Player Matchup

Heimdallr
Heimdallr
Flysisu
Heimdallr
Level 62
God Stats
5W - 0L
1,861 SR
Queue Stats
81W - 58L
1,564 Elo+
Solo
Agni
Agni
MK-Ultra-1975-Z
Agni
Level 71
God Stats
5W - 11L
1,311 SR
Queue Stats
78W - 76L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Redwave928
Sun Wukong
Level 66
God Stats
4W - 3L
1,307 SR
Queue Stats
61W - 45L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIrOllenberger
Tsukuyomi
Level 65
God Stats
1W - 0L
1,441 SR
Queue Stats
45W - 61L
1,500 Elo+
Solo
Chang'e
Chang'e
jos3b31PFO
Chang'e
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,408 Elo+
Solo
Team Averages
Level 76
1,484 SR
1,474 Elo+

VS

Team Averages
Level 80
1,520 SR
1,380 Elo+
Anubis
Anubis
GodofBankai
Anubis
Level 76
God Stats
1W - 1L
1,784 SR
Queue Stats
12W - 20L
1,259 Elo+
Solo
Jormungandr
Jormungandr
RighteousBw
Jormungandr
Level 68
God Stats
7W - 10L
1,396 SR
Queue Stats
179W - 176L
1,408 Elo+
Solo
Ne Zha
Ne Zha
WrongMedz
Ne Zha
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 122L
1,337 Elo+
Solo
Olorun
Olorun
dtree8
Olorun
Level 69
God Stats
4W - 8L
1,424 SR
Queue Stats
49W - 56L
1,392 Elo+
Solo
Neith
Neith
zharkman27
Neith
Level 144
God Stats
12W - 19L
1,498 SR
Queue Stats
557W - 570L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flysisu
Heimdallr
20
8 / 3 / 15
14,815
1,058
31,664
23,489
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 4 / 15
13,806
986
14,582
14,757
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Redwave928
Sun Wukong
20
1 / 0 / 17
13,062
933
8,298
8,517
7,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
SIrOllenberger
Tsukuyomi
20
18 / 4 / 5
17,270
1,234
43,589
20,299
9,804
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
jos3b31PFO
Chang'e
20
7 / 0 / 18
15,398
1,100
14,662
15,427
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 9 / 3
13,581
970
16,764
25,358
14,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
RighteousBw
Jormungandr
19
2 / 4 / 6
13,363
955
17,230
29,515
33,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
WrongMedz
Ne Zha
18
1 / 12 / 4
12,522
894
5,244
28,282
13,452
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
dtree8
Olorun
18
1 / 6 / 3
12,317
880
6,690
17,675
8,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
4 / 4 / 7
13,861
990
32,158
21,410
9,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
35
Kills
11
11
Deaths
35
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Flysisu
Heimdallr
8
3
15
5.17
L
Anubis
3
9
3
0.5
W
1
4
15
2.13
W
Sun Wukong
Redwave928
Sun Wukong
1
0
17
9.5
L
Jormungandr
RighteousBw
Jormungandr
2
4
6
1.25
W
Tsukuyomi
SIrOllenberger
Tsukuyomi
18
4
5
5.13
L
Ne Zha
WrongMedz
Ne Zha
1
12
4
0.25
L
Olorun
dtree8
Olorun
1
6
3
0.42
W
Chang'e
jos3b31PFO
Chang'e
7
0
18
16
L
Neith
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,795
Damage
78,086
82,489
Taken
122,240
41,909
Mitigated
78,631
21,840
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Flysisu
Heimdallr
31,664
19,064
102
1,953
23,489
10,727
0
16,830
6,659
0
55,095
L
Anubis
16,764
1,118
0
6,447
25,358
14,182
0
5,962
19,375
58,708
0
W
14,582
2,323
0
3,028
14,757
7,403
0
5,904
8,853
51,279
2,408
W
Sun Wukong
Redwave928
Sun Wukong
8,298
416
0
2,274
8,517
7,196
0
5,171
3,346
0
14,948
L
Jormungandr
RighteousBw
Jormungandr
17,230
5,671
0
0
29,515
33,706
0
5,122
24,243
38,226
0
W
Tsukuyomi
SIrOllenberger
Tsukuyomi
43,589
13,366
0
2,578
20,299
9,804
0
5,996
14,303
0
72,188
L
Ne Zha
WrongMedz
Ne Zha
5,244
2,431
0
120
28,282
13,452
0
6,528
21,754
0
28,804
L
Olorun
dtree8
Olorun
6,690
3,309
564
1,351
17,675
8,056
0
6,433
11,242
29,553
0
W
Chang'e
jos3b31PFO
Chang'e
14,662
163
5,171
6,734
15,427
6,779
0
6,783
8,644
48,313
0
L
Neith
32,158
18,964
0
5,804
21,410
9,235
0
4,510
16,900
0
48,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,351
Gold Earned
65,644
295
Minions Killed
255
17
Camps Cleared
4
1,307,598
Distance Traveled
1,338,683
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,815
1,058
58
4
1
226,066
1
L
Anubis
13,581
970
103
7
1
254,169
0
W
Agni
13,806
986
75
5
5
217,027
4
W
Sun Wukong
13,062
933
13
1
0
238,005
0
L
Jormungandr
13,363
955
41
3
0
282,432
0
W
Tsukuyomi
17,270
1,234
53
4
10
302,436
2
L
Ne Zha
12,522
894
33
2
1
245,763
0
L
Olorun
12,317
880
46
3
0
255,196
0
W
Chang'e
15,398
1,100
96
7
1
324,064
2
L
Neith
13,861
990
32
2
2
301,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role