Player Matchup

Zhong Kui
Zhong Kui
Karasū
Zhong Kui
Level 88
God Stats
6W - 4L
1,573 SR
Queue Stats
154W - 218L
1,382 Elo+
Party 1
Mercury
Mercury
Kohduroy
Mercury
Level 100
God Stats
1W - 4L
1,452 SR
Queue Stats
144W - 194L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
Ronkū
Aphrodite
Level 78
God Stats
5W - 3L
1,969 SR
Queue Stats
112W - 168L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Sairento-san
Cthulhu
Level 86
God Stats
2W - 1L
1,865 SR
Queue Stats
53W - 64L
1,377 Elo+
Solo
Danzaburou
Danzaburou
rain1156
Danzaburou
Level 129
God Stats
28W - 20L
1,583 SR
Queue Stats
182W - 174L
1,472 Elo+
Solo
Team Averages
Level 96
1,688 SR
1,399 Elo+

VS

Team Averages
Level 54
1,557 SR
1,411 Elo+
Discordia
Discordia
ExTiNcTaCe8737
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,195 Elo+
Solo
Bellona
Bellona
Luckygold2021
Bellona
Level 7
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Eset
Eset
PopHippo
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,397 Elo+
Solo
Camazotz
Camazotz
SuPeRjOsI
Camazotz
Level 88
God Stats
1W - 1L
1,603 SR
Queue Stats
28W - 22L
1,596 Elo+
Party 2
Heimdallr
Heimdallr
adminDEADPOOL
Heimdallr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Karasū
Zhong Kui
20
8 / 7 / 3
16,539
752
27,070
34,951
25,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Kohduroy
Mercury
20
2 / 5 / 4
13,869
630
11,846
22,489
11,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Ronkū
Aphrodite
20
0 / 5 / 7
13,720
624
10,170
27,322
19,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sairento-san
Cthulhu
19
0 / 5 / 6
13,446
611
17,149
29,581
31,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
rain1156
Danzaburou
20
3 / 11 / 3
14,096
641
25,200
34,699
14,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ExTiNcTaCe8737
Discordia
20
10 / 2 / 16
17,431
792
51,495
19,915
10,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
20
4 / 2 / 8
15,634
711
7,486
23,830
25,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
20
7 / 1 / 10
16,782
763
23,640
19,754
12,167
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
SuPeRjOsI
Camazotz
20
11 / 4 / 12
17,282
786
30,532
34,846
32,956
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
adminDEADPOOL
Heimdallr
20
1 / 4 / 11
14,677
667
9,649
21,168
11,776
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
13
Kills
33
33
Deaths
13
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
ExTiNcTaCe8737
Discordia
10
2
16
9
L
Zhong Kui
Karasū
Zhong Kui
8
7
3
1.36
L
Mercury
Kohduroy
Mercury
2
5
4
0.8
W
Bellona
4
2
8
4
W
Eset
7
1
10
12
L
Aphrodite
Ronkū
Aphrodite
0
5
7
0.7
L
Cthulhu
Sairento-san
Cthulhu
0
5
6
0.6
W
Camazotz
SuPeRjOsI
Camazotz
11
4
12
4.25
W
Heimdallr
adminDEADPOOL
Heimdallr
1
4
11
1.63
L
Danzaburou
rain1156
Danzaburou
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,435
Damage
122,802
149,042
Taken
119,513
102,704
Mitigated
92,677
47,786
Healing
37,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ExTiNcTaCe8737
Discordia
51,495
2,442
511
5,337
19,915
10,571
1,179
10,394
9,521
100,787
0
L
Zhong Kui
Karasū
Zhong Kui
27,070
3,447
0
12,123
34,951
25,999
0
15,302
18,541
79,999
0
L
Mercury
Kohduroy
Mercury
11,846
3,748
96
741
22,489
11,212
0
11,407
10,341
0
46,287
W
Bellona
7,486
1,454
0
2,562
23,830
25,207
1,561
10,984
12,846
0
50,789
W
Eset
23,640
1,481
1,313
5,888
19,754
12,167
2,482
5,325
14,429
95,489
0
L
Aphrodite
Ronkū
Aphrodite
10,170
2,084
10,060
12,375
27,322
19,633
0
16,553
9,894
58,241
0
L
Cthulhu
Sairento-san
Cthulhu
17,149
1,218
683
5,099
29,581
31,248
0
11,901
16,900
38,853
0
W
Camazotz
SuPeRjOsI
Camazotz
30,532
8,368
0
17,102
34,846
32,956
1,344
20,163
14,683
152
66,126
W
Heimdallr
adminDEADPOOL
Heimdallr
9,649
2,010
0
4,812
21,168
11,776
1,380
7,523
13,645
0
40,307
L
Danzaburou
rain1156
Danzaburou
25,200
12,892
0
6,609
34,699
14,612
228
18,502
14,110
0
72,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,670
Gold Earned
81,806
347
Minions Killed
439
0
Camps Cleared
0
1,910,925
Distance Traveled
2,336,014
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,431
792
91
4
0
486,877
3
L
Zhong Kui
16,539
752
80
4
0
347,473
2
L
Mercury
13,869
630
51
2
0
464,012
0
W
Bellona
15,634
711
90
4
0
448,717
4
W
Eset
16,782
763
115
5
0
455,609
2
L
Aphrodite
13,720
624
91
4
0
439,027
3
L
Cthulhu
13,446
611
52
2
0
340,083
2
W
Camazotz
17,282
786
87
4
0
494,749
1
W
Heimdallr
14,677
667
56
3
0
450,062
3
L
Danzaburou
14,096
641
73
3
0
320,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role