23
Artemis
5,569
2,126
0
1,929
9,001
2,776
559
1,093
7,908
0
42,004
W
Lancelot
Ray8955
Lancelot
5,448
2,086
0
2,872
8,402
3,840
943
2,080
6,322
0
46,535
W
Ymir
1,722
374
0
949
7,271
6,147
0
1,361
5,910
26,887
0
L
3,005
1,260
121
1,334
9,066
6,706
0
1,014
8,052
15,405
0
W
Nu Wa
eloanne18
Nu Wa
7,603
3,125
0
2,787
6,394
2,179
314
601
5,793
47,510
0
W
Anhur
mrblue075
Anhur
7,109
3,108
548
1,715
5,768
1,958
152
1,603
4,165
0
38,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
31,524
326
Minions Killed
294
0
Camps Cleared
0
1,149,912
Distance Traveled
1,184,960
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,190
476
66
5
0
267,854
3
L
Susano
6,242
480
57
4
0
234,474
0
W
Anubis
7,620
586
79
6
0
188,563
0
L
Tiamat
6,424
494
67
5
0
253,671
6
L
Artemis
6,698
515
72
6
0
193,376
1
W
Lancelot
7,638
588
85
7
0
271,095
0
W
Ymir
6,860
528
43
3
0
257,044
1
L
Kuzenbo
5,970
459
32
2
0
235,585
3
W
Nu Wa
7,453
573
60
5
0
218,151
6
W
Anhur
6,381
491
59
5
0
215,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role